🎮 Level Design for Open Fortress, @whackjob.bsky.social and Raising The Bar: Redux
🎮 Level Design, QA and C Team for @rwsstudios.com
Hobbyist artist and VA. Will RT retro VG stuff
All opinions are my own!
I'm trying to hide/show static mesh components (on scene actors) when my camera cuts (fixed camera Resi Evil style)
but whatever I try there is always a frame or two of pop-in where the meshes are visible/invisible. I'm going mad lol
I'm trying to hide/show static mesh components (on scene actors) when my camera cuts (fixed camera Resi Evil style)
but whatever I try there is always a frame or two of pop-in where the meshes are visible/invisible. I'm going mad lol
aftermath.site/steam-machine-...
aftermath.site/steam-machine-...
www.joewintergreen.com/how-gears-of...
www.joewintergreen.com/how-gears-of...
Rayman 2 is amazing, gotta replay it again.
Year is off to a truly awful start, wishing the best for you all.
#rayman #digitalart #ubisoft
Rayman 2 is amazing, gotta replay it again.
Year is off to a truly awful start, wishing the best for you all.
#rayman #digitalart #ubisoft
Wooden chest with inlayed wooden images
#reference #propreference #martialreference
Wooden chest with inlayed wooden images
#reference #propreference #martialreference
ko-fi.com/c/28b5c3506a
ko-fi.com/c/28b5c3506a