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Jettelly Inc.
@jettelly.bsky.social
Publishing house | Game Development | Educational Content.
A new update for The Godot Shaders Bible is out! 😎 It now includes post-processing and transparency-based distance.

Check it out: jettelly.com/store/the-go...

#GodotEngine #gamedev #indiedev
December 14, 2025 at 8:00 PM
Check out this five-legged creature test by Zuga, crawling across the ground like a giant starfish in Unreal Engine 5.

See more: x.com/zuga/status/...

#gamedev #UE5 #UnrealEngine
December 14, 2025 at 7:00 PM
Check out this neat Niagara trick by balaganvfx, a simple way to snap lines to surfaces without using ribbons. ⚡

See more: x.com/balaganvfx/s...

#UnrealEngine #UE5 #VFX #gamedev
December 14, 2025 at 6:00 PM
Even though we're still finishing these books, this bundle has already become our best-selling one! 🤯 jettelly.com/bundles/unit...

It covers vertex–fragment shaders, procedural shapes using shaders, and compute shaders, all explained step by step. ✨

#unity3d #indiedev #gamedev
December 14, 2025 at 5:00 PM
_shobh19 shared a toon-style Miata car, blending bold outline shading with hand-made textures to achieve a clean stylized look. 🚗

See more: www.reddit.com/r/blender/co...

#b3d #blender3d
December 14, 2025 at 4:00 PM
Check out Denshattack, a vibrant Japanese-dystopia skater where you flip, trick and grind across the rails while taking on rival crews and a shady megacorp. ✨

See more: x.com/Denshattack/...

#indiegames #gamedev #indiedev
December 14, 2025 at 3:00 PM
JulioVII shared two free material packs featuring dirt ground and medieval tiles, created as practice for more organic textures.

See more: www.reddit.com/r/Unity3D/co...

#gamedev #textures #Indiedev
December 14, 2025 at 2:00 PM
thibaultj shared a meteor spell from their god-game prototype, showcasing a powerful and visually striking ability. ☄️

See more: www.reddit.com/r/godot/comm...

#gamedev #indiedev #GodotEngine
December 14, 2025 at 1:00 PM
ArfhisTheWizard shared a game they’re making as a colorblind developer, built around colors that look beautiful to them.

See more: www.reddit.com/r/IndieDev/c...

#gamedev #indiedev #indiegames
December 13, 2025 at 7:00 PM
Axelorca shared another look at their glass shader in action, showing how the material behaves across different surfaces and lighting conditions.

See more: www.reddit.com/r/godot/comm...

#gamedev #indiedev
December 13, 2025 at 6:00 PM
A procedural potion shader used to illustrate how UV coordinates work, taken from one of our finished book. 🧪

Learn more: jettelly.com/store/visual...

#unity3d #madewithunity #gamedev #indiedev
December 13, 2025 at 5:01 PM
KIRI Engine shared Mesh Wrap, a free Blender addon experimenting with new ways to wrap scanned surfaces onto meshes.

See more: jettelly.com/blog/mesh-wr...

#b3d #blender3d
December 13, 2025 at 4:00 PM
GabiDev shared a shader-based day–night cycle for their game Blades or Bets, showing a smooth lighting transition driven entirely by shaders.

See more: www.reddit.com/r/godot/comm...

#gamedev #indiedev #GodotEngine
December 13, 2025 at 3:01 PM
Chunkle Freaky shared the launch of Obey the Insect God, a 2D action game built in Godot 3 with digitized, 90s-style sprites, now finished after six years of development and live on Steam.

See more: www.reddit.com/r/godot/comm...

#GodotEngine #indiegames #gamedev
December 13, 2025 at 2:00 PM
Risingthumb shared an early greybox test of sci-fi vehicle physics for an off-world exploration game, focusing on handling and camera feel with GTA-style controls.

See more: www.reddit.com/r/Unity3D/co...

#gamedev #indiedev
December 13, 2025 at 1:00 PM
SudoMe shared a clean portal VFX test made in Godot, showing an early take on distortion, depth and surface reveal inside the effect. 🌀

See more: www.reddit.com/r/godot/comm...

#GodotEngine #VFX #gamedev
December 12, 2025 at 8:00 PM
JoelBesada shared the release of Outhold, a minimalistic incremental tower defense game, now available on Steam and marking their second Godot project.

See more: www.reddit.com/r/godot/comm...

#GodotEngine #gamedev #indiegame
December 12, 2025 at 7:00 PM
Lewisrogers16 shared a PS1-style recreation of the iconic “Surprise” scene from Dexter, reimagined with a retro low-poly aesthetic.

See more: www.reddit.com/r/blender/co...

#b3d #blender3d #ps1 #3dart #lowpoly
December 12, 2025 at 6:01 PM
If you’re looking to master compute shaders in Unity, we started this project earlier this year to cover them step by step. 🙂 jettelly.com/store/master...

#gamedev #unity3d #indiedev #techart
December 12, 2025 at 5:01 PM
Emergent Realms shared DataViz-UI, a modular visualization toolkit for Godot 4.5+ designed for building live dashboards, analytics panels, and debug UIs that feel native to the engine.

See more: jettelly.com/blog/bring-p...

#gamedev #GodotEngine #GODOT
December 12, 2025 at 4:00 PM
RighteousZee shared an animated take on “Twenty Skies”, originally by Alex Hyner, bringing the fractured-sky concept to life with stylized skyboxes and procedural variation.

See more: www.reddit.com/r/blender/co...

#b3d #blender3d #3dart
December 12, 2025 at 3:01 PM
YaourtNature shared a look at a new heavy mech enemy in development for Terminal Earth, a top-down extractor shooter set in a post-apocalyptic world.

See more: www.reddit.com/r/Unity3D/co...

#gamedev #indiedev #indiegames
December 12, 2025 at 2:01 PM
Jussi Kemppainen shared a fun behind-the-scenes detail from Drivers of the Apocalypse, revealing that the airship interior scene uses no real-time lights at all. 💡

See more: x.com/JussiKemppai...

#gamedev #indiedev #indiegame
December 12, 2025 at 1:07 PM
Circlefromdot shared a quick comparison from Kusan: City of Wolves testing two lethal-attack options. 🔫 Which one feels better to you?

See more: www.reddit.com/r/IndieDev/c...

#gamedev #indiegames #gamenews #pixelart #indiedev
December 11, 2025 at 7:14 PM
Holiday Sale has arrived at Jettelly! 🎄 Get 6 USD off any purchase using the code HOLIDAYS2025 at checkout. 🎁 jettelly.com/bundles/bund...

#gamedev #indiedev #techart
December 11, 2025 at 6:09 PM