exact, 1997
exact, 1997
lightweight, 1997
lightweight, 1997
🕹️ Out of this World, Delphine/Interplay, 1992
🎮 1CHIP SNES via 🟥🟩🟦
📺 Sony BVM-20F1U
Éric Chahi’s masterpiece was a breakthrough with it’s cinematic ambitions, and programming genius Burger Becky made those polygons run decently on stock SNES.
🕹️ Out of this World, Delphine/Interplay, 1992
🎮 1CHIP SNES via 🟥🟩🟦
📺 Sony BVM-20F1U
Éric Chahi’s masterpiece was a breakthrough with it’s cinematic ambitions, and programming genius Burger Becky made those polygons run decently on stock SNES.
It's amazing how they got the exactly essence of ghost n goblins and managed to put in an action 3d platformer.
I never played army of zin, I should try it some day.
It's amazing how they got the exactly essence of ghost n goblins and managed to put in an action 3d platformer.
I never played army of zin, I should try it some day.
Our game is for SPLINTER CELL and METAL GEAR FANS, algorithm PLEASE FIND THEM!
Our game is for SPLINTER CELL and METAL GEAR FANS, algorithm PLEASE FIND THEM!
Our game is for SPLINTER CELL and METAL GEAR FANS, algorithm PLEASE FIND THEM!
Our game is for SPLINTER CELL and METAL GEAR FANS, algorithm PLEASE FIND THEM!
Walmart buff.ly/rKJyq5L
VGP buff.ly/etlpWpS #ad
Standard/Deluxe at Fangamer buff.ly/xJdT7V0
Walmart buff.ly/rKJyq5L
VGP buff.ly/etlpWpS #ad
Standard/Deluxe at Fangamer buff.ly/xJdT7V0
200x200px texture, #quake 1 palette, 206 triangles/229 vertices
200x200px texture, #quake 1 palette, 206 triangles/229 vertices
WIP of our in-game operating system called FOBOS. These machines are going to be one of the primary ways of digging for dirty corporate secrets during missions.
Shoutout to @sanitytek for the work!
#gamedev #indiedev #screenshotsaturday #stealth
WIP of our in-game operating system called FOBOS. These machines are going to be one of the primary ways of digging for dirty corporate secrets during missions.
Shoutout to @sanitytek for the work!
#gamedev #indiedev #screenshotsaturday #stealth