Benn Powell
bennpowell.bsky.social
Benn Powell
@bennpowell.bsky.social
Independent Game Developer. Created DeadOS as well as two randomizer mods for the Resident Evil franchise. he/him
Pinned
I forgot to make a post to pin about who I am and what I do so here it is! My name is Benn and I've been working on my solo indie project DeadOS, a zombie outbreak simulator, for the last 5 years.

store.steampowered.com/app/1590850/...
DeadOS on Steam
DeadOS is an early access zombie outbreak simulator by Benn Powell that focuses on city-wide scenarios where you have access to fully customize your apocalypse experience from beginning to end. Simula...
store.steampowered.com
February 10, 2026 at 4:35 PM
Uploaded a small visual bug fix with rivers when viewed on multiple height layers. Now we can have nice screenshots of the city with rivers!

store.steampowered.com/news/app/159...
February 9, 2026 at 3:31 PM
Reposted by Benn Powell
I made a map of 3.4 million Bluesky users - see if you can find yourself!

bluesky-map.theo.io

I've seen some similar projects, but IMO this seems to better capture some of the fine-grained detail
Bluesky Map
Interactive map of 3.4 million Bluesky users, visualised by their follower pattern.
bluesky-map.theo.io
February 8, 2026 at 10:59 PM
I was able to have fun with shaders which always makes me happy ^__^ I'm feeling pleased with this screen space flow effect that moves in the water's flow direction
February 6, 2026 at 2:27 PM
Version 0.37.0 of DeadOS is now live! Added procedurally generated RIVERS!

store.steampowered.com/news/app/159...
DeadOS - Version 0.37.0 is now live! - Steam News
River Update!
store.steampowered.com
February 6, 2026 at 2:18 PM
I've found it very motivating! I try to add frequent little updates almost each week (though I've been working on the latest one for a month) and I think it helps build a certain amount of community!
February 5, 2026 at 2:58 PM
Reposted by Benn Powell
I am so honoured to officially host this week's #TurnBasedThursday on Bluesky!

🗣
INDIE DEVS!
Show off your turn-based games in this thread with the hashtag!

PLAYERS!
Come on in & 💬comment, ❤️like, 🔁repost & ✨wishlist all the great games in the thread!
February 5, 2026 at 12:05 PM
My game DeadOS is technically turn based when you slow it down! It's a zombie apocalyse simulator that focuses on large scale crowds of thousands of people & zombies:

store.steampowered.com/app/1590850/...
February 5, 2026 at 1:54 PM
December 2025 Sales Report!
February 2, 2026 at 3:31 PM
Reposted by Benn Powell
The least Valve could do is to reduce their rate in the first 100k revenue or something, to give small studios with their first titles a fighting chance to maybe make their second game. I swear even Valve would make more money this way.
PC games giant Valve has been told it has to face a £656 million lawsuit in the UK, which claims the Steam giant's revenue share is too high and negatively impacts consumers.

www.gamesindustry.biz/valve-to-fac...
January 27, 2026 at 12:46 PM
How I imagine life from their perspective:
January 23, 2026 at 1:04 PM
Oh sorry, my bad! I hope you find it!
January 21, 2026 at 2:47 PM
Looking up the developer it looks like they did two other games too, Foxtrot Delta and Number Fun 1
January 21, 2026 at 12:44 PM
also found gumboots australia in there too, unless you mean you are looking for physical copies of these
January 21, 2026 at 12:42 PM
I found it! It's in the eXoDOS collection under Spelling Fun One:

www.retro-exo.com/exodos.html
January 21, 2026 at 12:40 PM
January 20, 2026 at 3:22 PM
I don't usually share this kind of "it's broken but here's a WIP" things but I think I need to be more Present On Social Media if I want people to actually know I work on games :P
January 16, 2026 at 1:00 PM
The shader for the grid at different LODs might also need tweaking. Breaking up this grid is probably one of the biggest pains of the whole thing as I originally just had a giant plane for the whole grid
January 16, 2026 at 12:58 PM
Progress update on adding rivers, the logic is in but the visuals are going to take a bit longer. Probably going to have to add some kind of railing system but let's do things step at a time.
January 16, 2026 at 12:57 PM
Thinking about rivers.
January 12, 2026 at 1:43 PM
Version 0.36.1 of DeadOS is live with the first update of the new year! Survivors will go to their homes/workplaces to try and survive an outbreak:

store.steampowered.com/news/app/159...
DeadOS - Version 0.36.1 is now live! - Steam News
Hi everyone! I hope you all had a good Holidays / New Year! I'm back from my break with the first update of the year: Survivors will now remember their pre-outbreak home/work places when they are in s...
store.steampowered.com
January 9, 2026 at 4:08 PM
Reposted by Benn Powell
Number crunching: Pay and dividends of Bet365 chief executive v total fiscal cost of gambling-related harm.

From the new Private Eye, out now.
January 9, 2026 at 12:14 PM
November 2025 Sales Report!
January 5, 2026 at 4:07 PM
Happy Birthdayyyyyyyy!
December 30, 2025 at 3:08 PM
What if instead of fixing the bugs in the shader code I just make it worse instead and call it a feature?
December 29, 2025 at 10:46 PM