Developing a folk horror game in Ren'Py, but also exploring other creative projects to bring different experiences.
Outside of game dev, I’m into self-sustainability. While the game does not have farming, the game is flavored with inspiration & experiences from my life. Especially from our first winter, which came with its own set of challenges. ❄️
#indiegamedev
Outside of game dev, I’m into self-sustainability. While the game does not have farming, the game is flavored with inspiration & experiences from my life. Especially from our first winter, which came with its own set of challenges. ❄️
#indiegamedev
Remember not to throw hard-boiled Easter eggs close to doors; they might break weirdly. 😂 (I'm honestly not fully sure what happened.)
Have been having migraines this week, so not much to show, worked on the snow & weather system.
#indiegame #IndieGameDev #VRDev #VRgame
Remember not to throw hard-boiled Easter eggs close to doors; they might break weirdly. 😂 (I'm honestly not fully sure what happened.)
Have been having migraines this week, so not much to show, worked on the snow & weather system.
#indiegame #IndieGameDev #VRDev #VRgame
A small update on what I've been working on.
These are just a couple of systems I worked with. On top of these, I also worked on the weather system & how the electricity should work.
Looking forward to sharing about those next. 😊
#indiegamedev #solodev #vrgame #quest2 #Unity3D
A small update on what I've been working on.
These are just a couple of systems I worked with. On top of these, I also worked on the weather system & how the electricity should work.
Looking forward to sharing about those next. 😊
#indiegamedev #solodev #vrgame #quest2 #Unity3D
Tomorrow, I will share more about what I have been working on. I noticed the last #gamedev update was a month ago. 🙈
Tomorrow, I will share more about what I have been working on. I noticed the last #gamedev update was a month ago. 🙈
store.steampowered.com/app/2454750/...
#steam #indiegame #gamedev #pixelart #gamedevelopment #indiegames #liekki
store.steampowered.com/app/2454750/...
#steam #indiegame #gamedev #pixelart #gamedevelopment #indiegames #liekki
I have continued working on cooking mechanics and began working on user interface elements to have an optional way of viewing player stats.
I have also worked on other parts of the game but I will share more about them later. :)
#vrgame #screenshotsaturday #gamedev #quest2
I have continued working on cooking mechanics and began working on user interface elements to have an optional way of viewing player stats.
I have also worked on other parts of the game but I will share more about them later. :)
#vrgame #screenshotsaturday #gamedev #quest2
What I have been up to:
- I got haptic feedback working on the latest version of Unity.
- I started working on hunger and food mechanics.
Can't easily show off haptic feedback so here is a silly video of the ax having a life of its own.
#gamedev #VR #screenshotsaturday #Unity3D
What I have been up to:
- I got haptic feedback working on the latest version of Unity.
- I started working on hunger and food mechanics.
Can't easily show off haptic feedback so here is a silly video of the ax having a life of its own.
#gamedev #VR #screenshotsaturday #Unity3D
Taking walks in the forest always inspires me and helps me appreciate the nature around me.
I’m excited to bring some of these experiences into the VR game, so you can enjoy them too. 😊
#gamedev #indiegamedev
Taking walks in the forest always inspires me and helps me appreciate the nature around me.
I’m excited to bring some of these experiences into the VR game, so you can enjoy them too. 😊
#gamedev #indiegamedev
Felt like sharing some of last year’s game projects in 30 seconds:
- Game Jams
- Helping other devs
- Horror Visual Novel
- VR
Last year was tough, but I'm excited for this one.
Main goals for this year:
Finish the visual novel & work on the VR game.
#gamedev #indiegamedev
Felt like sharing some of last year’s game projects in 30 seconds:
- Game Jams
- Helping other devs
- Horror Visual Novel
- VR
Last year was tough, but I'm excited for this one.
Main goals for this year:
Finish the visual novel & work on the VR game.
#gamedev #indiegamedev
Continued working on the VR game, also noticed this is not the latest video but I added:
- Burning wood (Important for sauna)
- Temperature system system
- Hunger & thirst can be monitored
- Opening doors
- 3D models
#gamedev #VR #MetaQuest #VRGaming #quest2 #VRGame #Unity3D
Hyvää Joulua!
God Jul!
The holidays are a perfect time to explore different games.
This year, I’ve enjoyed a lot of good games like Dredge by @blacksaltgames.com , Animal Well, Dave the Diver, & a bit weird but interesting Deadly Premonition.
What games inspired you this year? 😊
Hyvää Joulua!
God Jul!
The holidays are a perfect time to explore different games.
This year, I’ve enjoyed a lot of good games like Dredge by @blacksaltgames.com , Animal Well, Dave the Diver, & a bit weird but interesting Deadly Premonition.
What games inspired you this year? 😊
The holiday is almost here so I decided to play around with VR for the first time. As it's the weekend, I had to cut some wood for the sauna. 🔥
#gamedev #VR #MetaQuest #VRGaming #quest2 #VRGame #Unity3D #screenshotsaturday
The holiday is almost here so I decided to play around with VR for the first time. As it's the weekend, I had to cut some wood for the sauna. 🔥
#gamedev #VR #MetaQuest #VRGaming #quest2 #VRGame #Unity3D #screenshotsaturday
- I used 2 images that I combined
- Health fill was made by combining an angle & linear gradient
- When health is low color & expression changes
- Added it to Canvas & scripted the function.
#shadergraph #Unityui #Unity3d #UIShader #Gamedev
- I used 2 images that I combined
- Health fill was made by combining an angle & linear gradient
- When health is low color & expression changes
- Added it to Canvas & scripted the function.
#shadergraph #Unityui #Unity3d #UIShader #Gamedev
I created 3 different button states: ready, charging, and an effect for when it's ready. After that, I made a material that's connected to a UI image with an event trigger that gets activated inside the code.
#shadergraph #Unity #UIShader #Gamedev
I created 3 different button states: ready, charging, and an effect for when it's ready. After that, I made a material that's connected to a UI image with an event trigger that gets activated inside the code.
#shadergraph #Unity #UIShader #Gamedev