Casey
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grindboots.bsky.social
Casey
@grindboots.bsky.social
Concept Artist, UI, 2D @arcaneermine.com
portfolio: https://grindboots.artstation.com/
they/he
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i'm working on this and very proud of it 🚗
Hi there bluesky, we are Arcane Ermine and this is our first game: Obstacle Overdrive, a cozy off-roading car game! We'll have more to share about it over the coming weeks, but for now, we hope you like this tumbly first impression
Reposted by Casey
Everything has iterations in #gamedev even the menu screens.

Wishlist Obstacle Overdrive on Steam: store.steampowered.com/app/3412490/...

#indiegame #gameart #gaming
January 28, 2026 at 9:37 PM
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I was so incredibly tired of all those sound generators that can only create retro sounds... so I created my own!

It's a work in progress and it'll be part of a new project but enjoy some sounds I've made. Each of these took a minute tops! ✨
January 24, 2026 at 9:12 PM
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Glitches and bugs are part of #gamedev and can be fun to share before they get fixed and removed from the game, so here's a couple I've found while making videos.

#indiegame #gaming #cozygame
January 24, 2026 at 10:25 PM
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Some more #conceptart from our GDC artbook last year that I've been wanting to share.

#indiegame #gamedev #gameart
January 21, 2026 at 11:21 PM
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❄️⛸️❄️It was amazing to show the first peek of the game to people at @mivsmagfest.bsky.social ❄️⛸️❄️
January 15, 2026 at 9:28 PM
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Collecting is a big part of Obstacle Overdrive, it's how you unlock new vehicles and paintjobs! Wishlist it on Steam so you don't miss out: store.steampowered.com/app/3412490/...

#indiegames #gaming #rccars
January 17, 2026 at 8:42 PM
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Snail helm is go
January 17, 2026 at 12:12 AM
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You don't need to pay Apple or start a new subscription to unleash your creativity. We asked creatives what free software they use to get the job done and here are their picks.

kde.org/for/creators/

A graphical thread 🧵 ▶️

#creativity #design #audio #editing #art
January 15, 2026 at 11:19 AM
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One thing I've always been fond of is our windows.

Having contiguous exterior\interior spaces was important to us- but early on we realized interiors needed different ambient light from the exterior to feel properly cozy
January 15, 2026 at 2:01 AM
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We showed some of the concept art for cars not too long ago, but didn't show off this glorious vehicle, who doesn't want to drive around in a Banana?
January 14, 2026 at 6:56 PM
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We traveled back up to Edinburgh to be there as Rockstar Games and its fired union members took their case to court:

www.youtube.com/watch?v=dnui...
Rockstar vs. Union: We Went to Court and Saw the Evidence
YouTube video by People Make Games
www.youtube.com
January 13, 2026 at 2:54 PM
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January 12, 2026 at 6:13 PM
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January 11, 2026 at 11:50 PM
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Wildlife tracking tips. A wintry comic from last year.
January 12, 2026 at 3:12 PM
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If a cozy toy car obstacle crawling game sounds fun to you, then head over to Steam and Wishlist Obstacle Overdrive
store.steampowered.com/app/3412490/...

#indiegames #cozygames #gaming #drivinggame
January 10, 2026 at 8:49 PM
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Personal Project - PROPS🏡
January 8, 2026 at 5:00 PM
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Watching THE GREEN KNIGHT again
April 22, 2024 at 7:43 PM
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i miss when this guy was the only LLM
a man in a suit is holding a pink object
ALT: a man in a suit is holding a pink object
media.tenor.com
January 7, 2026 at 3:32 AM
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clean sweep! - Early game pitch artwork.
January 7, 2026 at 2:31 PM
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Obstacle Overdrive has an official price! We'll be releasing at $14.99 on Steam this year. If you haven't already wishlisted, now is a great time to do so: store.steampowered.com/app/3412490/...

#indiegame #cozygame #gamedev #drivinggame
January 6, 2026 at 10:31 PM
Reposted by Casey
How about a peek at some early concept work for Trash City Turbo?

Heres some early viz dev work done for one of our stages in the game! This image is about exploring style, shapes and scale as well as layout ideas!
January 6, 2026 at 4:03 PM
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What price range comes to mind when you think about #indiegames

#cozygames #gamedev #gaming
January 2, 2026 at 8:38 PM
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Take a look at some of the early art and designs for the in game vehicles, some designs changed drastically from first idea to completion.

#indiegames #gamedev #gaming
January 1, 2026 at 12:27 AM
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My #gamedev accomplishments for 2025:
- Released “Replicube”
- Finished development of the European Tour content for PGRC
- Was a beta launch partner for Wavedash
- Prototyped 3 new games
- Began production on “4x4 in a Furniture Store”
- Finally released “JellyCar Worlds” on PlayStation and Xbox
December 31, 2025 at 6:09 PM