giwake
@giwake.bsky.social
620 followers 1.3K following 970 posts
she/they, girlthing 20something game dev programmer by necessity. trying to get the hang of this posting thing. profile picture by @thewaether.bsky.social
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adriendittrick.bsky.social
Send me the worst games you've made, I need those for research:
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figglewatts.materiality.link
throwback to filming my game on a shitty CRT with an old digicam to make it look like someone's badly recorded youtube gameplay
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lei-lei.bsky.social
Happy 31st Doom ][: Heck on Earth

Here's Doom II on the PowerVR PCX2 through the Dec 29 2000 build of Doomsday (the only GL port that would behave with the SGL MiniGL driver)

there's no flares because they're depthreads on doomsday, and pvr1 doesn't do depth buffers
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madmacsfuryroad.bsky.social
This is a fantastic piece; I bounced off Hades for a couple of reasons and I think this captures one of them well.

While the 'casual, modern' tone can help it connect with people who might not be into the source material, it does lose something! It's sad so much SFF defaults to it right now.
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mondyspartan.bsky.social
‘Tis the big day for fandoms everywhere. Happy October 10th!
Media released on Oct 10, in order:
1. Zelda: The Wand of Gamelon and Link: The Faces of Evil (1993) (both known for its usage on YTPs)
2. Doom II (1994)
3. Fallout (1997)
4. Sonic’s Smash Bros debut (2007)
5. HL2: Episode Two (2007)
6. Team Fortress 2 (2007)
7. Portal (2007)
8. In Rainbows by Radiohead (2007)
9. My Little Pony: Friendship is Magic (2010)
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sekihang.bsky.social
10月9日はトラックの日!🚚 #今日の過去絵
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mossrc.bsky.social
The Continuum web/JS port now has a bunch of fan-made "galaxies" (level sets) in addition to the original one, and apparently one of the galaxies was just a 17-level sampler pack for the full 75-level set advertised in this incredible flyer.
A flyer for a Continuum level set, promising "75 of the hardest levels anywhere" if you send a disk and 50 cents (or $3 and no disk) to an address in Oklahoma. The flyer has several different fonts and a few custom graphics.
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bloomfilters.bsky.social
i think the (false) paradox of "the cozy game" is that it's far more memorable when there are elements of weirdness / unknowns / uncertainty in the world to it, like how early animal crossing neighbours were kinda mean sometimes and sims 1 is sorta creepy sometimes. the friction of consciousness
giwake.bsky.social
where'd you play? fed square?
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userlands.bsky.social
forgot to post the announcement here but Eternity Egg releases into early-access on December 10
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giwake.bsky.social
i am not joking when i say that this is probably my favourite quake 2 mod of all time. wonderful and silly and experimental in so many ways.
1600frogs.itch.io
got around to playing Ray Frank's Having Company, a quake 2 mod that I am now convinced is one of the greatest surrealist masterpieces of our time. if you like weird shit and the aesthetics of amateur fan maps, you need to try this. I can't remember the last time a game made me laugh this much.
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1600frogs.itch.io
got around to playing Ray Frank's Having Company, a quake 2 mod that I am now convinced is one of the greatest surrealist masterpieces of our time. if you like weird shit and the aesthetics of amateur fan maps, you need to try this. I can't remember the last time a game made me laugh this much.