Franz
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franzlazerte.bsky.social
Franz
@franzlazerte.bsky.social
590 followers 590 following 150 posts
Amsterdam-based self-taught #Godot #IndieGameDev working on Rift Riff. ⭐ https://store.steampowered.com/app/2800900/Rift_Riff
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Quick intro to Franz and his interests:

✈️ From Toronto to Amsterdam with SE, NO, DK and UK in between
🌬️ Took a hard-left into #gamedev after 13 years of stable work as a Wind Power Engineer
🖥️ All things #PCGaming... switch & ps4 are collecting dust
🎲 Player / Collector of crunchy #boardgames
These typos are telling me that fixing App Store and Play Store IAP bugs is affecting my inner happiness #godot #indiegames #gamedev
@adriaan.games is much better than I at explaining what the heck we do in #Godot.
Thread on what it took to port Rift Riff, made in Godot, to iOS and Android. 🧵👇

#godotengine #gamedev
Nice summary! You made it sound so simple 😂. It was a certainly a great learning experience for me and our next project will get even easier 💪🏼
Rift Riff just released a banger 1.2 #MajorContent update alongside a 30% #DailyDeal on Steam right now:
www.youtube.com/watch?v=gcrO...

After lots of fun playing with APIs it's also now released for #iOS #AppStore and #Android #PlayStore. Improved optimizations! Vertical UI!

Links in the 🧵...
New Worlds & Towers – Rift Riff (v1.2)
YouTube video by Adriaan de Jongh
www.youtube.com
I am so stoked to hear about a cRPG based on Starfinder, built in #Godot no less! So gutted I'll miss #GodotFest and @epictellers.bsky.social talk this year, but everyone attending should go see it.
Can #Godot expand beyond indie games, into AA territory? Well, the best way to learn is by doing, so the team @epictellers.bsky.social set out to create an entire full-scale cRPG, all in Godot! Learn more about this crazy endeavour @ #GodotFest!
Major Update inbound!!!
New things for Rift Riff! TODAY :D #indiegame #godot #pixelart
My number 1 error is forgetting to attach a node to the @export in the inspector. This is awesome.

Let's gooo 4.6 #Godot
The drag and drop export variables function that's coming in Godot 4.6 is the feature I need that I didn't realise I need 😅 Really great idea #gamedev #godot godotengine.org/article/dev-...
Dev snapshot: Godot 4.6 dev 1 – Godot Engine
The calm before the storm…
godotengine.org
Miyazaki's Castle In The Sky is still a banger after all these years.

Re-experiencing the fantastic adventure and wonder from my own childhood's favourite film through my son's eyes for the first time is worth more than all the treasure of Laputa.
I see this error more than my own family.

110% of the time when I add @export objects I forget to load them with something. #Godot
I really want to watch this vid, but spoilers and I haven't gotten far enough because of the discussed frustration with RNG. So now I'm at an impasse - I want your video to convince me otherwise, but I'm not playing more to get to a point where I can watch your video... 🤯
I think there is a large population of social media consumers that are non-English speakers and too lazy to read subtitles: namely kids.

I particularly dislike when big tech forces new features on you though - that should be an option that the view can choose to select if they want it.
Reposted by Franz
🧙‍♀️ Jump a rift, fight off monsters, plunder their world. Rift Riff is a refreshing take on the tower defence genre and a collaboration by @adriaan.games, @simkaart.co, @matthijskoster.com, @franzlazerte.bsky.social, and @professionalpanda.bsky.social. We got the chance to plunder their localizations!
Hi, it's me 👋🏼
Back in May, @adriaan.games and I did a talk on developing Rift Riff in #Godot engine.

We spoke about what to try next: we're elbows deep in optimizing for mobile and so far we've had some great success doing so in Godot - check out Adriaan's thread on it. More on this once we actually release it.
NEW INDIGO 2025 TALK AVAILABLE ONLINE!

Adriaan de Jongh (Game Designer, @adriaan.games) & Franz LaZerte (Godot Programmer & Technical Designer)

Talk: We released a game in the Godot Engine and it was great!
Video: youtu.be/Kn6SAIfdPUk

#techtalk #gamedev #indiedev #gameevent #indigo2025 #godot
Franz LaZerte & Adriaan de Jongh: We Released A Game In The Godot Engine And It Was Great INDIGO2025
YouTube video by INDIGO Showcase
youtu.be
Interestingly but perhaps unsurprisingly, is that Roblox avg session length is consistently less than 10 minutes (Source: romonitorstats.com)
Old news, but new for me:
Grow a Garden, a game within the Roblox ecosystem, hit 21 MILLION concurrent users in June 🤯

Context:
🔫Steam's top game PubG tapped out at 3.2M CCUs
🛠️Fortnite held the prev record at 15.3M
😶‍🌫️Steam's total CCU record is 41M (March), but only 13.2M were actually playing games
TIL that octopuses don't actually have tentacles - they are long stalks with a sucker-covered club on the end, and only squids and cuttlefish have them.

Octopuses have arms.

So I guess Day Of The Tentacle should actually be called... Day Of The Arm?

I love learning while reading to my toddler
And then I watch speedruns in just over 3 minutes involving killing Shadowheart, stuffing her in a flaming box and yeeting her across most of Act 1 and all of Act 2. Hilarious.

Mae's explanation video here (some spoilers if you haven't finished Act 2)
www.youtube.com/watch?v=8cWN...
Final finished Baldur's Gate 3 after a whopping 160h playthrough and picking away at it for about 2 years.

One of only 2 games I've ever played where I'm still satisfied after 100+ hrs of a single playthrough. (The other being Witcher 3) - a pretty high testament to the quality of the quantity.
Nostalgia is firing at 150%
This is my favorite bug in any game ever
Thank you @ricklane.bsky.social for answering the important questions.

More of this top notch investigative journalism, please!
you had that one loaded and ready to go 👏