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Jettelly Inc.
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Dacaffee shared an early prototype of a procedural spider-bot movement system, using inverse kinematics to drive leg placement and motion in real time.

See more: www.reddit.com/r/godot/comm...

#GodotEngine #gamedev
December 17, 2025 at 5:01 PM
Farlight Games Industry shared FPS Quest, a retro-style boomer shooter with a clever twist: your FPS is your health.

Getting hit lowers the in-game FPS, forcing you to tweak settings and break the world itself to survive.

See more: www.reddit.com/r/IndieDev/c...

#indiedev #indiegames
December 17, 2025 at 4:01 PM
Rigman shared a quick look at their 2.5D fighting roguelike, showcasing updated audio for the fridgebot enemy.

See more: www.reddit.com/r/IndieDev/c...

#indiegames #gamedev #indiedev
December 17, 2025 at 3:02 PM
Check out Ferdinal Entertainment's modular medieval environment pack for Unity, built for fast level blocking and iteration, with performance clearly in mind after nearly a year of work.

See more: jettelly.com/blog/voxel-v...

#unity3d #gamedev #gameasset
December 17, 2025 at 2:00 PM
gbrosgames shared a quick look at their spline-based workflow, showing how a dungeon asset pack can be turned into a playable level in just minutes.

See more: www.reddit.com/r/Unity3D/co...

#unity3d #gamedev #indiedev
December 17, 2025 at 1:01 PM
Adam Robinson shared a physics based FPS prototype built on a custom entity system, focused on quick, data-driven physics props and designer-friendly workflows.

See more: www.linkedin.com/posts/adam-r...

#UnrealEngine5 #UE5 #gamedev
December 16, 2025 at 6:00 PM
Are you just starting into Technical Art? Our Bundles might help you! ✨ jettelly.com/

#gamedev #realtimeVFX #indiedev
December 16, 2025 at 5:01 PM
Celestialmaze shared a stylized water ripple material made procedurally in Material Maker. It’s not a simulation, but a lightweight animated look built from simple shapes and noise. 🌊

Available under CC0: www.materialmaker.org/material?id=...

#materialmaker #realtimeVFX #3dart #proceduralart
December 16, 2025 at 4:00 PM
Lokendens shared a snippet from their short 3D animated film The Backrooms – Tape 2, featuring a trippy visual effect. 👀

See more: www.reddit.com/r/blender/co...

#b3d #blender #AE #AfterEffects #realtimeVFX
December 16, 2025 at 3:02 PM
Av0c shared a custom pixel-art shader that procedurally adds edge-biased damage to metal, simulating wear and rust where it naturally forms, without hand-painted textures.

See more: www.reddit.com/r/godot/comm...

#gamedev #pixelart #shaders #indiedev #realtimeVFX
December 16, 2025 at 2:02 PM
RentoInteractive shared a one-minute recap of their first month learning Godot, covering early gameplay progress, C++ via GDExtension, and a few hard-earned lessons along the way.

See more: www.reddit.com/r/godot/comm...

#GodotEngine #gamedevelopment #indiedev
December 16, 2025 at 1:01 PM
DevBudYT shared Asset Brush, a new Blender add-on built to speed up scene building by painting, scattering, and placing assets quickly.

See more: jettelly.com/blog/paint-f...

#b3d #blender #blender3d
December 15, 2025 at 10:04 PM
Nikodem Bredlich (DemNikoArt) shared a dynamic real-time Blender animation featuring his Utuboros model, originally created for his Mega Man X fan film.

The piece draws inspiration from Artem Shapiro. 🐛

🔗: www.linkedin.com/posts/hitmar...

#b3d #blender3d #animation #3DCG
December 15, 2025 at 7:00 PM
Aayush Patel shared a real-time UE5.7 environment test built with a fully procedural workflow, pushing Nanite and PCG at scale to explore performance limits and large-scale world creation.

See more: www.linkedin.com/posts/aayush...

#UnrealEngine #UE57 #gamedev #environmentart
December 15, 2025 at 5:00 PM
Gonzalo Furnier shared animation tips from his 3D cartoony platformer project, showing character work animated in Blender and brought into Unreal Engine.

🔗: www.linkedin.com/posts/gonzal...

#animation #gamedev #UnrealEngine
December 15, 2025 at 4:00 PM
Headplug shared a Steam trailer draft for their solo project, asking whether the gameplay reads clearly and what could be improved. What do you think? 🤔

See more: www.reddit.com/r/IndieDev/c...

#gamedev #indiedev #indiegames
December 15, 2025 at 3:01 PM
Traz shared the release announcement for Horripilant, a horror incremental dungeon crawler launching on February, with a new trailer revealed at The Horror Game Awards.

See more: www.reddit.com/r/godot/comm...

#gamedev #indiedev #horrorgames
December 15, 2025 at 2:01 PM
Youssef Tamer shared a work-in-progress bird flying controller in Unity, focusing on smooth flight, natural gliding, and a responsive camera feel. 🐦

See more: www.reddit.com/r/Unity3D/co...

#unity3d #gamedev #indiedev
December 15, 2025 at 1:01 PM
A new update for Mastering Compute Shaders in Unity is coming later today! Learn fluids, mesh deformation, multi-mesh computation, and more. 📘

Get it before the price goes up! ✨ jettelly.com/store/master...

#unity3d #indiedev #gamedev #realtimevfx #proceduralart
December 15, 2025 at 12:00 PM
A new update for The Godot Shaders Bible is out! 😎 It now includes post-processing and transparency-based distance.

Check it out: jettelly.com/store/the-go...

#GodotEngine #gamedev #indiedev
December 14, 2025 at 8:00 PM
Check out this five-legged creature test by Zuga, crawling across the ground like a giant starfish in Unreal Engine 5.

See more: x.com/zuga/status/...

#gamedev #UE5 #UnrealEngine
December 14, 2025 at 7:00 PM
Check out this neat Niagara trick by balaganvfx, a simple way to snap lines to surfaces without using ribbons. ⚡

See more: x.com/balaganvfx/s...

#UnrealEngine #UE5 #VFX #gamedev
December 14, 2025 at 6:00 PM
Even though we're still finishing these books, this bundle has already become our best-selling one! 🤯 jettelly.com/bundles/unit...

It covers vertex–fragment shaders, procedural shapes using shaders, and compute shaders, all explained step by step. ✨

#unity3d #indiedev #gamedev
December 14, 2025 at 5:00 PM
_shobh19 shared a toon-style Miata car, blending bold outline shading with hand-made textures to achieve a clean stylized look. 🚗

See more: www.reddit.com/r/blender/co...

#b3d #blender3d
December 14, 2025 at 4:00 PM
Check out Denshattack, a vibrant Japanese-dystopia skater where you flip, trick and grind across the rails while taking on rival crews and a shady megacorp. ✨

See more: x.com/Denshattack/...

#indiegames #gamedev #indiedev
December 14, 2025 at 3:00 PM