Arnold Rauers
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arnoldrauers.com
Arnold Rauers
@arnoldrauers.com
Hi, I’m Arnold Rauers.
Since 2012 I’m creating independent video games as Tinytouchtales.
👉 http://www.arnoldrauers.com 👈
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Hi! I'm Arnold Rauers. 🤓

Since 2012 I create independent video games as Tinytouchtales.

Find my work on the 🍏 App Store:
itunes.apple.com/us/developer...

and 🤖 Google Play:
play.google.com/store/apps/d...

My Discord community:
discord.gg/2DRkWBP

My Newsletter:
www.arnoldrauers.com/newsletter/
New Video: Card Crawl 2 Developer Showcase.
#CardCrawl2 #CardGame #MobileGame

👉 www.youtube.com/watch?v=767R...
Card Crawl 2 Developer Showcase
YouTube video by Arnold Rauers
www.youtube.com
February 8, 2026 at 2:15 PM
I looked up 2 Half Sword beginner tutorials on youtube and now my whole feed is full of videos where people created 3 hour essays on why one medieval weapon was more effective than the other.
February 8, 2026 at 10:55 AM
Reposted by Arnold Rauers
глянь на следы, что оставили мы
ветер развеет их вскоре — дальше иди
December 17, 2025 at 10:09 PM
Reposted by Arnold Rauers
Etched in the scheme of nature's own hand
December 27, 2025 at 2:32 AM
Reposted by Arnold Rauers
new year new post
January 1, 2026 at 8:52 PM
Reposted by Arnold Rauers
by the bane of my blade, a mighty spell is made and
far beyond the battle blood shall fall like a hard rain
February 4, 2026 at 9:27 PM
Started playing Super Mario Wonder with the Kid and neighbour and omg, the production quality of the game, amazing! 😭
February 1, 2026 at 4:15 PM
Reposted by Arnold Rauers
All Systems Brough - Vertex Dispenser

Rob and Andy are joined by @droqen.bsky.social, @tinysubversions.bsky.social, and Tara Macalister to discuss the second game in our yearlong coverage of @smestorp.bsky.social's work.

secretlives.games/all-systems-...
The Secret Lives of Games: All Systems Brough - Vertex Dispenser
We're joined by droqen (The End of Gameplay, Starseed Pilgrim), Darius Kazemi (Tiny Subversions, Harvard Applied Social Media Lab), and Tara Macalister (mathematician, composer) to discuss Vertex Disp...
secretlives.games
January 30, 2026 at 6:39 PM
Reposted by Arnold Rauers
January 28, 2026 at 1:51 AM
Reposted by Arnold Rauers
Holographic variant for the spell card "Vision".

#CardCrawl2

www.cardcrawl2.com
January 22, 2026 at 2:48 PM
#CardCrawl2 gameplay cut from various modes.

www.cardcrawl2.com

@maxfiedler.bsky.social
January 21, 2026 at 4:20 PM
Reposted by Arnold Rauers
A magical cover I made for a (cancelled) board game with @renegadegamestudios.com from a few years ago! Would love to work with them again, it was such a blast!

#boardgames #illustration
January 21, 2026 at 10:50 AM
Reposted by Arnold Rauers
January 21, 2026 at 4:29 AM
Reposted by Arnold Rauers
Make your Choice ↕ #pixelart
January 18, 2026 at 8:40 PM
Reposted by Arnold Rauers
I've been playing a lot of Dark Souls 3 and its got me feeling architecturally ambitious in #Crocotile3D

#gamedev #IndieGame #IndieDev #PixelArt #Horror #godot
January 19, 2026 at 1:02 AM
Reposted by Arnold Rauers
Castlevania: Legacy of Darkness (N64) (1999)

1/2
January 19, 2026 at 2:27 PM
Someone threw out this 1992 Game of the Year, cycling themed racing game. „Um Reifenbreite“ a pretty good german pun on the phrase „um Haares breite“. Which means as close as the thickness of a hair. 🚲
January 18, 2026 at 9:51 AM
Reposted by Arnold Rauers
building game #12!!!!!! this ones kinda like sims build mode cause you can furnish the interiors. u can play it here: mattstark.itch.io/halftimber #gamedev
January 17, 2026 at 11:45 AM
Just learned there‘s a #Unity3d metal display link bug on iOS 26+ that hard crashes your game. I encounter this in CC2, there is a workaround available though.

👉 discussions.unity.com/t/freeze-on-...
Freeze on iOS with Metal Display Link
We are writing to inform you of a performance issue with our software that may affect customers using Metal-enabled devices. It has come to our attention that our implementation of CAMetalDisplayLink...
discussions.unity.com
January 17, 2026 at 4:34 PM
Damn, I was wondering why there are many new exceptions in the tutorial... Now I just realized that after I added the drag & drop improvement to approximate drag targets, it completely circumvents tutorial drag blockers, you can freely drag cards in any slot in the tutorial again breaking the flow
January 15, 2026 at 9:03 AM
Reposted by Arnold Rauers
hey #PortfolioDay

i'm dami and i do illustrations. i've worked on ttrpgs, games and album covers! looking forward to making weirder shit this year.
hit me up if u think my work would fit with your projects!

linktr.ee/oddesque
January 13, 2026 at 5:21 PM
Reposted by Arnold Rauers
There should be more games inspired by avant-garde stage design.
November 26, 2025 at 4:35 PM
Reposted by Arnold Rauers
Hey bsky I'm an artist and game developer transitioning away from twitter. If you like my art or my games help me out by sharing it around. There will be no shortage of RUIN related art for the foreseeable future.

#gamedev #pixelart
January 11, 2026 at 1:34 AM
Reposted by Arnold Rauers
uh oh it s time for : new game. this one is

❄️ SPACE CORGI 2: SNOWHOUND PROTOCOL ❄️

🐶 pilot my ACTUAL dog s
🔄 switch freely between dogs (UNLIKE space corgi ONE)
🌭 one dog is PRETTY LONG
🍞 the other is NOT USEFUL
🧱 30 levels !! what? in ONE GAME? listen

adamatomic.itch.io/space-corgi-2
January 10, 2026 at 4:04 AM