Solution: upload from my phone and it auto compress the video
August 17, 2025 at 9:14 PM
Solution: upload from my phone and it auto compress the video
everytime I try to update my Bluesky :(
August 17, 2025 at 11:04 AM
everytime I try to update my Bluesky :(
Reposted by MortMort
Something I drew for @mortmort.bsky.social on twitter.
August 8, 2025 at 9:17 PM
Something I drew for @mortmort.bsky.social on twitter.
Reposted by MortMort
learning blender today and having a whale of a time
this tutorial is great, as it focuses on how to deal with texel density + pixel snapping
www.youtube.com/watch?v=RQVA...
this tutorial is great, as it focuses on how to deal with texel density + pixel snapping
www.youtube.com/watch?v=RQVA...
Pixel Perfect Texture & Easy Unwrapping! in Blender 2.8 My Workflow Tutorial.
YouTube video by MortMort
www.youtube.com
May 29, 2025 at 1:37 PM
learning blender today and having a whale of a time
this tutorial is great, as it focuses on how to deal with texel density + pixel snapping
www.youtube.com/watch?v=RQVA...
this tutorial is great, as it focuses on how to deal with texel density + pixel snapping
www.youtube.com/watch?v=RQVA...
🎥 Spline Camera & blockout to Art test.
Tried to create a modular splinecam that I can use for a section where I may want to glide the camera through a section of a map for vibes!
Also a quick early art test for the blockout I showed yesterday on stream.
#gamedev #ue5 #b3d #CCC #Solodev
Tried to create a modular splinecam that I can use for a section where I may want to glide the camera through a section of a map for vibes!
Also a quick early art test for the blockout I showed yesterday on stream.
#gamedev #ue5 #b3d #CCC #Solodev
February 23, 2025 at 7:09 PM
Preview from one of the last streams where I worked on reworking my rail grinding system, wich in retrospective was somewhat bad 😅
But happy with the current progress, although still lots to fix and work!
VOD: youtube.com/live/86hbJQS...
#gamedev #ue5 #solodev
But happy with the current progress, although still lots to fix and work!
VOD: youtube.com/live/86hbJQS...
#gamedev #ue5 #solodev
February 20, 2025 at 11:15 AM
Preview from one of the last streams where I worked on reworking my rail grinding system, wich in retrospective was somewhat bad 😅
But happy with the current progress, although still lots to fix and work!
VOD: youtube.com/live/86hbJQS...
#gamedev #ue5 #solodev
But happy with the current progress, although still lots to fix and work!
VOD: youtube.com/live/86hbJQS...
#gamedev #ue5 #solodev
🧘Today on stream we started reworking my rail grinding system.
VOD: youtube.com/live/9KUjGg9...
#gamedev #ue5 #UnrealEngine #solodev
VOD: youtube.com/live/9KUjGg9...
#gamedev #ue5 #UnrealEngine #solodev
February 17, 2025 at 12:29 AM
🧘Today on stream we started reworking my rail grinding system.
VOD: youtube.com/live/9KUjGg9...
#gamedev #ue5 #UnrealEngine #solodev
VOD: youtube.com/live/9KUjGg9...
#gamedev #ue5 #UnrealEngine #solodev
🧗♂️ climbing like its Breath of the wild!
Today on Stream I made an early surface climbing system, still very wip, and essentially, it will be for selected surfaces only like vines n such!
VOD: youtube.com/live/l9pMa17...
Today on Stream I made an early surface climbing system, still very wip, and essentially, it will be for selected surfaces only like vines n such!
VOD: youtube.com/live/l9pMa17...
February 16, 2025 at 1:35 AM
🧗♂️ climbing like its Breath of the wild!
Today on Stream I made an early surface climbing system, still very wip, and essentially, it will be for selected surfaces only like vines n such!
VOD: youtube.com/live/l9pMa17...
Today on Stream I made an early surface climbing system, still very wip, and essentially, it will be for selected surfaces only like vines n such!
VOD: youtube.com/live/l9pMa17...
Reposted by MortMort
Lincoln’s Inn Chapel
Lincoln's Inn Fields, London WC2A
Undercroft vaulted ceilings columns
#reference #buildingreference #materialreference
Lincoln's Inn Fields, London WC2A
Undercroft vaulted ceilings columns
#reference #buildingreference #materialreference
January 25, 2025 at 11:55 AM
Lincoln’s Inn Chapel
Lincoln's Inn Fields, London WC2A
Undercroft vaulted ceilings columns
#reference #buildingreference #materialreference
Lincoln's Inn Fields, London WC2A
Undercroft vaulted ceilings columns
#reference #buildingreference #materialreference
Just to be clear, i may post dev prototyped and such but it may not lead to anythign i mainly just do it because thr learning prosses is a lot of fun, and if in the future i ever have the time to focus on something i have a bunch of sruff prepped thet i can continue with
February 10, 2025 at 10:43 PM
Just to be clear, i may post dev prototyped and such but it may not lead to anythign i mainly just do it because thr learning prosses is a lot of fun, and if in the future i ever have the time to focus on something i have a bunch of sruff prepped thet i can continue with
🌰 Nut every husk is the same.
Unsure if I'll stick to this design, as it's perhaps a bit too Deku Link like, as many have pointed out.
Although I thought it might be fun if the base chestnut husk had subtle variations without all its equipment.
#gamedev #Huskborn #Prototyping
Unsure if I'll stick to this design, as it's perhaps a bit too Deku Link like, as many have pointed out.
Although I thought it might be fun if the base chestnut husk had subtle variations without all its equipment.
#gamedev #Huskborn #Prototyping
February 10, 2025 at 2:41 PM
🌰 Nut every husk is the same.
Unsure if I'll stick to this design, as it's perhaps a bit too Deku Link like, as many have pointed out.
Although I thought it might be fun if the base chestnut husk had subtle variations without all its equipment.
#gamedev #Huskborn #Prototyping
Unsure if I'll stick to this design, as it's perhaps a bit too Deku Link like, as many have pointed out.
Although I thought it might be fun if the base chestnut husk had subtle variations without all its equipment.
#gamedev #Huskborn #Prototyping
🥍 Bugnet Only Run Confirmed.
This foe met a terrible fate, getting bunked in the head over and over... and over!
I thought it would be fun if the bugnet actually gave a tiny bit of damage, although it's not for combat.
#Huskborn #gamedev #n64 #soulslike #zelda #platformer
This foe met a terrible fate, getting bunked in the head over and over... and over!
I thought it would be fun if the bugnet actually gave a tiny bit of damage, although it's not for combat.
#Huskborn #gamedev #n64 #soulslike #zelda #platformer
February 9, 2025 at 3:45 PM
🥍 Bugnet Only Run Confirmed.
This foe met a terrible fate, getting bunked in the head over and over... and over!
I thought it would be fun if the bugnet actually gave a tiny bit of damage, although it's not for combat.
#Huskborn #gamedev #n64 #soulslike #zelda #platformer
This foe met a terrible fate, getting bunked in the head over and over... and over!
I thought it would be fun if the bugnet actually gave a tiny bit of damage, although it's not for combat.
#Huskborn #gamedev #n64 #soulslike #zelda #platformer
Two amazing websites that I've used A LOT to study Game Art or just explore games that I love!
#gamedev #3dmodeling #retrogames
youtube.com/shorts/zdowl...
#gamedev #3dmodeling #retrogames
youtube.com/shorts/zdowl...
How to Study Retro Game Art | #gamedev #3dmodeling #retro
YouTube video by MortMort
youtube.com
January 30, 2025 at 5:03 PM
Two amazing websites that I've used A LOT to study Game Art or just explore games that I love!
#gamedev #3dmodeling #retrogames
youtube.com/shorts/zdowl...
#gamedev #3dmodeling #retrogames
youtube.com/shorts/zdowl...
January 27, 2025 at 12:52 AM
January 25, 2025 at 4:07 PM
🔄 Rotation Model Preview in Blender while modelling.
A quick little blender tip, for those you want to see their model in a 360 preview while modelling.
#b3d #blender #gamedev #twitchhighlights
A quick little blender tip, for those you want to see their model in a 360 preview while modelling.
#b3d #blender #gamedev #twitchhighlights
January 23, 2025 at 2:11 AM
🔄 Rotation Model Preview in Blender while modelling.
A quick little blender tip, for those you want to see their model in a 360 preview while modelling.
#b3d #blender #gamedev #twitchhighlights
A quick little blender tip, for those you want to see their model in a 360 preview while modelling.
#b3d #blender #gamedev #twitchhighlights
🔦 Light Funtion Material
Someone on stream asked me how I added scattered light blobs to my scene, in this case, I used a light function material.
#ue5 #gamedev #streamhighlight
Someone on stream asked me how I added scattered light blobs to my scene, in this case, I used a light function material.
#ue5 #gamedev #streamhighlight
January 22, 2025 at 12:55 PM
🔦 Light Funtion Material
Someone on stream asked me how I added scattered light blobs to my scene, in this case, I used a light function material.
#ue5 #gamedev #streamhighlight
Someone on stream asked me how I added scattered light blobs to my scene, in this case, I used a light function material.
#ue5 #gamedev #streamhighlight
For those who missed the stream, todays VOD is now up on youtube!
youtube.com/live/dTy5QCX...
youtube.com/live/dTy5QCX...
January 20, 2025 at 11:43 PM
For those who missed the stream, todays VOD is now up on youtube!
youtube.com/live/dTy5QCX...
youtube.com/live/dTy5QCX...
Blender Tip from Stream:
Keep UVs Tiling While Editing Your Model
Enable ‘Correct Face Attributes’ in Options!
#b3d #blender3D #twitchclips
Keep UVs Tiling While Editing Your Model
Enable ‘Correct Face Attributes’ in Options!
#b3d #blender3D #twitchclips
January 17, 2025 at 3:34 PM
Blender Tip from Stream:
Keep UVs Tiling While Editing Your Model
Enable ‘Correct Face Attributes’ in Options!
#b3d #blender3D #twitchclips
Keep UVs Tiling While Editing Your Model
Enable ‘Correct Face Attributes’ in Options!
#b3d #blender3D #twitchclips
Reposted by MortMort
🍃 I’m back from vacation and spent a little time shaking off the dust with some doodles of @mortmort.bsky.social’s Huskborn prototype character.
God I missed drawing LOL
God I missed drawing LOL
January 5, 2025 at 1:58 PM
🍃 I’m back from vacation and spent a little time shaking off the dust with some doodles of @mortmort.bsky.social’s Huskborn prototype character.
God I missed drawing LOL
God I missed drawing LOL
Balto is my sparkling star in the night! ✨🌟
December 23, 2024 at 3:20 PM
Balto is my sparkling star in the night! ✨🌟
I really enjoyed the Sonic 3 Movie! 👌
knuckles the echidna from sonic the hedgehog is sitting at a desk with a piece of paper in his hand .
ALT: knuckles the echidna from sonic the hedgehog is sitting at a desk with a piece of paper in his hand .
media.tenor.com
December 23, 2024 at 3:10 PM
I really enjoyed the Sonic 3 Movie! 👌