We'll mostly touch on isometry, as that's my expertise, hope you'll find it interesting
We'll mostly touch on isometry, as that's my expertise, hope you'll find it interesting
What actions helped the most?
What actions helped the most?
Level designer with 4 years experience in gamedev.
In the past year:
— Created 130+ isometric 2D maps
— Onboarded LDs & reviewed levels
— Brought AI into LD/ND workflows
— Focused on automation & optimization
Level designer with 4 years experience in gamedev.
In the past year:
— Created 130+ isometric 2D maps
— Onboarded LDs & reviewed levels
— Brought AI into LD/ND workflows
— Focused on automation & optimization
IM SORRY is this the gamedev we deserve?? is this even ethical in European companies?? #layoffs
IM SORRY is this the gamedev we deserve?? is this even ethical in European companies?? #layoffs
Those people dedicated 6-7-8 years to this company and ended up on the street it's crazy
Those people dedicated 6-7-8 years to this company and ended up on the street it's crazy
No. My comic had exactly what I wanted in it. If it had what YOU wanted in it, it’d be YOUR comic. I’m happy with my creative decisions thanks.
No. My comic had exactly what I wanted in it. If it had what YOU wanted in it, it’d be YOUR comic. I’m happy with my creative decisions thanks.
www.tiktok.com/@cozygamenest3
www.tiktok.com/@cozygamenest3