(my posts are mine tho)
Prev. Tech art @ Jumpship
🚫 Anti-AI/NFT 🚫
Gamedev, Shader and VFX Journeyman; making things pretty with code ✨
🎨: cara.app/harryalisavakis
🔗: halisavakis.carrd.co
🌐 : halisavakis.com
🎉And it's already 10% off 🎉
It's really easy and fun to use and you can make some really nice atmospheric foggy environments with it!
Heck, I ended up making a bunch of demo scenes for it cause I couldn't stop playing with it 😅
👇👇👇👇GET IT HERE👇👇👇👇
🧸 makeship.com/products/he...
Anybody has any recommendations like that? They don't need to have horribly frustrating aiming mechanics for combat, if it helps
Anybody has any recommendations like that? They don't need to have horribly frustrating aiming mechanics for combat, if it helps
Update highlights:
- Subtractive density volumes mode (with new demo scene)
- Aspect ratio adjustment options for froxel buffer resolution
- Bug fixes especially around light cookies
- Asset page translation to traditional Chinese
Check it out now! 👇👇👇
Update highlights:
- Subtractive density volumes mode (with new demo scene)
- Aspect ratio adjustment options for froxel buffer resolution
- Bug fixes especially around light cookies
- Asset page translation to traditional Chinese
Check it out now! 👇👇👇
Put together with some megascans, some MTree meshes and simple models in Unity URP ✨
HAZE isn't exclusively for spooky stuff, but it does help with the eerie atmosphere 👀
#gamedev #unity3d #madewithunity
Put together with some megascans, some MTree meshes and simple models in Unity URP ✨
HAZE isn't exclusively for spooky stuff, but it does help with the eerie atmosphere 👀
#gamedev #unity3d #madewithunity
Put together with some megascans, some MTree meshes and simple models in Unity URP ✨
HAZE isn't exclusively for spooky stuff, but it does help with the eerie atmosphere 👀
#gamedev #unity3d #madewithunity
Put together with some megascans, some MTree meshes and simple models in Unity URP ✨
HAZE isn't exclusively for spooky stuff, but it does help with the eerie atmosphere 👀
#gamedev #unity3d #madewithunity
We'll need your support to get these made!!
🧸 makeship.com/products/he...
We'll need your support to get these made!!
So this will also be fixed in HAZE 1.1.2 ✨
So this will also be fixed in HAZE 1.1.2 ✨
So a couple of days of head scratching (and banging) later, I figured a way to make it much smoother ✨
So a couple of days of head scratching (and banging) later, I figured a way to make it much smoother ✨
(No dig to the quoted post, just an overall thought)
That's enough. We've had enough people indulging in the "thrill of a little conservatism", as a treat. Of considering reactionary thought to be a salacious and taboo in a world descending into reactionary mania.
Give me your MOST woke opinions. We're bringing it back.
(No dig to the quoted post, just an overall thought)
CALICORN PLUSH
THIS IS NOT A DRILL
THIS IS, LIKE, 90% OF THE REASON WE MADE THIS GAME
🧸 makeship.com/products/he...
CALICORN PLUSH
THIS IS NOT A DRILL
THIS IS, LIKE, 90% OF THE REASON WE MADE THIS GAME
🧸 makeship.com/products/he...
🧸 makeship.com/products/he...
This squares up the froxels in the X and Y and can help a bit with some artifacting in higher density areas.
It.. might not be too visible unless you open up the screenshots and go back and forth 😅
This squares up the froxels in the X and Y and can help a bit with some artifacting in higher density areas.
It.. might not be too visible unless you open up the screenshots and go back and forth 😅
Combined with the previous update that means you can have point lights dissolving the fog! 💡
#gamedev #madewithunity
Combined with the previous update that means you can have point lights dissolving the fog! 💡
#gamedev #madewithunity
🦬 Travel with a herd of weird creatures
🏔️ Journey to the mountains
🍂 Leave society behind
🌳 This is a game you play for the ✨vibes ✨
Also it has ~94% positive reviews and was just nominated for several awards so go for it?
🦬 Travel with a herd of weird creatures
🏔️ Journey to the mountains
🍂 Leave society behind
🌳 This is a game you play for the ✨vibes ✨
Also it has ~94% positive reviews and was just nominated for several awards so go for it?
Have you also tried out HAZE? Would love to hear what you think about it (either here or in a review) :D
Have you also tried out HAZE? Would love to hear what you think about it (either here or in a review) :D
There are so many strong nominees for the category, but it would be really awesome if you could vote for our beautiful game ✨
There are so many strong nominees for the category, but it would be really awesome if you could vote for our beautiful game ✨
You can now control the density of fog based on the space secondary lights occupy and get some nice volumetric spotlights without fogging everything up ✨
Also fixed an error that occured when no main light shadows are enabled 👀
In the next update (coming soon), global and local fog will have an option to boost density using secondary light attenuation, so you can have just light beams with no fog✨
You can now control the density of fog based on the space secondary lights occupy and get some nice volumetric spotlights without fogging everything up ✨
Also fixed an error that occured when no main light shadows are enabled 👀
If you know someone looking for a kickass Tech Artist/Programmer, hit me up. Happy to work either remote, or on-site in Stockholm.
Portfolio's at dahnberg.se
There are some really cool updates to come soon, so if you crave some nice atmospheric fog effects for your project in an easy-to-use package, give HAZE a go 🌫
🎉And it's already 10% off 🎉
It's really easy and fun to use and you can make some really nice atmospheric foggy environments with it!
Heck, I ended up making a bunch of demo scenes for it cause I couldn't stop playing with it 😅
👇👇👇👇GET IT HERE👇👇👇👇
There are some really cool updates to come soon, so if you crave some nice atmospheric fog effects for your project in an easy-to-use package, give HAZE a go 🌫