Matthew Village
@matthewvillage.bsky.social
200 followers 110 following 40 posts
Junior 3D Artist︱Looking for work 💼 Artwork: https://matthewv.artstation.com Other Links: http://linktr.ee/matthewvillage
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matthewvillage.bsky.social
Just posting some 3D work over here to match whats on my other socials.
see my artstation for more!👨‍🎨 matthewv.artstation.com
3D greybox render of a house 3D render of a house with a stylized painted look 3D render of a living room 3D render of a cone with a stylized painted look
Reposted by Matthew Village
xavierck.com
Hey!

Need 3D character art for your project? I'm opening up for freelance and commissions in October!

With almost 15 years of experience across over a dozen games, I'm comfortable in both stylized and realistic work, as well as mobile and VR

Drop me a line!

🎨 xavierck.com
💌 [email protected]
A highly detailed corduroy jacket in Unreal 5 on the Quinn model A stylized knight in red armor with his helmet off, showing rough textural and painterly detail The Spider-Punk suit from Marvel's Spider-Man (2018) Over 30 individual avatars I created for Creature Crew
matthewvillage.bsky.social
Maybe throw an emissive shader on the light too
matthewvillage.bsky.social
Would be cool to see some distinction between parts like the wheels, seat and engine maybe using different greys.
matthewvillage.bsky.social
This was a nice photo to study. Thank you Lumi for the sun pose!
matthewvillage.bsky.social
just the start of a short i was working on back then

(2/2)
matthewvillage.bsky.social
Fun fact; I got my degree in Animation but never really followed that path, ironic because I might be more likely to get work doing that than CG art right now.

(1/2)
matthewvillage.bsky.social
havent been doing much art recently, still looking for CG artist work so its kicking me in the buns creatively.
Here's a warm-up drawing from ‎June ‎2024

#art #digitalart
matthewvillage.bsky.social
I'd love to know how you texture!
do you paint on the objects or add the extra green moss in after by painting UV's in engine?
I've done some testing by painting directly onto the mesh but i'd like to know if there's other options especially when working on larger terrain
matthewvillage.bsky.social
from what ive seen one of those verification site databases has already been breached
Reposted by Matthew Village
deswalsh.bsky.social
The people who want to monitor who uses the internet are the same saying what can and can’t be made creatively. It’s all the same brush, saying they need to keep kids safe on the internet is the sugar to make there idea of what’s correct go down better and makes you look bad for pushing back.
brkeogh.bsky.social
Founder of Collective Shout (who got all the adult content banned from Steam and itch), Melinda Tankard Reist, is on the Stakeholder Advisory Board of the Australian government's social media age assurance technology trial. So is @igea.bsky.social CEO, Ron Curry. ageassurance.com.au/stakeholder-...
Stakeholder Advisory Board - Age Assurance Technology Trial
We have established a Stakeholder Advisory Board, chaired by Professor Jon Rouse APM.  The minutes of its meetings can be found in the document library, and will be published after they are agreed at ...
ageassurance.com.au
matthewvillage.bsky.social
Roughing out the design of this city today.

#gamedev #gameart #environmentart
matthewvillage.bsky.social
Starting to work on some materials for an indie game project.

#gamedev #gameart #environmentart #substancedesigner #3D #3Dart
matthewvillage.bsky.social
honestly same but in a whimsical sonic 06, clear blue skies, style cart racer
matthewvillage.bsky.social
what would this art style fall under? ive seen similar work which involves elements of this but i cant pin down what itd be called
Reposted by Matthew Village
deswalsh.bsky.social
Hi #PortfolioDay I'm Des been working as a environment art for the past 14 years and available for work better look at some of the 14 titles iv been a part of so far and personal art can be found on my portfolio www.artstation.com/pikminman
Stampede: Racing Royale Stampede: Racing Royale Jurassic world evolution high poly helicopter South of the Circle
Reposted by Matthew Village
minovskyarticle.bsky.social
If your knee-jerk reaction to artists despairing over massive lay-offs and the further erosion of entire creative industries is anything but solidarity with the artists, rethink everything.
matthewvillage.bsky.social
my hope is that we can band together and see the rise of indie studios again
matthewvillage.bsky.social
why is that literally the australian car guy stuffing his vans differential full of banana skins to make it run smooth
www.youtube.com/watch?v=IUv6...
matthewvillage.bsky.social
Repost for the morning people, im trying to broaden my skills to hopefully land a junior role somewhere
matthewvillage.bsky.social
Recent addition to my portfolio
www.artstation.com/artwork/qJYZxn

#3D #3Dart #Gameart #Gamedev #Material #Texture #SubstanceSampler
matthewvillage.bsky.social
Recent addition to my portfolio
www.artstation.com/artwork/qJYZxn

#3D #3Dart #Gameart #Gamedev #Material #Texture #SubstanceSampler
Reposted by Matthew Village
deswalsh.bsky.social
Hay #portfolioday I'm Des work in the game industry and do environmental and vehicle work by day and animated prop work on my own time.
race track from stamped racing royal Personal take on a gen one pokemon badge case High poly of skycrain from Jurassic world evolution Personal take on a TMNT turtlecom
Reposted by Matthew Village
aliothfox.ursamajorartworks.com
So anyway, I created an updated version of that XdanielArt chart that contains all the Adobe alternatives since there are a lot more now than there were back when that list was originally made, and Adobe has continued to get shittier and shittier.
Reposted by Matthew Village
neee.bsky.social
had some time today to do some personal dev-ing! heres a small study of the plane wing i flew back on from SF! + node spaghetti, eat up! 🍝😋
matthewvillage.bsky.social
Its honestly wild to think how accessible doing aspects of 3D has gotten in the past decade. I remember when i was modding csgo maps and had like 3 programs open to wrangle textures and a half dozen bookmarks of photo sites and texture cd rips