John Wordsworth
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johnwordsworth.bsky.social
John Wordsworth
@johnwordsworth.bsky.social
Game developer and tech leader in Sweden. All about Game Dev, TTRPGs, and board games. Working on a Tabletop RPG and a video game. Former Tech Director at Paradox Interactive. Maths PhD Survivor.
This is very cool. It’s great to read an explicit page about the sort of projects they back, and the level the project should be at when you reach out. Also - huge respect for “if we don’t get back to you in 90 days - please ping us again” instead world of “silence means no” this is wonderful.
After a pause, we are once again accepting pitches for games.
If you've designed a TTRPG (especially one built on PbtA, Forged in the Dark, or Fate) that's near-complete, you can find details about how to pitch us (and the services we provide) here:
evilhat.com/game-submiss...
December 3, 2025 at 10:17 PM
Got a lot of board gaming time in during the dreary and dark Swedish November! Heat: Pedal to the Metal is probably going to be my “most pleasant board game surprise” this year!
December 1, 2025 at 7:23 PM
Reposted by John Wordsworth
New Quinns Quest review is a boxed RPG special! 📦✨

I dunno folks, I think running RPGs out of 400 page hardback books might be dumb and bad
Quinns Quest Reviews: The Boxed RPG Special!
YouTube video by Quinns Quest
www.youtube.com
November 27, 2025 at 1:17 PM
Made green tea today at 70C and just left the bag in for 2 minutes. Turns out, it's quite nice when it's not incredibly bitter from being over-brewed!
November 22, 2025 at 9:15 PM
Today’s random side project was building little 3D printable holders for stacks of cards for board games.
November 16, 2025 at 8:51 PM
The new Steam Machine and Steam Frame look pretty interesting. I’m constantly amazed however that it looks like the whole MacMini is smaller than the heat sink on the Steam Machine. I’m hoping for a 32GB RAM version to use as a home server and Unity build and test agent.
November 13, 2025 at 5:13 PM
Getting to that stage of our Unity project where weird engine bugs stop by to say hello. Who would have thought that a “screen space” UI canvas just decides to go haywire… if you have HDR enabled and a non-full screen viewport (like split screen or similar)! That took some time to understand.
November 11, 2025 at 7:27 PM
Heat: Pedal to the Metal was an unexpected hit on the board gaming weekend. It was easy to pick up with some tense races. Maybe a little random, but really fun. I could imagine a Mario Kart version with “specials” instead of “sponsor upgrades”. Overall, a lot of great games played this weekend!
November 9, 2025 at 9:17 PM
What better way to spend the journey home from a board gaming weekend m than an hour scribbling down some new content for my Dragonbane (and D&D 5e) Solo Adventure I’m writing to flesh out the world for the Tabletop RPG I’m making?
November 9, 2025 at 6:54 PM
Enjoying a board gaming weekend with some friends in the north. Now we are onto Heat: Pedal to the Metal…
November 8, 2025 at 4:45 PM
100 times a day, someone will have to write “I don’t think this is a bug” and the AI will say “oh, you are absolutely correct - I’m sorry that I posted that!”.
www.videogameschronicle.com/news/square-...

I imagined trying to get through bug reports written by an LLM and immediately got an honest to god headache. What do you mean I can’t even go back to the person who wrote it and ask for more details because there isn’t one, but it can still make shit up?
Square Enix says it wants generative AI to be doing 70% of its QA and debugging by the end of 2027 | VGC
The publisher is researching “Game QA Automation Technology” with the University of Tokyo…
www.videogameschronicle.com
November 6, 2025 at 5:00 PM
Huh, would you look at that - someone replaced the OneDrive system tray icon with a croissant!
November 4, 2025 at 4:58 PM
Excited to see Europa Universalis V releasing in a couple of days. After leaving Paradox I was Grand Strategy'd out for a while, but I think I'm ready to jump back in and give this one a whirl. It looks fantastic.

store.steampowered.com/app/3450310/...
Pre-purchase Europa Universalis V on Steam
Use war, trade or diplomacy to satisfy your grandest ambitions and dominate five centuries of history in the newest version of Europa Universalis, Paradox Interactive's flagship historical grand strat...
store.steampowered.com
November 2, 2025 at 1:43 PM
I guess someone in management decided “we’d rather pay 30 people’s wrongful termination packages than have a union.
It’s only gonna be a fine right, no prison time, so who cares.”

What lovely people.
BREAKING: Yesterday Grand Theft Auto VI maker Rockstar Games fired dozens of people, all of whom were involved in union efforts. A British union calls it "blatant and ruthless" union-busting. Take-Two Interactive says it was due to misconduct.

Here's the scoop: www.bloomberg.com/news/article...
‘Grand Theft Auto’ Studio Accused of Union Busting After Firings
Union says 30 and 40 people were terminated. Rockstar Games’ parent company cites ‘gross misconduct’
www.bloomberg.com
November 1, 2025 at 11:27 AM
Reposted by John Wordsworth
Mediatonic founder launches new group of studios under the banner Skeleton Crew
Mediatonic founder launches new group of studios under the banner Skeleton Crew
Skeleton Crew will consist of a slate of new companies, plus the existing teams at Payload, Brightrock and Mythwright.
www.gamedeveloper.com
October 20, 2025 at 8:02 PM
Reposted by John Wordsworth
Things that cost nothing - but is a HUGE help for any and all indie devs:

Wishlisting - it gives games data to show publishers there is interest.

Leave a Review - ESPECIALLY if you liked the game. Reviews on steam lead to the algo serving you up to others.

Reposting - it's an attention economy.
October 14, 2025 at 6:16 PM
We’re changing game engine.
In honor of spooky month, share a 4 word horror story that only someone in your profession would understand

I'll go first: Six page commercial lease.
October 12, 2025 at 6:29 PM
Reposted by John Wordsworth
Once again, make a hit game loved by many... and you still get hit by a truck.

The industry is pretty sick right now.
October 6, 2025 at 3:16 PM
Looks like Xbox Game Pass is going the way of many of my other subscriptions “just subscribe for a few months, then take a break for a few months while the content builds up”. Will be unsubscribing when Anno 117 comes out for sure!
BREAKING: Microsoft is announcing big changes to Xbox Game Pass today. Xbox Game Pass Ultimate is getting more features, but it's going up to $29.99 a month. PC games + cloud are also coming to new Game Pass Essential + Premium plans. Full details 👇 www.theverge.com/news/789424/...
Microsoft revamps Xbox Game Pass plans and hikes Ultimate to $29.99 a month
All Xbox Game Pass tiers are getting big changes
www.theverge.com
October 1, 2025 at 2:48 PM
We are starting to share a first playable version of our game with a select few people over the coming days. Both exciting to see how far it’s come but also somewhat intimidating. Either way, stoked to hear how people get on with it!
September 30, 2025 at 10:02 PM
Been playing pool with a friend every fortnight for maybe 3.5 years now and we still end nearly every night just one or two games apart (even though we play 30-40+ matches). Love that pool has a built-in catch-up mechanic and surprised that it's still so fun after all these years!
September 25, 2025 at 11:30 PM
Had a really busy month, but things are starting to clear up now and I'm excited to get back to creative side-line projects such as the RPG and the solo card game I was prototyping before. Always a bit of a hurdle getting back into it though - but can't wait to get into the flow again!
September 16, 2025 at 8:46 PM
Not sure I like the huge Fisher Price rounded corners on my windows and much taller app menu bar eating into my screen real estate, but other than that macOS26 seems to be treating me well.
September 16, 2025 at 8:47 AM
Reposted by John Wordsworth
Simply the best slide I have ever seen in a powerpoint presentation care of @premeemohamed.com’s talk at @banffcentre.bsky.social re: Putting the Science in Science Fiction
September 10, 2025 at 5:45 PM
Reposted by John Wordsworth
Super early look at Kenney Creator, my new modeling software for indies. It'll feature many blocks and tools to create any sort of model - aiming for a Q1 2026 release! ✨
September 5, 2025 at 10:02 AM