#procgen #procedural #gamedev
#procgen #procedural #gamedev
Don't run out of air! Get to the goal in level 12 to win.
Don't run out of air! Get to the goal in level 12 to win.
i'm looking to hire a game designer (living in the Netherlands) to help build games in The Hidden Folks Universe, starting with a sequel to the indie hit game Hidden Folks.
know someone who's a good fit? pls forward this, ty!
hiddenfolks.com/job-opening/...
i'm looking to hire a game designer (living in the Netherlands) to help build games in The Hidden Folks Universe, starting with a sequel to the indie hit game Hidden Folks.
know someone who's a good fit? pls forward this, ty!
hiddenfolks.com/job-opening/...
Genuinely brilliant news amongst the bad - please read it and share, and remember that we are NOT alone. Not by a long stretch.
www.bma.org.uk/advice-and-s...
Genuinely brilliant news amongst the bad - please read it and share, and remember that we are NOT alone. Not by a long stretch.
Animation : Brikk & Dept studios.
Inspiration : Don Bluth.
www.youtube.com/watch?v=2twI...
Animation : Brikk & Dept studios.
Inspiration : Don Bluth.
www.youtube.com/watch?v=2twI...
Wordle 1,628 6/6
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Wordle 1,628 6/6
🟨🟨🟨⬛🟩
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✅ fully remote studio (US + Canada)
✅ competitive salaries & pay transparency
✅ incredible team, exciting project!
🔗 apply here: gardens.dev/careers.htm?...
✅ fully remote studio (US + Canada)
✅ competitive salaries & pay transparency
✅ incredible team, exciting project!
🔗 apply here: gardens.dev/careers.htm?...
This was only the second-silliest quest I wrote for the game.
This was only the second-silliest quest I wrote for the game.
But you have to call
starting Nov 1st we're entering the holiday season, which is a big stress point for big businesses like Mastercard and Visa. These Paypros havent stopped cracking down on Adult Content, so we need to jump back into calling them in full force again!
stop-paypros.neocities.org
But you have to call
for(float i,z,d;z+i++<7e1;o+=vec4(z,1,9,1)/d)
{vec3 p=abs(z*normalize(FC.rgb*2.-r.xyy));p.z+=t*5.;p+=sin(p+p);for(d=0.;d++<9.;p+=.4*cos(round(.2*d*p)+.2*t).zxy);z+=d=.1*sqrt(length(p.xyy*p.yxy));}
o=tanh(o/7e3);
for(float i,z,d;z+i++<7e1;o+=vec4(z,1,9,1)/d)
{vec3 p=abs(z*normalize(FC.rgb*2.-r.xyy));p.z+=t*5.;p+=sin(p+p);for(d=0.;d++<9.;p+=.4*cos(round(.2*d*p)+.2*t).zxy);z+=d=.1*sqrt(length(p.xyy*p.yxy));}
o=tanh(o/7e3);