Maxime
@mangelmaxime.bsky.social
October 16, 2025 at 8:51 PM
EasyBuild.ChangelogGen has a new major release, now supporting multiple Git providers (not just GitHub) and including several quality-of-life improvements.
#fsharp
#fsharp
September 20, 2025 at 4:45 PM
EasyBuild.ChangelogGen has a new major release, now supporting multiple Git providers (not just GitHub) and including several quality-of-life improvements.
#fsharp
#fsharp
Reposted by Maxime
Since more than a year I am building a building configurator. 🏗️👷🏻♂️🤓All with Fable. Really enjoying it! #fsharp Thank you @mangelmaxime.bsky.social
July 28, 2025 at 7:08 PM
Since more than a year I am building a building configurator. 🏗️👷🏻♂️🤓All with Fable. Really enjoying it! #fsharp Thank you @mangelmaxime.bsky.social
🚀 Fable 5.0.0-alpha.14 is out!
This one has a big focus on Python and adding support for Nullness to Fable (both your project and dependencies needs to be written with nullness in mind for it to work)
To benefit from all the new features you need to use Fable.Core beta too
#fsharp #fablecompiler
This one has a big focus on Python and adding support for Nullness to Fable (both your project and dependencies needs to be written with nullness in mind for it to work)
To benefit from all the new features you need to use Fable.Core beta too
#fsharp #fablecompiler
July 25, 2025 at 7:05 PM
🚀 Fable 5.0.0-alpha.14 is out!
This one has a big focus on Python and adding support for Nullness to Fable (both your project and dependencies needs to be written with nullness in mind for it to work)
To benefit from all the new features you need to use Fable.Core beta too
#fsharp #fablecompiler
This one has a big focus on Python and adding support for Nullness to Fable (both your project and dependencies needs to be written with nullness in mind for it to work)
To benefit from all the new features you need to use Fable.Core beta too
#fsharp #fablecompiler
Thanks to recent contribution EasyBuild.FileSystemProvider reached stable release.
If you are upgrading you probably want to replace RelativeFileSystem with AbsoluteFileSystem to get the same behavior as before. I didn't use the right naming from the start 🙈
#fsharp
If you are upgrading you probably want to replace RelativeFileSystem with AbsoluteFileSystem to get the same behavior as before. I didn't use the right naming from the start 🙈
#fsharp
July 25, 2025 at 4:53 PM
Thanks to recent contribution EasyBuild.FileSystemProvider reached stable release.
If you are upgrading you probably want to replace RelativeFileSystem with AbsoluteFileSystem to get the same behavior as before. I didn't use the right naming from the start 🙈
#fsharp
If you are upgrading you probably want to replace RelativeFileSystem with AbsoluteFileSystem to get the same behavior as before. I didn't use the right naming from the start 🙈
#fsharp
Fable 4.26.0 has been released this is a maintenance release addressing issues when using .NET 9 and FSharp.Core 9
#fsharp #fablecompiler
#fsharp #fablecompiler
July 14, 2025 at 12:58 PM
Fable 4.26.0 has been released this is a maintenance release addressing issues when using .NET 9 and FSharp.Core 9
#fsharp #fablecompiler
#fsharp #fablecompiler
🚀 Fable 5.0.0-alpha.13 is out!
This release fixes several Python-related bugs and lays the groundwork for smoother integration with JavaScript front end frameworks.
#fsharp #fablecompiler
This release fixes several Python-related bugs and lays the groundwork for smoother integration with JavaScript front end frameworks.
#fsharp #fablecompiler
May 4, 2025 at 12:45 PM
🚀 Fable 5.0.0-alpha.13 is out!
This release fixes several Python-related bugs and lays the groundwork for smoother integration with JavaScript front end frameworks.
#fsharp #fablecompiler
This release fixes several Python-related bugs and lays the groundwork for smoother integration with JavaScript front end frameworks.
#fsharp #fablecompiler
Reposted by Maxime
🦾 Major hat tip to @compositional-it.com for advancing it and for all of the contributors like @mangelmaxime.bsky.social and many others for Fable. We love @dzoukr.cz 's SAFEr stack and are lifting its opinions for our static site generator (and are building an Oxpecker back-end option for it). 💙
March 19, 2025 at 1:40 AM
🦾 Major hat tip to @compositional-it.com for advancing it and for all of the contributors like @mangelmaxime.bsky.social and many others for Fable. We love @dzoukr.cz 's SAFEr stack and are lifting its opinions for our static site generator (and are building an Oxpecker back-end option for it). 💙
It has been a while since we announce a new release, but don't worry we have been cooking a lot.
Here are the Changelogs for Fable 5.0.0-alpha 10 & 11
#fsharp #fablecompiler
Here are the Changelogs for Fable 5.0.0-alpha 10 & 11
#fsharp #fablecompiler
March 3, 2025 at 7:54 PM
It has been a while since we announce a new release, but don't worry we have been cooking a lot.
Here are the Changelogs for Fable 5.0.0-alpha 10 & 11
#fsharp #fablecompiler
Here are the Changelogs for Fable 5.0.0-alpha 10 & 11
#fsharp #fablecompiler
Reposted by Maxime
Decoding JSON does not have to be a chore: In this week's blog post, @larocceau.bsky.social gives a demo of Thoth.Json, a flexible and fun to use JSON package!
#dotnet #fsharp @fsharponline.bsky.social
#dotnet #fsharp @fsharponline.bsky.social
An intro to Thoth.Json
I covered the difficulties involved in deserializing JSON in an earlier blog post. I teased Thoth.Json, a great tool for JSON serialization there. In this post, I will demonstrate Thoth.Json, and show...
buff.ly
January 17, 2025 at 3:18 PM
Decoding JSON does not have to be a chore: In this week's blog post, @larocceau.bsky.social gives a demo of Thoth.Json, a flexible and fun to use JSON package!
#dotnet #fsharp @fsharponline.bsky.social
#dotnet #fsharp @fsharponline.bsky.social
Fable 5 alpha.5 is available.
This time we add support for new APIs and fix the CLI parser to not fail silently on unknown arguments.
#fsharp #fablecompiler
This time we add support for new APIs and fix the CLI parser to not fail silently on unknown arguments.
#fsharp #fablecompiler
January 9, 2025 at 8:38 AM
Fable 5 alpha.5 is available.
This time we add support for new APIs and fix the CLI parser to not fail silently on unknown arguments.
#fsharp #fablecompiler
This time we add support for new APIs and fix the CLI parser to not fail silently on unknown arguments.
#fsharp #fablecompiler
Happy new year! 🎉
To start this new year, we have a new alpha version of Fable 5.
#fsharp #fablecompiler
To start this new year, we have a new alpha version of Fable 5.
#fsharp #fablecompiler
January 3, 2025 at 2:06 PM
Happy new year! 🎉
To start this new year, we have a new alpha version of Fable 5.
#fsharp #fablecompiler
To start this new year, we have a new alpha version of Fable 5.
#fsharp #fablecompiler
Authoring Fable package has never been easier.
You can use a ready to use repo template or setup Fable.Package.SDK yourself if you don't want all the things coming with Glutinum.Template.
Check out the updated guide at:
fable.io/docs/your-fa...
#fsharp #fablecompiler
You can use a ready to use repo template or setup Fable.Package.SDK yourself if you don't want all the things coming with Glutinum.Template.
Check out the updated guide at:
fable.io/docs/your-fa...
#fsharp #fablecompiler
Fable · Author a Fable package
fable.io
December 30, 2024 at 9:08 AM
Authoring Fable package has never been easier.
You can use a ready to use repo template or setup Fable.Package.SDK yourself if you don't want all the things coming with Glutinum.Template.
Check out the updated guide at:
fable.io/docs/your-fa...
#fsharp #fablecompiler
You can use a ready to use repo template or setup Fable.Package.SDK yourself if you don't want all the things coming with Glutinum.Template.
Check out the updated guide at:
fable.io/docs/your-fa...
#fsharp #fablecompiler
Reposted by Maxime
Going 15 Percent Faster with Graph-Based Type-checking (part one): www.gresearch.com/news/going-1...
#fsharp
#fsharp
Going 15 Percent Faster with Graph-Based Type-checking (part one) | G-Research
Hear from Florian, Open-Source Software Engineer, on the challenges and breakthroughs behind Project Velocity, an internal initiative aimed at enhancing the .NET developer experience.
www.gresearch.com
December 19, 2024 at 12:20 PM
Going 15 Percent Faster with Graph-Based Type-checking (part one): www.gresearch.com/news/going-1...
#fsharp
#fsharp
Glutinum.Template 1.1.0 has been released.
It removes all the custom code in favor of using EasyBuild official packages replacing 100s of line of code with 15 lines in the build system.
#fsharp #fablecompiler
It removes all the custom code in favor of using EasyBuild official packages replacing 100s of line of code with 15 lines in the build system.
#fsharp #fablecompiler
December 19, 2024 at 8:51 AM
Glutinum.Template 1.1.0 has been released.
It removes all the custom code in favor of using EasyBuild official packages replacing 100s of line of code with 15 lines in the build system.
#fsharp #fablecompiler
It removes all the custom code in favor of using EasyBuild official packages replacing 100s of line of code with 15 lines in the build system.
#fsharp #fablecompiler
Fable 5 alpha is here 🎉
It comes with a new project cracker and partial support of F# 9 features.
Read more about it at:
fable.io/blog/2024/20...
#fsharp #fablecompiler
It comes with a new project cracker and partial support of F# 9 features.
Read more about it at:
fable.io/blog/2024/20...
#fsharp #fablecompiler
Fable · Fable 5 alpha
fable.io
December 18, 2024 at 10:54 AM
Fable 5 alpha is here 🎉
It comes with a new project cracker and partial support of F# 9 features.
Read more about it at:
fable.io/blog/2024/20...
#fsharp #fablecompiler
It comes with a new project cracker and partial support of F# 9 features.
Read more about it at:
fable.io/blog/2024/20...
#fsharp #fablecompiler
Reposted by Maxime
Well, it's been more than 3 years 😵, but I am pleased to share that I have, once again, blogged a thing, as part of the 2024 #fsharp Advent Calendar: paul.blasuc.ci/posts/fault-...
#FsAdvent #dotnet
#FsAdvent #dotnet
Paul Blasucci's Weblog
Thoughts on software development and sundry other topics
paul.blasuc.ci
December 14, 2024 at 9:38 AM
Well, it's been more than 3 years 😵, but I am pleased to share that I have, once again, blogged a thing, as part of the 2024 #fsharp Advent Calendar: paul.blasuc.ci/posts/fault-...
#FsAdvent #dotnet
#FsAdvent #dotnet
Work for supporting Feliz style output has started in Glutinum!
This is not yet available publicly but hopefully, I will be able to soon release something.
#fsharp #fablecompiler
This is not yet available publicly but hopefully, I will be able to soon release something.
#fsharp #fablecompiler
December 17, 2024 at 9:07 AM
Work for supporting Feliz style output has started in Glutinum!
This is not yet available publicly but hopefully, I will be able to soon release something.
#fsharp #fablecompiler
This is not yet available publicly but hopefully, I will be able to soon release something.
#fsharp #fablecompiler
Glutinum 0.12.0 is available.
This version focus on adding more UtilityType support and Iterable.
Check the full changelog for more details and examples:
github.com/glutinum-org...
#fsharp #fablecompiler
This version focus on adding more UtilityType support and Iterable.
Check the full changelog for more details and examples:
github.com/glutinum-org...
#fsharp #fablecompiler
December 4, 2024 at 7:34 AM
Glutinum 0.12.0 is available.
This version focus on adding more UtilityType support and Iterable.
Check the full changelog for more details and examples:
github.com/glutinum-org...
#fsharp #fablecompiler
This version focus on adding more UtilityType support and Iterable.
Check the full changelog for more details and examples:
github.com/glutinum-org...
#fsharp #fablecompiler
EasyBuild.Tools 2.0.0 is released with 2 new APIs for:
- Updating package.json version
- Retrieving the last version of a changelog file
This is useful for projects who don't adhere to the automated EasyBuild ecosystem.
#fsharp
- Updating package.json version
- Retrieving the last version of a changelog file
This is useful for projects who don't adhere to the automated EasyBuild ecosystem.
#fsharp
November 27, 2024 at 7:02 PM
EasyBuild.Tools 2.0.0 is released with 2 new APIs for:
- Updating package.json version
- Retrieving the last version of a changelog file
This is useful for projects who don't adhere to the automated EasyBuild ecosystem.
#fsharp
- Updating package.json version
- Retrieving the last version of a changelog file
This is useful for projects who don't adhere to the automated EasyBuild ecosystem.
#fsharp
While I was taking a few days off someone has been busy.
So I can make my first Fable release announcement on Bluesky:
Fable 4.24.0 is out 🎉
Thanks ncave for the work and all the people who reported an issue.
#fsharp #fablecompiler
So I can make my first Fable release announcement on Bluesky:
Fable 4.24.0 is out 🎉
Thanks ncave for the work and all the people who reported an issue.
#fsharp #fablecompiler
November 19, 2024 at 5:29 PM
While I was taking a few days off someone has been busy.
So I can make my first Fable release announcement on Bluesky:
Fable 4.24.0 is out 🎉
Thanks ncave for the work and all the people who reported an issue.
#fsharp #fablecompiler
So I can make my first Fable release announcement on Bluesky:
Fable 4.24.0 is out 🎉
Thanks ncave for the work and all the people who reported an issue.
#fsharp #fablecompiler
EasyBuild.ChangelogGen is available 🎉
This is a CLI tool automating Changelog generation based on your Git history using Conventional Commits.
What's magic is its ability to compute the version number automatically for you!
Learn more about it at: github.com/easybuild-or...
#fsharp #dotnet
This is a CLI tool automating Changelog generation based on your Git history using Conventional Commits.
What's magic is its ability to compute the version number automatically for you!
Learn more about it at: github.com/easybuild-or...
#fsharp #dotnet
November 19, 2024 at 4:15 PM
EasyBuild.ChangelogGen is available 🎉
This is a CLI tool automating Changelog generation based on your Git history using Conventional Commits.
What's magic is its ability to compute the version number automatically for you!
Learn more about it at: github.com/easybuild-or...
#fsharp #dotnet
This is a CLI tool automating Changelog generation based on your Git history using Conventional Commits.
What's magic is its ability to compute the version number automatically for you!
Learn more about it at: github.com/easybuild-or...
#fsharp #dotnet
I needed documentation for some APIs I'm working on, so I tried using `details + summary` in markdown.
It keeps things compact while making the APIs easy to browse.
Not perfect, but for a small utility project, it works great!
#fsharp
It keeps things compact while making the APIs easy to browse.
Not perfect, but for a small utility project, it works great!
#fsharp
November 19, 2024 at 3:42 PM
I needed documentation for some APIs I'm working on, so I tried using `details + summary` in markdown.
It keeps things compact while making the APIs easy to browse.
Not perfect, but for a small utility project, it works great!
#fsharp
It keeps things compact while making the APIs easy to browse.
Not perfect, but for a small utility project, it works great!
#fsharp