nananana
@bvnanadev.bsky.social
660 followers 2.7K following 360 posts
artist & solodev making a game to make a game to make a game so i can make a game after i finish the ゲーム開発 ☀️🚲
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bvnanadev.bsky.social
behold.. chimkin with a sword

took a while but for this new project i took the chance to rework the perspective on the playable character from top view to this one that i like more!

#godot #gamedev #screenshotsaturday #furry
Reposted by nananana
smitner.studio
Clothes absorb blood, and they stack, which means you can prepare a stack of clothes and use them like a limited mop.

#GameDev #Godot #PixelArt
Reposted by nananana
jgartland.bsky.social
A small pause and some sound effects make a huge difference ✨
#pixelart #godot #indiedev
Reposted by nananana
xordev.com
Dispersion
for(float i,z,d,s;i++<2e1;o+=(cos(s-z+vec4(0,1,8,0))+1.)/d){vec3 p=z*normalize(FC.rgb*2.-r.xyy),a=p;
for(d=2.;d++<7.;)a-=sin(a*d+t+i).yzx/d;z+=d=abs(2.-max(p=abs(p),p.y).x)+abs(cos(s=a.z+a.y-t))/7.;}
o=tanh(o/2e2);
Reposted by nananana
robinpoedev.bsky.social
one of the few graces for remaking your overworld *mumbles embarrassing number* times is you do get better at making pretty screens
bvnanadev.bsky.social
i think i finally know how to fix the combat in the game but its gonna be a huge endeavor... jokes on me for trying to be too clever LOL
Reposted by nananana
Reposted by nananana
alexaugerdev.bsky.social
I've added a new type of Mystical Seed: The Deku Seeds! These mix the Deku Nuts & Seeds from Ocarina of Time into a single item, having different effects whether you drop or shoot 'em!
#zelda #fangame #gamedev #gamedesign #retrogame #pixelart
Reposted by nananana
vertexrage.bsky.social
Godot Engine practice continued. Designing simple puzzles...

#GodotEngine #PixelArt #ScreenshotSaturday #indiedev #gamedev
Reposted by nananana
ynoham.bsky.social
Building more of the world, I'm finding the room maps give away a little too much. Trying a compass instead - it switches to a stage map on the pause screen, showing visited rooms as squares and the connections between them.
#GunmetalGothic #ScreenshotSaturday #GodotEngine #IndieGameDev
Reposted by nananana
robinpoedev.bsky.social
another Deltarune Sword route screengrab
Reposted by nananana
robinpoedev.bsky.social
like these cool bones i made
Reposted by nananana
erce.bsky.social
My water is watering hard right now

#solodev #indiedev #gamedev #ue5
bvnanadev.bsky.social
incredibly beautiful work
Reposted by nananana
adriaan.games
in-depth thread: optimizing GDScript performance from ~83ms to ~9ms in a scene our tower defense game Rift Riff, made in Godot, with 1000 enemies. 🧵👇🏼

#gamedev #godotengine
screenshot of GDScript profiler in Godot showing Script Functions took 83ms this frame screenshot of GDScript profiler in Godot showing Script Functions took 9ms this frame
Reposted by nananana
ideasalmanac.bsky.social
I just launched my recent side project: curated gamedev specific search engine!

Check it out at gamedevtorch.com
GameDev Torch
Curated gamedev search engine
gamedevtorch.com
Reposted by nananana
nickwestdev.bsky.social
I've shown this effect before, but there's something else that's cool about it. There's nothing stopping me from placing these fake windows in front of walls. This is how the doors to other maps work. I didn't model any openings.

#godot #gamedev #indiedev #screenshotsaturday
Reposted by nananana
timesoft.bsky.social
I updated the editor UI to be consistent with the rest of the game, and to have pictures! It's ultimately more clear and easier to use/expand, so I'm pretty happy with the result 😸

#cattopia #godotengine #indiegame #indiedev #gamedev #leveleditor
bvnanadev.bsky.social
uwee thank you!! (⁠ ⁠;⁠∀⁠;⁠)
it's been a slow recovery but im getting better every day!
bvnanadev.bsky.social
been hella sick stuck in bed for the past two days im bored outta my mind but the symptoms dont really let me do much else.. just wanna gamedev orz
bvnanadev.bsky.social
i really need to stop trying to figure out the math for weird angles and just spawn raycasts more often LOL
Reposted by nananana
godotengine.org
Our first development snapshot for #GodotEngine 4.6 has arrived!

As the feature freeze thaws away, so begins a small trickle of QOL and enhancements; a mere sample of the incoming torrent of changes 4.6 is sure to see

…200 PRs is small, right?

godotengine.org/article/dev-...
Dev snapshot: Godot 4.6 dev 1 – Godot Engine
The calm before the storm…
godotengine.org
bvnanadev.bsky.social
finished the comm grind last night, wanna try to work a bit on the game today again to relax before getting back on track tomorrow (⁠☉⁠。⁠☉⁠)⁠!
bvnanadev.bsky.social
not me im different