Arbuze
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arbuze.bsky.social
Arbuze
@arbuze.bsky.social
he/him
3D Artist Searching for work

Volunteer modeler for Open Fortress, Sven Co-op, Crimson County.

I love gaming

portfolio page: https://www.artstation.com/arbuze
Reposted by Arbuze
The Moon Car is part of the main props in the Cheese Moon Map(cara.app/post/b675aad...) for Rawmen, one of the 4 vehicles in the map inspired by a type of cheese, specially created to explore the cheese moon ground. 🧀

Check more about it on cara.app/post/40c68c8...

#Blender3D #gamedev
November 7, 2025 at 2:32 PM
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More from the Cheese Moon Map vehicles, here The Cheese Carrier also inspired by a type of cheese, created to transport the giant Cheese Wheels.🧀

Check more about it on cara.app/post/098f09f...

#Blender3D #gamedev
November 10, 2025 at 2:54 PM
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For Arc Raiders to ride the wave of human sociability all the way to the bank, while also being so contemptuous of the thing that makes us social animals in its own workflow demonstrates a lack of artistic integrity that I find impossible to ignore.

Our review: https://bit.ly/49bVn01
November 10, 2025 at 4:31 PM
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Made a lowpoly Rocinante from The Expanse a couple of years ago
November 9, 2025 at 4:05 PM
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The big stompey lad is finished. Well "finished" in the sense that he's textured and in the game. Still, I'm happy with how the result turned out

#gamedev #indiedev #indiegamedev #indiegame #CrimsonCounty #CrimsonCountyForestService #retrogame #horrorgame #retrohorror #indiegamedev #3dmodelling
November 8, 2025 at 4:49 PM
I am le animator

very happy with how it looks
November 9, 2025 at 12:44 PM
I shoot
November 6, 2025 at 7:46 PM
for sven coop
November 5, 2025 at 9:19 AM
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dark and olddy
November 5, 2025 at 2:52 AM
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From me and the rest of the #CrimsonCountyForestService Dev Team: Happy #Halloween
October 31, 2025 at 7:29 PM
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anyway, NOW we're on the right track
October 31, 2025 at 4:04 AM
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Good morning.

From my #landscape #art, #illustrationart, and #photography portfolio: "Sunrise in Southern Europe, 19th Century"
October 29, 2025 at 11:31 AM
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Getting started on some more crunchy stuff

It's always fun working with baked lighting. I'm probably overdoing its intensity, but this is more art project than actual usable game asset
October 29, 2025 at 5:23 AM
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This animation is now available on wallpaper engine in 16:9 aspect ratio

steamcommunity.com/sharedfiles/...
October 27, 2025 at 4:41 PM
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FarStar Vol. 02: Yojimbo-6 Scout Unit

A tethered trio of trackers that have their eye on everyone. Even you.

belgianbooleancg.com/projects/lGK...
October 25, 2025 at 9:27 PM
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Done. Let me know what you think? 🤔
October 25, 2025 at 1:05 PM
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Daily sketch ☀️🪾🥷🐈‍⬛️
Can you spot the cat?

#art #cat #artsky #ink #sketch
October 25, 2025 at 11:38 AM
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Her arms will be covered 90% of the time so savor this while you can
October 24, 2025 at 4:54 PM
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Commission for Skuise ⚔️

The first color commission sketch in a long time, I think I can come back to it again hehe
October 25, 2025 at 2:51 PM
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It seems that Hikers in #CrimsonCounty will be followers of the everlasting DRIP

Jokes aside, someone in my team reminded me that I should finish this outfit

#gamedev #gamedevelopment #indiedev #indiegamedev #indiegame #devlog #gamedevlog #indiehorrorgame #crimsoncountyforestservice #texturing
October 25, 2025 at 1:22 PM
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wow its been over a year since i made this model. what a game changer
October 24, 2025 at 7:46 PM
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the undead, starting with the amalgam. a concrete column bursting with hungry mouths and lashing teeth. he's a floating area denial monster that spits out caltrops the player has to look out for while fighting
October 22, 2025 at 9:21 AM
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More Battletech Mech redesigns
October 21, 2025 at 10:17 AM