adam le doux
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adamledoux.net
adam le doux
@adamledoux.net
i make https://bitsy.org (and some other things too)

https://adamledoux.net | https://merveilles.town/@ldx | he/him
i used twine to make an interactive fiction game for casio calculators :)

(and i made a tool so you can too <3)

adamledoux.net/blog/posts/2...
GOTO Considered Good, Actually (or: i made a tool for writing casio calculator games using twine)
adamledoux.net
February 10, 2026 at 3:42 PM
Reposted by adam le doux
Oops I'm running a game jam! Make an RPG using pre-made maps; figure out how to give it your own spin without changing any of the tiles. Feel free to join in on the fun! itch.io/jam/cookie-c...
Cookie Cutter RM2k3 Jam
A game jam from 2026-02-07 to 2026-03-01 hosted by Far Away Times. Have you always wanted to make an RPG? Now's your chance! Steps for Participating Acquire a copy of RPGMaker 2003! You can purchase i...
itch.io
February 7, 2026 at 2:09 AM
Reposted by adam le doux
Shareware game Mega Peril Snake (1996) by Digital Sheep/Beau Chesluk (a programmer on Perfect Dark (2000)). Features distinctive burp/belch sound effects when eating the animated abstract shapes, and a child's voice saying "have a good day!" when you exit. On "Galaxy of Games: Arcade Action" CD
February 5, 2026 at 3:49 PM
Reposted by adam le doux
NOCTURNE, a new RPG Adventure made with bitsy !
⚔️ Face the Dark Knight and defeat him! Explore the world, gather items and discover secrets!

By @twewyb.bsky.social

pizzapranks.itch.io/indiepocalypse-73
February 6, 2026 at 7:23 PM
Reposted by adam le doux
We’re launching a zine about games and play called GUTSPILL!

A place to shamelessly gush about play experiences that embed themselves in our hearts and brains and GUTS! No industry talk, no metrics ~ just SPILL!

#1 features words by me and the Jameseses: @jickle.net + @omgmorejames.bsky.social
February 8, 2026 at 2:21 AM
excited to see what folks do with the theme for #bitsyjam 99

itch.io/jam/bitsy-99...
December 24, 2025 at 10:40 PM
tis the season,,,, for bumpslash
December 12, 2025 at 1:23 AM
Reposted by adam le doux
better late than wait! the 88x31 button advent calendar is now live 🎁
the sweetfish.site advent calendar
sweetfish.site
December 5, 2025 at 4:44 PM
Reposted by adam le doux
December 4, 2025 at 11:53 PM
Reposted by adam le doux
Are there any game devs today doing postcardware, where a person sends a postcard if they enjoy the game or software instead of money?

postcardware.net
Postcardware.net
postcardware.net
November 22, 2025 at 7:41 PM
Reposted by adam le doux
clay models of the crew members from Formless Star
June 3, 2025 at 6:29 PM
folks,, we 're back
November 15, 2025 at 9:21 PM
just replayed cave story recently and it got me thinking….. what if i made a game for windows 95
November 15, 2025 at 7:07 PM
Reposted by adam le doux
updated my website again.. you can switch to dark mode in the top left now :) going to start catching up my shader tutorials onto the rss feed over there also bobacupcake.com
im bobacupcake
bobacupcake's blog and other stuff also yay
bobacupcake.com
November 2, 2025 at 8:47 AM
new blog post :)

reading: cave story, corrypt, solo gamemaking - oh my!

adamledoux.net/blog/feed.ht...
October 25, 2025 at 7:16 PM
Reposted by adam le doux
Learned that I am being laid off from Heart Machine, and will be leaving the studio later this month.

Do you need a contractor? I've got a track record of leading scope-friendly script revisions late in dev. I have also done a lot of consulting on new IPs and pitches/demos. Feel free to DM me!
October 7, 2025 at 9:40 PM
Reposted by adam le doux
Haven't read this yet but syslbnth's Yu-No essay is one of my all-timer pieces of games writing so I'm sure this is also good: syslbnth.neocities.org/htxt/cave-st...
Cave Story Revisited
syslbnth.neocities.org
October 1, 2025 at 9:24 AM
hey y'all, I'm collecting feedback about bitsy's exits and endings features (I'm looking into updating them in the next bitsy version)

if you have a few minutes to fill out a short survey, I'd really appreciate it!

forms.gle/TM8U4dkggJoh...
bitsy exits & endings usability survey
hello! thanks for taking this survey :)
forms.gle
October 5, 2025 at 6:40 PM
Reposted by adam le doux
I took a Bitsy game I never finished, about a maple syrup heist, and turned it into a poetic memoir about finishing things, for a @gamepoems.bsky.social submission. I'm told it will be shared this weekend at the Winchester Poetry Festival in the UK, which I'm excited about. Takes ~5 mins to play.
The Forest and the Trees by Jill Murray
An upcycled game about finding ways to move on and finish art.
discojill.itch.io
October 3, 2025 at 5:50 PM
this looks super rad :D
how to build a supercool skatepark in the supercool new game engine "wareware" (easy tutorial)
September 18, 2025 at 2:51 AM
Reposted by adam le doux
how to build a supercool skatepark in the supercool new game engine "wareware" (easy tutorial)
September 16, 2025 at 3:23 PM
Reposted by adam le doux
I'm excited to announce I'm going to be running a four-week remote workshop on creating interactive fiction with #bitsy starting at the end of September! Games created in the workshop will be featured in an exhibition at Accent Sisters in New York, with whom I'm partnering on this project!
August 23, 2025 at 3:30 PM
Reposted by adam le doux
for the next couple weeks i'll be posting exercises from my old narrative design class every day. i used #bitsy by @adamledoux.net, so these are all bitsy files that can be imported into the bitsy editor, along with posts describing guidelines and objectives.
Itsy Bitsy Exercises by Anna Anthropy
Exercises from a narrative design class
w.itch.io
July 7, 2025 at 4:01 PM
Reposted by adam le doux
July 2, 2025 at 8:11 PM
Reposted by adam le doux
just saw someone do a visuals set by making a scene in Bitsy. little castle of blood for some live coded metal. (cc @adamledoux.net)
July 2, 2025 at 8:10 PM