Dragon1Freak
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dragon1freak.bsky.social
Dragon1Freak
@dragon1freak.bsky.social
I make dumb things on the internet

(he/him)

https://dragon1freak.com
Find my games here: https://dragon1freak.itch.io/

#godotengine #gamedev #solodev
Pinned
Game dev plans for 2025:

- Finish my #7dfps entry (a bit past 7 days i know)
- Work on and finish smaller projects
- Cut back on project hopping
- Actually cut back on project hopping
- Please stop project hopping so much
- Work through my ideas list
- Actually charge for a finished product
Reposted by Dragon1Freak
#MakeRoom is getting multi-selection in the upcoming update! This is something that has been requested a lot by the community, and I'm so glad to add it in!
November 24, 2025 at 6:12 PM
Reposted by Dragon1Freak
If you like #MakeRoom or want to support me, consider nominating for a Steam Award! I think the "Sit Back and Relax" category fits perfectly, it's why I created MakeRoom in the first place ✨

store.steampowered.com/news/app/221...
November 24, 2025 at 6:44 PM
Reposted by Dragon1Freak
Did a new dev build for Godot XR Tools, had to do some CI testing.

Main thing that changed is that I improved the player body logic so you can now lean over tables and get a fade out when you stick your head through a wall :)

github.com/GodotVR/godo...
Release Godot XR Tools 4.5.0-dev2 · GodotVR/godot-xr-tools
WarningThere are some big changes in this version so be sure to backup your project before trying out this new version. Minimum Godot version changed to 4.4 Added UIDs for all classes Improve mat...
github.com
November 24, 2025 at 2:48 AM
New snippet, this is a simple one to flatten multidimensional arrays into a 1D array. In its current state it doesnt take depth into account, so itll flatten all the way down, so some adjustments might be needed for your case!

godotbytes.com/snippets/fla...

#godot #godotbytes
Flatten Array
Flatten Array # If you’ve worked with multidimensional arrays before you’ve probably come across a time where you need to flatten that array, say an inventory system but you need to iterate through ea...
godotbytes.com
November 24, 2025 at 12:33 AM
Reposted by Dragon1Freak
TINY CRATE
is now
FREE on Steam !
#gamedev #indiegame #godotengine #indiedev
link below
November 23, 2025 at 4:56 PM
Reposted by Dragon1Freak
Alright! Let's actually talk about this waterfall thing. It is an amazing showcase of many things that I adore from late 90s/early 2000s graphics.
I am replicating this in Blender through mere observation, so some things might not be fully accurate to the mind-boggling effects of the PS1.
November 22, 2025 at 3:12 AM
I feel like it's fitting to keep my amazing digital circus merch with my VR gear, right?
November 22, 2025 at 7:27 PM
Reposted by Dragon1Freak
Updated Input Prompts to version 1.4a, this fixes the font issues that some people reported! #gamedev #gameassets

kenney.nl/assets/input...
Input Prompts · Kenney
Download this package (1280 assets) for free, CC0 licensed!
kenney.nl
November 22, 2025 at 11:16 AM
Reposted by Dragon1Freak
My interactive tween guide for Godot is out !

If you have trouble using tweens, adding "Juice" or picking the right transition, it should hopefully help!

The guide is free and will always be 🩵

qaqelol.itch.io/tweens

#Godot #GameDev #Animation #Tutorial #Guide #Tweens
November 20, 2025 at 1:21 PM
Reposted by Dragon1Freak
#MakeRoom is getting a Holiday update adding tons of cozy new items and the ability to decorate your own Christmas tree!
November 21, 2025 at 3:29 PM
Reposted by Dragon1Freak
[WIP] Progress on the customization screen, still need to add more hairstyles and color themes :)

"From mirror after mirror,
No vanity’s displayed:
I’m looking for the face I had
Before the world was made."
W.B. Yeats (1865-1939)

#godotengine #gamedev #wildcosmos
November 21, 2025 at 2:42 PM
Eh nvm, no matter where I pivoted the idea didn't go anywhere fun lol. Still gonna mess around with multiplayer at some point though
I got distracted with a side project. At least I'll end up learning more about networking in Godot lol
November 20, 2025 at 8:54 PM
Reposted by Dragon1Freak
Planet editor update.
I cleaned up the entire GeometryNodes setup and added water foam mesh generation :)!

I still want to add support for other options such as coastlines and caves.

#godotengine #gamedev #b3d #wildcosmos
November 20, 2025 at 4:48 PM
On the other side of the drink temperature spectrum, I've been getting myself an Icee after work ever Wednesday for a while now as a treat. Makes going into the office a bit more bearable when I know its coming lol
Happy Hot Choccy Thursday gang. Every Thursday this year I've made it my mission to get a hot chocolate as a treat. Real Drift Kings are kind to themselves, you should get one too
November 20, 2025 at 3:51 PM
Reposted by Dragon1Freak
A closer look at the VR ice sculpting mechanic from the Penguin Festival gameplay trailer. 🧊⚒️🐧
#GodotEngine #gamedev #indiedev
November 19, 2025 at 3:43 PM
Reposted by Dragon1Freak
[WIP] I am modifying the planet editor in my game so that it can generate foamy edges for water and other liquid surfaces.
I would also like to add support for shorelines.

(Got inspired by @oskarstalberg.bsky.social's work)

#godotengine #gamedev #b3d #wildcosmos
November 19, 2025 at 2:22 PM
Reposted by Dragon1Freak
I was today days old when I learned that I could hold shift+alt and drag to straighten a texture in #trenchbroom #gamedev
November 19, 2025 at 6:17 AM
Reposted by Dragon1Freak
Very short announcement:

Bugscraper's release date has been moved to 2026, because I think that I will need this extra time to get it properly done. Thank you for your patience!

s.team/a/2957130
Bugscraper on Steam
Welcome to the bugscraper. Rise to the top of this pest-filled tower in this roguelike shooter and battle waves of enemies at every floor on your way to your boss's office.
s.team
November 18, 2025 at 9:15 PM
Reposted by Dragon1Freak
These examples (included in the game!) were made by the wonderfully talented @silthulhu.bsky.social who has been helping me test #MakeRoom and make most of the sample dioramas you see!
November 18, 2025 at 4:25 PM
Reposted by Dragon1Freak
when will the lesson finally get learned? #cloudflare
November 18, 2025 at 2:01 PM
Reposted by Dragon1Freak
WIP: Open palm to show the palette of pieces. Grab a unit/defense and place it. This is what it looks like w/ about 300 units placed.

Thankful for Unity's ECS/DOTS & Meta's spacewarp feature for making this performance possible. Recorded on Meta Quest 3.
#XR #GameDev #HandTracking
November 18, 2025 at 12:07 PM
I got distracted with a side project. At least I'll end up learning more about networking in Godot lol
November 17, 2025 at 10:16 PM
Reposted by Dragon1Freak
For a long time, I got really unhappy with my work, so I scrapped a lot of stuff (it's why I haven't posted much). I got my motivation back recently and I'm working on fixing old assets and making new ones. Below is a selection of what I'm working on 🐸💚

#pixelart #cosy #gamedev #indiedev
November 17, 2025 at 7:08 PM
Reposted by Dragon1Freak
Got a lil' bit fed up with myself for how much of my output lately has been fanart, wanted to try making something that was ENTIRELY me for a change.

Hope everyone enjoys my new son as much as I do 🌱💙
November 17, 2025 at 7:37 PM