P. Martin Ortiz 🧉
banner
beardscript.bsky.social
P. Martin Ortiz 🧉
@beardscript.bsky.social
Building the Game Engine for #threejs at rogueengine.io
Pinned
Can you stack Legos?

Now you can build #threejs web games in Rogue Engine by stacking logic visually in a unity like environment.

Plus, you can use the AI agent to generate pieces you assemble yourself.

No vibes, I know. But you own the solution 👇
All I want for 2026 is for 009 Sound System Dreamscape to make a glorious comeback.
January 31, 2026 at 3:08 AM
Install this Third Person Character template straight in your project from the Rogue Engine Marketplace.

Rogue Engine is like #Unity but for #threejs

Use the new MCP server with #cursor #copilot or your favourite AI agent to extend this template!

Share your results!
January 28, 2026 at 11:46 PM
Reposted by P. Martin Ortiz 🧉
Can you stack Legos?

Now you can build #threejs web games in Rogue Engine by stacking logic visually in a unity like environment.

Plus, you can use the AI agent to generate pieces you assemble yourself.

No vibes, I know. But you own the solution 👇
January 16, 2026 at 5:02 PM
Can you stack Legos?

Now you can build #threejs web games in Rogue Engine by stacking logic visually in a unity like environment.

Plus, you can use the AI agent to generate pieces you assemble yourself.

No vibes, I know. But you own the solution 👇
January 16, 2026 at 5:02 PM
Join me tonight for the showcase of the new, fresh out of the oven Rogue Engine v0.6.6 the Unit-like Game Engine for @threejs.org

This is the last beta, so I need your help to test this!

See you there!!

www.youtube.com/live/-ZR4gWD...
New Version Announcement!! The Three.js Game Engine - Rogue Engine
Turn your videos into live streams with https://restream.io Welcome to the Rogue Engine Livestream hosted by P Martin Ortiz aka BeardScript!! Please Like and Subscribe to help us grow!! I'm gonna ...
www.youtube.com
April 21, 2025 at 3:18 PM
Reposted by P. Martin Ortiz 🧉
Schumacher House is a Webby Awards Nominee 😍.

We're thrilled that our #threejs project, in partnership with
@levinriegner.bsky.social, has been recognized as one of the best in digital experiences.

Vote here: vote.webbyawards.com/PublicVoting...

Live link: 3dhouse.schumacher.com
April 4, 2025 at 12:05 PM
Reposted by P. Martin Ortiz 🧉
So I think the thing that annoys me most about the recently announced #beatles movie is that none of the actors cast as the Beatles are Scouse.

This wouldn't be a problem if it wasn't for the fact that almost every time there's a Scouse character, they never stay Scouse for the adaptation.
April 2, 2025 at 6:24 PM
Come play the very early release of Kybertrike. A nostalgic take on an old classic. Contrats to Chris for the release!

www.youtube.com/watch?v=ZVKu...
Kybertrike v0 PLAY NOW
YouTube video by Chris Grimmett
www.youtube.com
March 31, 2025 at 3:34 PM
Slowly but surely growing. Getting closer to 1k. Thanks to all the new people who joined!

Livestreaming is frustrating at times but I'm sure we'll see the fruits of our efforts! 💪🧉

If you like #threejs and #gamedev come join us!
March 24, 2025 at 11:16 PM
Come join us live tonight to keep building our tower defense on @threejs.org with Rogue Engine.

#gamedev #threejs #typescript #javascript

🔗👇
March 22, 2025 at 4:46 PM
I'm live now! Come join us to celebrate St Patricks.

We'll keep working on this tower defense.

How much #gamedev can I do while I drink? 🍺🍻

🔗👇
Long livestream tonight!

We actually made this thing look nice (thanks @quaternius.bsky.social). I painted a new map and we worked on tower placement.

If I get to 50 followers on twitch I'll turn this into an open source template.

Join me for some live @threejs.org #gamedev with Rogue Engine.
March 17, 2025 at 10:58 PM
Reposted by P. Martin Ortiz 🧉
So you want to make a point and click game? You want to pick up an object?

Here I show you how to do Mouse Picking on the screen and with a First Person Controller in @threejs.org with Rogue Engine.

What games can you do with mouse picking?

#threejs #gamedev

www.youtube.com/watch?v=ykYl...
Selecting Objects In Three.js With Rogue Engine | Make Games with JavaScript and TypeScript
YouTube video by BeardScript
www.youtube.com
March 10, 2025 at 6:30 PM
Why vibe code when you can code and vibe? 🧉😎
March 10, 2025 at 6:54 PM
So you want to make a point and click game? You want to pick up an object?

Here I show you how to do Mouse Picking on the screen and with a First Person Controller in @threejs.org with Rogue Engine.

What games can you do with mouse picking?

#threejs #gamedev

www.youtube.com/watch?v=ykYl...
Selecting Objects In Three.js With Rogue Engine | Make Games with JavaScript and TypeScript
YouTube video by BeardScript
www.youtube.com
March 10, 2025 at 6:30 PM
Reposted by P. Martin Ortiz 🧉
Long livestream tonight!

We actually made this thing look nice (thanks @quaternius.bsky.social). I painted a new map and we worked on tower placement.

If I get to 50 followers on twitch I'll turn this into an open source template.

Join me for some live @threejs.org #gamedev with Rogue Engine.
March 9, 2025 at 2:02 AM
Long livestream tonight!

We actually made this thing look nice (thanks @quaternius.bsky.social). I painted a new map and we worked on tower placement.

If I get to 50 followers on twitch I'll turn this into an open source template.

Join me for some live @threejs.org #gamedev with Rogue Engine.
March 9, 2025 at 2:02 AM
Reposted by P. Martin Ortiz 🧉
Hey #gamedev friends! I've made this extract of a recent live where I showed how to select objects in a @threejs.org scene with Rogue Engine's Unity-like environment.

If you enjoy it, please, leave a like and subscribe!

And don't forget to join us in the next livestream!

youtu.be/ykYloB4PCdE
Selecting Objects In Threejs With Rogue Engine | Javascript | Typescript | Gamedev
YouTube video by BeardScript
youtu.be
March 4, 2025 at 3:39 PM
Hey #gamedev friends! I've made this extract of a recent live where I showed how to select objects in a @threejs.org scene with Rogue Engine's Unity-like environment.

If you enjoy it, please, leave a like and subscribe!

And don't forget to join us in the next livestream!

youtu.be/ykYloB4PCdE
Selecting Objects In Threejs With Rogue Engine | Javascript | Typescript | Gamedev
YouTube video by BeardScript
youtu.be
March 4, 2025 at 3:39 PM
We had a long live session yesterday as we kept working on our Tower Defense with @threejs.org in Rogue Engine.

Thanks to all who joined!

No live tonight, I'm exhausted and I still have a lot more to do. I'll come up with a schedule next week.

Join us for some live #gamedev !
March 2, 2025 at 7:33 PM
Remember to join me again tonight on YouTube and Twitch for more #gamedev with @threejs.org and Rogue Engine.

We'll keep working on our tower defense! 🔗👇
Thanks to everyone who joined us live tonight to start building this Tower Defense with @threejs.org and Rogue Engine.

So far we've got waves of enemies spawning in order, moving by following waypoints and damaging us when they reach the goal.

Join us tomorrow for more!
March 1, 2025 at 7:58 PM
Reposted by P. Martin Ortiz 🧉
Thanks to everyone who joined us live tonight to start building this Tower Defense with @threejs.org and Rogue Engine.

So far we've got waves of enemies spawning in order, moving by following waypoints and damaging us when they reach the goal.

Join us tomorrow for more!
March 1, 2025 at 12:50 AM
Thanks to everyone who joined us live tonight to start building this Tower Defense with @threejs.org and Rogue Engine.

So far we've got waves of enemies spawning in order, moving by following waypoints and damaging us when they reach the goal.

Join us tomorrow for more!
March 1, 2025 at 12:50 AM
Join this crazy bearded bald man tonight for some game development with @threejs.org and Rogue Engine on YouTube and Twitch.

I'll be attempting to make a tower defense game.

Can we have something worth showing on Saturday?
🔗👇
February 28, 2025 at 7:30 PM
Reposted by P. Martin Ortiz 🧉
Well this was fun 😂

Thank you for joining me! We saw a few ways to pick objects in the scene, debugged issues along the way and even found a small bug that we can now add to the list of things to fix!

I hope I'll see you there in the next one! 🧉
February 28, 2025 at 12:34 AM
Well this was fun 😂

Thank you for joining me! We saw a few ways to pick objects in the scene, debugged issues along the way and even found a small bug that we can now add to the list of things to fix!

I hope I'll see you there in the next one! 🧉
February 28, 2025 at 12:34 AM