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She/her
... anyway i guess this is the story of how i wrote a software rendered depth culling occlusion system for my block game in 4 days?
... anyway i guess this is the story of how i wrote a software rendered depth culling occlusion system for my block game in 4 days?
thats interesting i thought it would be higher
block game can do 16 chunks on my comparatively weak pc already at 75 fps with the new culling system :D
thats interesting i thought it would be higher
block game can do 16 chunks on my comparatively weak pc already at 75 fps with the new culling system :D
my new subchunk levels method (where each level is smaller) is a 7x improvement over my last attempt, and my occluder now runs in 0.02x the time it did before i started optimizing. i.e., it runs 50x faster now! for 12 visible chunk radius its down from 155ms to fucking *4*
*if you don't want to be forced to watch a murder dozens of times in a single day
*if you don't want to be forced to watch a murder dozens of times in a single day
Note: I don't have sample access to the depth buffer in FNA so if I want to depth I have to render it
Note: I don't have sample access to the depth buffer in FNA so if I want to depth I have to render it
Microsoft renamed Microsoft Office to Microsoft 365 Copilot App
I'm not joking
this means i win at taxes
this means i win at taxes
i could pack and unpack the depth into an 8 bit color buffer and use the remaining 8 bits for something else, done it before, but its kinda gross 😔
i could pack and unpack the depth into an 8 bit color buffer and use the remaining 8 bits for something else, done it before, but its kinda gross 😔
shut the fuck up. im a relatively small indie gamedev and i make a living selling my games via bluesky and mastodon, without twitter. pretty sure paul fucking tassi is in a better spot than me
shut the fuck up. im a relatively small indie gamedev and i make a living selling my games via bluesky and mastodon, without twitter. pretty sure paul fucking tassi is in a better spot than me
shut the fuck up. im a relatively small indie gamedev and i make a living selling my games via bluesky and mastodon, without twitter. pretty sure paul fucking tassi is in a better spot than me