Richard Jordan
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ericretro.bsky.social
Richard Jordan
@ericretro.bsky.social
Very part time games dev, tinkering with 80's 8-bit inspired goodness. Author of retro inspired titles Klass of 99, Melkhior's Mansion and Undrium.

Currently working on Playdate projects.

http://www.bitglint.co.uk
Each object in Melkhior's Tower now has a weight property. This is to facilitate Sir Stamperlot's special ability of strength. #melkhiorstower #playdate #gamedev #indiedev #pixelart

More info here: bitglint.itch.io/melkhiors-to...
January 15, 2026 at 6:37 PM
Reposted by Richard Jordan
#C64 #Kouyate #RPG progress: here's a short WIP video clip showing the end of The Hidden Way, and a quick visit to Pirate's Cove (it's still a bit empty for now) to visit some vendors who are none too happy... They suggest visiting The Captain, arr...
January 12, 2026 at 9:30 PM
My new Playdate project, Melkhior's Tower, has a new home on Itch, where I'll post more frequent dev updates to avoid spamming the socials with too many updates. #melkhiorstower #playdate #gamedev #indiedev #pixelart

bitglint.itch.io/melkhiors-to...
Melkhior's Tower Playdate by BitGlint Games
A Playdate exclusive Melkhior's Mansion spin-off
bitglint.itch.io
January 9, 2026 at 1:35 PM
Started working on locked chests in my new game, Melkhior's Tower. Clues to the combination will be hidden somewhere around the place, and only Princess Ashby will be able to crank the locks. #melkhiorstower #playdate #gamedev #indiedev #pixelart

www.bitglint.co.uk
January 5, 2026 at 8:48 PM
Levels in Melkhior's Tower (as it's now called) will be traversed via one way trapdoors. Not quite as easily as the video shows, this is just a test. 😀 #playdate #gamedev #indiedev #pixelart

www.bitglint.co.uk
December 31, 2025 at 5:08 PM
Bit of a longer gameplay video that shows progress so far on Melkhior's for Playdate. Merry Christmas.🎄 #playdate #gamedev #indiedev #pixelart

www.bitglint.co.uk
December 24, 2025 at 5:41 PM
Reposted by Richard Jordan
#C64 #Kouyate #RPG progress: not much to see; I'm working on a new dungeon, last one in the desert area. First level is roughed out and working in game, with a few more to do...🙂

Had an issue with my ladder code as return to surface was broken due to some optimising, changing an LDA to an LDY.😖
December 20, 2025 at 9:17 PM
Character collaboration will feature in many of the puzzles in my new Melkhior's Mansion spin-off for the Playdate. A quick turn of the crank switches between characters.

#playdate #gamedev #indiedev #pixelart www.bitglint.co.uk
December 20, 2025 at 1:59 PM
Tackling blocked doors in my new Melkhior's Mansion spin-off project for Playdate. I need to give this game a name, and start posting more updates.

#playdate #gamedev #indiedev #pixelart www.bitglint.co.uk
December 12, 2025 at 9:17 AM
The Melkhior's Mansion crew are coming to the Playdate. It's not going to be a straight conversion, it's going to be a different game, featuring graphics from the original by the awesome pixel artist @craigstevenson.bsky.social

#gamedev #indiedev #pixelart #playdate www.bitglint.co.uk
November 28, 2025 at 9:40 PM
I was 26 when I wrote Klass of 99. The game itself is now 26 years old. Blimey! 🤪 bitglint.itch.io/klassof99 #klassof99 #skooldaze #gamedev #indiedev #pixelart #gaming
November 11, 2025 at 7:06 AM
Been tinkering with a prototype for a quick little Playdate game. Zap the balls to fill the three batteries to a certain level (not shown), but don't over charge. See how many level you can do in 99 seconds. #gamedev #indiedev #pixelart #playdate www.bitglint.co.uk
November 10, 2025 at 6:59 PM
Reposted by Richard Jordan
Pipsqueak!
A tiny mouse wakes up in a strange and hostile world
#pitchyagame
November 7, 2025 at 11:09 PM
Still playing with this, but going in no particular direction. It's just fun seeing the Melkhior's Mansion characters come to life on the PlayDate.

#melkhiorsmansion #gamedev #indiedev #pixelart #playdate www.bitglint.co.uk
September 20, 2025 at 7:08 PM
Reposted by Richard Jordan
What I have working on Spectrum Next. 🤔Hmm... I think this might just be running a bit too slow, but at least I gave it a try.
September 10, 2025 at 6:14 PM
Reposted by Richard Jordan
Here's the BBC Micro version of Ultimate Play The Game's 'Nightshade' assembling from source code. This was recovered from Paul Proctor's original development disks. It uses BBC BASIC's built-in assembler to generate the executable. From a time when games were all written in machine code. #6502
September 7, 2025 at 2:45 PM
Another project I'm tinkering with is a possible PlayDate exclusive Melkhior's Mansion spin off. Very early days, but it looks really neat on the actual device.

#melkhiorsmansion #gamedev #indiedev #pixelart #playdate www.bitglint.co.uk
August 31, 2025 at 6:40 PM
Zyphatron's teleport sequence is now complete. On this project I'm looking to complete features as I do them, rather than improve the features with subsequent iterations. Might work, might not.

#zyphatron #gamedev #indiedev #pixelart #playdate www.bitglint.co.uk
August 31, 2025 at 4:36 PM
Today I gave my little browser based Space Invaders clone a new lick of paint, just because! It looks a bit more authentic now. Free to play at bitglint.itch.io/retro-invaders #IndieGameDev #spaceinvaders #unity
August 26, 2025 at 7:56 PM
Reposted by Richard Jordan
Today I am mostly being once again crap at Underwurlde...wait...no...this isn't Underwurlde this is Undrium!?

www.youtube.com/watch?v=c-1e...

#ZXSpectrum #Retrogaming

@ericretro.bsky.social
Undrium - The absolute classic game Underwurlde is reworked for modern machines!
YouTube video by Villordsutch
www.youtube.com
August 22, 2025 at 7:10 PM
I don't normally play my own games that much, but I've found myself enjoying Undrium over the last few days. Download for free and have a go yourself if you haven't already. 🙂

bitglint.itch.io/undrium

#undrium #gamedev #monogame #indiedev #pixelart #zxspectrum
August 21, 2025 at 8:22 PM
Reposted by Richard Jordan
Rosewater, my Wild West adventure game, has been out nearly 4 months and has been very well-received!

But I also feel like it’s reached a fraction of its potential audience.

If you can spare a repost and help spread the word, it would be greatly appreciated!

www.grundislav.games/Rosewater.html
July 21, 2025 at 3:34 PM
Reposted by Richard Jordan
This is how battles look like in
🛡️G l o o m G a t e⚔️

#indiegame #playdate #1bit #gamedev
July 24, 2025 at 9:31 PM