P. Martin Ortiz 🧉
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beardscript.bsky.social
P. Martin Ortiz 🧉
@beardscript.bsky.social
Building the Game Engine for #threejs at rogueengine.io
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If you're a #gamedev you should check out Rogue Engine.

It's the ultimate #Unity -like environment for #threejs

Create games with #typescript and #javascript that run on any device with a modern browser.

Time to skip the app stores and take control.
Join me tonight for the showcase of the new, fresh out of the oven Rogue Engine v0.6.6 the Unit-like Game Engine for @threejs.org

This is the last beta, so I need your help to test this!

See you there!!

www.youtube.com/live/-ZR4gWD...
New Version Announcement!! The Three.js Game Engine - Rogue Engine
Turn your videos into live streams with https://restream.io Welcome to the Rogue Engine Livestream hosted by P Martin Ortiz aka BeardScript!! Please Like and Subscribe to help us grow!! I'm gonna ...
www.youtube.com
April 21, 2025 at 3:18 PM
Reposted by P. Martin Ortiz 🧉
Schumacher House is a Webby Awards Nominee 😍.

We're thrilled that our #threejs project, in partnership with
@levinriegner.bsky.social, has been recognized as one of the best in digital experiences.

Vote here: vote.webbyawards.com/PublicVoting...

Live link: 3dhouse.schumacher.com
April 4, 2025 at 12:05 PM
Reposted by P. Martin Ortiz 🧉
So I think the thing that annoys me most about the recently announced #beatles movie is that none of the actors cast as the Beatles are Scouse.

This wouldn't be a problem if it wasn't for the fact that almost every time there's a Scouse character, they never stay Scouse for the adaptation.
April 2, 2025 at 6:24 PM
Come play the very early release of Kybertrike. A nostalgic take on an old classic. Contrats to Chris for the release!

www.youtube.com/watch?v=ZVKu...
Kybertrike v0 PLAY NOW
YouTube video by Chris Grimmett
www.youtube.com
March 31, 2025 at 3:34 PM
Slowly but surely growing. Getting closer to 1k. Thanks to all the new people who joined!

Livestreaming is frustrating at times but I'm sure we'll see the fruits of our efforts! 💪🧉

If you like #threejs and #gamedev come join us!
March 24, 2025 at 11:16 PM
Come join us live tonight to keep building our tower defense on @threejs.org with Rogue Engine.

#gamedev #threejs #typescript #javascript

🔗👇
March 22, 2025 at 4:46 PM
I'm live now! Come join us to celebrate St Patricks.

We'll keep working on this tower defense.

How much #gamedev can I do while I drink? 🍺🍻

🔗👇
Long livestream tonight!

We actually made this thing look nice (thanks @quaternius.bsky.social). I painted a new map and we worked on tower placement.

If I get to 50 followers on twitch I'll turn this into an open source template.

Join me for some live @threejs.org #gamedev with Rogue Engine.
March 17, 2025 at 10:58 PM
Reposted by P. Martin Ortiz 🧉
So you want to make a point and click game? You want to pick up an object?

Here I show you how to do Mouse Picking on the screen and with a First Person Controller in @threejs.org with Rogue Engine.

What games can you do with mouse picking?

#threejs #gamedev

www.youtube.com/watch?v=ykYl...
Selecting Objects In Three.js With Rogue Engine | Make Games with JavaScript and TypeScript
YouTube video by BeardScript
www.youtube.com
March 10, 2025 at 6:30 PM
Why vibe code when you can code and vibe? 🧉😎
March 10, 2025 at 6:54 PM
So you want to make a point and click game? You want to pick up an object?

Here I show you how to do Mouse Picking on the screen and with a First Person Controller in @threejs.org with Rogue Engine.

What games can you do with mouse picking?

#threejs #gamedev

www.youtube.com/watch?v=ykYl...
Selecting Objects In Three.js With Rogue Engine | Make Games with JavaScript and TypeScript
YouTube video by BeardScript
www.youtube.com
March 10, 2025 at 6:30 PM
Reposted by P. Martin Ortiz 🧉
Long livestream tonight!

We actually made this thing look nice (thanks @quaternius.bsky.social). I painted a new map and we worked on tower placement.

If I get to 50 followers on twitch I'll turn this into an open source template.

Join me for some live @threejs.org #gamedev with Rogue Engine.
March 9, 2025 at 2:02 AM
Long livestream tonight!

We actually made this thing look nice (thanks @quaternius.bsky.social). I painted a new map and we worked on tower placement.

If I get to 50 followers on twitch I'll turn this into an open source template.

Join me for some live @threejs.org #gamedev with Rogue Engine.
March 9, 2025 at 2:02 AM
Reposted by P. Martin Ortiz 🧉
Hey #gamedev friends! I've made this extract of a recent live where I showed how to select objects in a @threejs.org scene with Rogue Engine's Unity-like environment.

If you enjoy it, please, leave a like and subscribe!

And don't forget to join us in the next livestream!

youtu.be/ykYloB4PCdE
Selecting Objects In Threejs With Rogue Engine | Javascript | Typescript | Gamedev
YouTube video by BeardScript
youtu.be
March 4, 2025 at 3:39 PM
Hey #gamedev friends! I've made this extract of a recent live where I showed how to select objects in a @threejs.org scene with Rogue Engine's Unity-like environment.

If you enjoy it, please, leave a like and subscribe!

And don't forget to join us in the next livestream!

youtu.be/ykYloB4PCdE
Selecting Objects In Threejs With Rogue Engine | Javascript | Typescript | Gamedev
YouTube video by BeardScript
youtu.be
March 4, 2025 at 3:39 PM
We had a long live session yesterday as we kept working on our Tower Defense with @threejs.org in Rogue Engine.

Thanks to all who joined!

No live tonight, I'm exhausted and I still have a lot more to do. I'll come up with a schedule next week.

Join us for some live #gamedev !
March 2, 2025 at 7:33 PM
Remember to join me again tonight on YouTube and Twitch for more #gamedev with @threejs.org and Rogue Engine.

We'll keep working on our tower defense! 🔗👇
Thanks to everyone who joined us live tonight to start building this Tower Defense with @threejs.org and Rogue Engine.

So far we've got waves of enemies spawning in order, moving by following waypoints and damaging us when they reach the goal.

Join us tomorrow for more!
March 1, 2025 at 7:58 PM
Reposted by P. Martin Ortiz 🧉
Thanks to everyone who joined us live tonight to start building this Tower Defense with @threejs.org and Rogue Engine.

So far we've got waves of enemies spawning in order, moving by following waypoints and damaging us when they reach the goal.

Join us tomorrow for more!
March 1, 2025 at 12:50 AM
Thanks to everyone who joined us live tonight to start building this Tower Defense with @threejs.org and Rogue Engine.

So far we've got waves of enemies spawning in order, moving by following waypoints and damaging us when they reach the goal.

Join us tomorrow for more!
March 1, 2025 at 12:50 AM
Join this crazy bearded bald man tonight for some game development with @threejs.org and Rogue Engine on YouTube and Twitch.

I'll be attempting to make a tower defense game.

Can we have something worth showing on Saturday?
🔗👇
February 28, 2025 at 7:30 PM
Reposted by P. Martin Ortiz 🧉
Well this was fun 😂

Thank you for joining me! We saw a few ways to pick objects in the scene, debugged issues along the way and even found a small bug that we can now add to the list of things to fix!

I hope I'll see you there in the next one! 🧉
February 28, 2025 at 12:34 AM
Well this was fun 😂

Thank you for joining me! We saw a few ways to pick objects in the scene, debugged issues along the way and even found a small bug that we can now add to the list of things to fix!

I hope I'll see you there in the next one! 🧉
February 28, 2025 at 12:34 AM
I'm going live in a few minutes. I'm going to show you how to pick objects in your scene with @threejs.org and Rogue Engine.

#gamedev

www.youtube.com/watch?v=i_UG...
How to pick objects in your scene with #threejs in Rogue Engine #webgl #webdev #gamedev
YouTube video by BeardScript
www.youtube.com
February 27, 2025 at 10:28 PM
Thanks for joining me live!

Sorry about the audio at the beginning. It got better later.

We addressed a comment, a bug in the Rapier package and most importantly, I made an important confession 😱

I'll be back tomorrow, maybe also tonight

#gamedev #threejs

www.youtube.com/watch?v=QrWZ...
The Livestream Strikes Back! Microsoft wins the streaming wars #threejs #webgl #webdev #gamedev
YouTube video by BeardScript
www.youtube.com
February 27, 2025 at 4:36 PM
Reposted by P. Martin Ortiz 🧉
It's not a water simulation - but I think it's quite pretty - using Quarks in #RogueEngine #threejs #gamedev #indiegamedev
January 31, 2025 at 8:23 PM
Reposted by P. Martin Ortiz 🧉
One of the good things about developing two games at once is that many of the systems can be developed for both - I used the Drafft dialogue system for the HTML based Space interactions first - then to Lizzy in #ArcVenture - now to Tara in Space - #RogueEngine #threejs #gamedev #indiegamedev #webxr
February 15, 2025 at 10:57 AM