gynura - developing a JRPG
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gynura.bsky.social
gynura - developing a JRPG
@gynura.bsky.social
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Lately I've been drawing too much Bergar

#gamedev #pixelart #oc
Reposted by gynura - developing a JRPG
another dungeon concept
November 25, 2025 at 7:24 AM
Reposted by gynura - developing a JRPG
November 25, 2025 at 7:03 PM
Proud of this enemy design

#gamedev #indiegame #pixelart
November 24, 2025 at 9:59 AM
Reposted by gynura - developing a JRPG
This is an illustration I created as a hobby, depicting the worldview of a game project I worked on professionally. The story begins when a mysterious giant spear falls upon Tokyo.

#Illustration
#LineArt
#CommentPls
November 21, 2025 at 10:59 PM
Forest map zoomed out
November 21, 2025 at 8:54 PM
Reposted by gynura - developing a JRPG
Pilgrims of the Murk Dome stuff
November 21, 2025 at 8:09 PM
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Forgot to post this. Fixed the old elf to match the new elf for fun. Ears have been significantly upgraded.
#pixelart #ドット絵
November 21, 2025 at 8:40 PM
Reposted by gynura - developing a JRPG
November 19, 2025 at 10:32 PM
Reposted by gynura - developing a JRPG
Want to do the "OUR game is for _____ FANS, algorithm PLEASE FIND THEM!" but it's hard to pinpoint exactly without giving false expectations. 😅
November 20, 2025 at 10:02 AM
Reposted by gynura - developing a JRPG
Top of new and trending :o
November 19, 2025 at 7:40 PM
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really wish someone had told me level design was hard, why does nobody inform you of this
November 18, 2025 at 6:41 PM
Cave loot
November 17, 2025 at 10:11 PM
Reposted by gynura - developing a JRPG
Felt like adding to my Mario Bros. 1 redraw. Fixed Mario, added Luigi and Wario for fun. Peach, Toad and Bowser only work on black backgrounds like the original game. Allowed Koopa Troopa a sprite overaly to get an extra color like in SM3. NES accurate, but probably not optimized.
#pixelart #ドット絵
November 17, 2025 at 8:58 PM
Reposted by gynura - developing a JRPG
コミティア154お品書きです!

☘️西4 【L22b】☘️

新刊持っていきます。当日、お待ちしております!
November 16, 2025 at 2:58 PM
Saint artworks
November 16, 2025 at 9:31 PM
Reposted by gynura - developing a JRPG
morning fields
November 16, 2025 at 4:19 PM
Reposted by gynura - developing a JRPG
I've been working on updating the SoaK Steam page! What do we think of these gifs? Would it be worth adding even more? 📸🎨

#indiegame #ScreenshotSaturday #indiedev #gamedev
November 15, 2025 at 7:13 PM
Reposted by gynura - developing a JRPG
These companies see you as a fucking idiot who deserves zero integrity, purpose or even flavor in art, everything is just this homogenous “piss ghibli/new yorker editorial cartoon/vault boy” AI style forever and ever.
Call of Duty isn't even hiding the fact that loads of its calling cards and other unlockables are AI generated this year.

For one of the biggest video game franchises in the world this is pretty disgusting...
November 14, 2025 at 8:20 PM
Whenever I am feeling down, I love to see what you guys create, to create, to express yourself, such a beautiful thing to do!!! I'm motivated by you guys out there, keep it up!!! 👍✨
November 13, 2025 at 11:17 PM
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Just a stressed out lil' guy - 2022 Repost
November 12, 2025 at 9:50 PM
Reposted by gynura - developing a JRPG
iconsiconsiconsiconsiconsiconsicons

#pixelart #indiedev
November 13, 2025 at 10:26 PM
Reposted by gynura - developing a JRPG
Cooldown sketch from the other night!
November 13, 2025 at 10:53 PM
Reposted by gynura - developing a JRPG
My daily driver/macropad is a sofle ortholinear split keyboard, then I built a few other kits for friends!

Plus lots of other weird stuff like swapping the switches out of a cheap bluetooth keyboard
November 13, 2025 at 10:22 PM
Reposted by gynura - developing a JRPG
Art by • Plastiboo
February 11, 2025 at 9:22 PM
There's a hobby I have never talked about here, keyboards! Hope someone likes them!
November 13, 2025 at 9:42 PM