Azure Midsummer
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millenia3d.net
Azure Midsummer
@millenia3d.net
Pixels, 3D & tech art and fashion :: 35 - Intersex & transfeminine (she/they) 🏳️‍⚧️. Finnish.
💜 disaster lesbian besties w/ @lavender.pet 💜

Been doing game art since 2004 if you're into that sorta thing.
- millenia3d.net -
Pinned
Quake 2 Remastered, weapon pickups/third-person models (2023)
girl who just got back from the pub
November 23, 2025 at 1:24 AM
she's a 10 but she talks about Linux in her sleep
November 21, 2025 at 2:34 PM
being really into New Vegas not because I'm trans but because I used to be a postal worker for 7 years
November 21, 2025 at 1:14 PM
Reposted by Azure Midsummer
little more, getting pretty close to done
November 18, 2025 at 3:32 PM
little more, getting pretty close to done
November 18, 2025 at 3:32 PM
Reposted by Azure Midsummer
polishing up the #librequake shotgun textures. original work by the equal parts talented and lovely @adaya.bsky.social

200x200px texture, #quake 1 palette, 206 triangles/229 vertices
November 17, 2025 at 5:57 PM
polishing up the #librequake shotgun textures. original work by the equal parts talented and lovely @adaya.bsky.social

200x200px texture, #quake 1 palette, 206 triangles/229 vertices
November 17, 2025 at 5:57 PM
all these valve announcements and yet still no counter-strike 1.7 😔
November 13, 2025 at 9:54 AM
material warmup doodle, 100% moused with basic round brush, no noises or textures used so literally just lots of basic brush buildup. quake 1 palette, 64x128

substance painter w/ pixel8r
November 12, 2025 at 3:42 PM
still really proud of this rocket launcher i did for the quake 2 remaster back in 2023 even if i didn't have as much time to polish it up even more than i'd have liked
November 10, 2025 at 3:52 AM
sauna time
November 9, 2025 at 11:25 PM
Reposted by Azure Midsummer
Made a lowpoly Rocinante from The Expanse a couple of years ago
November 9, 2025 at 4:05 PM
Reposted by Azure Midsummer
event in about 20 min you can join via the guide in the post below or via your web browser with the frag-net arcade
arcade.frag-net.com/games/libreq...
November 8, 2025 at 7:39 PM
going live in 30 mins!
deathmatch/release event
we are having another deathmatch event
grab LQ 0.09-beta here github.com/lavenderdotp...
and fteqw here fteqw.org

the event will take place at
Sat Nov 8
10 pm EET
3 pm EST

type connect frag-net.com in console to join
or find LibreQuake DM NQ/QW in the fte server browser
Release v0.09-beta · lavenderdotpet/LibreQuake
Installation: To play LibreQuake, you will need to download an engine to run the game. For LibreQuake, we have two different engines we recommend: Ironwail Ironwail is our go-to option if you only ...
github.com
November 8, 2025 at 7:27 PM
Reposted by Azure Midsummer
if you've ever wanted to dunk on me in (libre)quake tomorrow's a good time to do just that
deathmatch/release event
we are having another deathmatch event
grab LQ 0.09-beta here github.com/lavenderdotp...
and fteqw here fteqw.org

the event will take place at
Sat Nov 8
10 pm EET
3 pm EST

type connect frag-net.com in console to join
or find LibreQuake DM NQ/QW in the fte server browser
Release v0.09-beta · lavenderdotpet/LibreQuake
Installation: To play LibreQuake, you will need to download an engine to run the game. For LibreQuake, we have two different engines we recommend: Ironwail Ironwail is our go-to option if you only ...
github.com
November 7, 2025 at 3:03 PM
if you've ever wanted to dunk on me in (libre)quake tomorrow's a good time to do just that
deathmatch/release event
we are having another deathmatch event
grab LQ 0.09-beta here github.com/lavenderdotp...
and fteqw here fteqw.org

the event will take place at
Sat Nov 8
10 pm EET
3 pm EST

type connect frag-net.com in console to join
or find LibreQuake DM NQ/QW in the fte server browser
Release v0.09-beta · lavenderdotpet/LibreQuake
Installation: To play LibreQuake, you will need to download an engine to run the game. For LibreQuake, we have two different engines we recommend: Ironwail Ironwail is our go-to option if you only ...
github.com
November 7, 2025 at 3:03 PM
Reposted by Azure Midsummer
deathmatch/release event
we are having another deathmatch event
grab LQ 0.09-beta here github.com/lavenderdotp...
and fteqw here fteqw.org

the event will take place at
Sat Nov 8
10 pm EET
3 pm EST

type connect frag-net.com in console to join
or find LibreQuake DM NQ/QW in the fte server browser
Release v0.09-beta · lavenderdotpet/LibreQuake
Installation: To play LibreQuake, you will need to download an engine to run the game. For LibreQuake, we have two different engines we recommend: Ironwail Ironwail is our go-to option if you only ...
github.com
November 7, 2025 at 12:57 AM
it's a good day for Shpongle (it's always a good day for Shpongle)
Shpongle - Celestial Intoxication
YouTube video by TwistedMusicUK
youtu.be
November 5, 2025 at 9:39 PM
ow! my syntax! i'm not supposed to get errors in it!
November 4, 2025 at 6:45 PM
I haven't seen one of these game console demo stations since the early 360 era, kinda funny they still have a PS4 out in this day and age though
November 4, 2025 at 6:06 PM
Reposted by Azure Midsummer
In case you'd like to do it yourself, here's the node setup for object-stable screenspace UVs I'm using

The original is by @jankaluza.bsky.social, and I've changed it to add a fixed radius and set it up as a Material Function on my end

Should work in any version of Unreal 4/5
November 3, 2025 at 9:47 PM
Reposted by Azure Midsummer
this halloween skin i did back in 2017 for Fractured Space still goes kinda hard ngl
November 2, 2025 at 11:44 AM
this halloween skin i did back in 2017 for Fractured Space still goes kinda hard ngl
November 2, 2025 at 11:44 AM
whipped up an interleaved gradient noise for Substance Designer/Painter to be used for dithering with Pixel8r, pretty cool result between random noise and your classic Bayer matrix ordered dithering
October 31, 2025 at 7:52 AM
Reposted by Azure Midsummer
What if Doom's "colormap" was computed in Oklab instead of RGB?

A short article about it on my site: 30fps.net/pages/doom-o...
October 30, 2025 at 8:32 AM