Patrick Haslow
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patrickhaslow.bsky.social
Patrick Haslow
@patrickhaslow.bsky.social
Lead Level Designer and #gamedev #leveldesign educator.

https://www.youtube.com/@LDLearning

#UnrealEngine Gotham Knights, For Honor, BioShock Infinite, Homefront, etc.
Pinned
My Level Design Learning Path videos for #UnrealEngine at Epic Dev Community!

This series of videos was contracted for Epic Games to show how to use the UE Editor specifically for #leveldesign. I hope to continue these videos privately at some point.
#gamedev

dev.epicgames.com/community/pr...
Patrick Haslow | Epic Developer Community
Veteran AAA level designer, created PvP, PvE, and Co-op experiences in titles such as Hogwarts Legacy, Gotham Knights, For Honor, Bioshock Infinite, Homefront, and Ghostbusters: The Video Game.
dev.epicgames.com
Reposted by Patrick Haslow
Youtube I closed that video because I didn't want to watch it, not because i was hoping to see a smaller version of it still playing in the corner of my screen.

If you told me everything google did was designed around how to piss me off, I would believe it.
December 9, 2025 at 11:45 PM
Looking for gifts for young relatives this season.

If I find one more gift labeled “artsy”, I’m gonna stab a motherfucker with a palette knife.
December 10, 2025 at 1:56 AM
Ted Sarandos, cozying up beforehand to bypass actual antitrust legal issues. The privilege and lack of scruples in the 1% never stops, especially when the rest of the suckers admire them.

variety.com/2025/biz/new...
December 8, 2025 at 11:34 AM
Ted Sarandos, blatantly lying about the detriment of monopolies. On the Netflix WBD merger:

“This deal is pro-consumer, pro-innovation, pro-worker, it’s pro-creator, it’s pro-growth…”

Historically proven false claims before growth - the only goal of this creative disaster.
shorturl.at/9ny3Z
Why Now? Netflix Co-Chiefs Explain $82.7 Billion Warner Bros. Deal Logic and Changes Ahead
Ted Sarandos and Greg Peters addressed many of Wall Street's outstanding questions in a call with analysts Friday morning.
shorturl.at
December 7, 2025 at 7:36 PM
Reposted by Patrick Haslow
NERODEX
for ų̵̰̰͑n̸̨͓̯̖̹̯̺̔́̓̊͝t̶̻̺̣̪̓̀͜ȉ̸̖̦̮̹̪̙̩͉̒͂̋́̓͑̀t̶̫̹̤̩͙͓̭̋͛̄́͒̒͊l̵̲̙̒̔̅͝e̸̼̋͗̓͜d̵͈̝̥̹͕͎̹̃̇͘

incept date nov 15/2025
#PS2 #softimage #3d #3dmodelling #gamedesign #leveldesign #indiegame #screenshotsaturday #necrophone
November 15, 2025 at 6:18 PM
It's #Blocktober again, so its time for a reminder about my video for #EpicGames on creating #leveldesign blockouts in #UnrealEngine.

It's part of a series I created as a Level Design Learning Path:
dev.epicgames.com/community/pr...

Trailer here: www.youtube.com/watch?v=EFE5...
Creating a Level Blockout for Game Development - Epic Games Dev Community
YouTube video by Level Design Learning with Patrick Haslow
www.youtube.com
October 22, 2025 at 1:26 AM
Alien : Earth

An inspiring, rich history of evolution for Weyland-Yutani during its decades of existence:

Huawei AliBaba - Yutani
Amazon Apple - Yutani
Google Lynch - Yutani
Microsoft Dynamic - Yutani
Meta Threshold - Yutani
Tesla Weyland - Yutani
Weyland - Yutani

#corporategreed #inflation
October 22, 2025 at 1:20 AM
“That people I admire, with unarguable talent, would condone this totalitarian fiefdom for … what, a fourth house? A boat? More sneakers?”

Thank you David Cross for calling out the disgraceful behavior on display.

www.hollywoodreporter.com/news/general...
David Cross Slams Bill Burr, Dave Chappelle and Others Performing at Saudi Comedy Festival: “Disgusted”
In a scathing open letter, Cross is the latest to criticize his fellow comedians for participating in the Riyadh Comedy Festival: "I am deeply disappointed in this whole gross thing. How can any of us...
www.hollywoodreporter.com
October 2, 2025 at 2:42 AM
Microsoft is hiking GamePass prices by exploiting the subjective myth of inflation perpetuated by the wealthy class.

Everyone can determine the amount of OUR demand vs. the supply provided by Microsoft.

Let corporate overlords know they have overestimated demand by cancelling your subscription.
October 2, 2025 at 2:42 AM
Started playing Fashion Police. Really digging the retro aesthetic with modern sensibilities and the subversion of violent FPS.

It feels like a really polished mod, and I mean that in the best way possible.

#FashionPolicegame
September 26, 2025 at 4:19 AM
Reposted by Patrick Haslow
This is the Flash game that was on a Bottom DVD. #rikmayall
September 25, 2025 at 5:25 PM
One of the best parts of Alien : Earth is the lack of transparent computer displays in the production design.

FFS its about time.

How many years since Minority Report did we have to suffer the fantasy of a completely impractical UX?

Star Wars got it right in 1977. Holograms for drama only.
September 26, 2025 at 2:18 AM
I used to get annoyed that the most popular mods for Star Wars games were fucking Zelda mods.

Actually, it still pisses me off.
#StarWars #videogames #Nintendo
September 26, 2025 at 1:20 AM
Fuck it.
Canceled all my Bob Iger related subscriptions. #FreeSpeech
September 20, 2025 at 3:13 AM
New playlist on Level Design Learning channel!
youtube.com/playlist?lis...

From Gotham Knights, a series of early prototypes of Mr. Freeze encounters in Blackgate Penitentiary. #leveldesign #gamedev #UnrealEngine #Batman
Gotham Knights: Mr. Freeze Early Prototypes (Blackgate) - YouTube
In the Mr. Freeze story arc of Gotham Knights, there was a plan that would involve him being at Blackgate Penitentiary - originally both as a villain to visi...
youtube.com
September 1, 2025 at 12:55 AM
I haven’t engaged with X (Twitter) since March- previously November ‘24.

I check it monthly out of morbid curiosity.

Here is latest “recommended feed”. Literally nothing but a MAGA fan I’ve never heard about.

Proves the algorithm of is by default a right wing booster. The feed for past 5 months.
August 24, 2025 at 11:33 PM
I am starting to release my backlog of #gamedev #leveldesign videos. This week its a before and after playlist of the introductory story mission in 2022's Gotham Knights:

www.youtube.com/playlist?lis...

Subscribe to LevelDesignLearning channel to catch them all !
Gotham Knights: Released vs. Development - Langstrom Mission (Gotham University) - YouTube
In this playlist, you can see a comparison of released and in development versions of Gotham Knight's first story mission - Langstrom (Gotham University). I ...
www.youtube.com
August 6, 2025 at 3:10 AM
A few times a year, my Mod project trigger finger starts itching...
August 6, 2025 at 2:58 AM
New(ish) Quick Blockout Demos playlist at Level Design Learning channel!
7 levels sketched in ~20 minutes.

Helpful 3D exercise, but not a substitute for long, detailed work.

Fool your short attention span brain into feeling productive!
#gamedev #leveldesign #Unity
www.youtube.com/playlist?lis...
Level Design - Quick Blockout Demos - YouTube
Here are a collection of timelapse demos in Unity that illustrate some useful techniques and concepts to consider when creating blockouts. Originally recorde...
www.youtube.com
July 30, 2025 at 2:45 AM
What’s a poster you had in your room growing up
July 5, 2025 at 5:13 PM
Retrospective of my Gotham Knights #leveldesign!

In Arkham, I prototyped a CSI lab puzzle where players discover the creation of Man-Bats.

The fantasy of "world's greatest detective"- Before the final "2D" system, spline cameras zoomed into narrative puzzles.

#gamedev
#UnrealEngine
#Batman
June 17, 2025 at 2:47 AM
Retrospective of my Gotham Knights #leveldesign!

Gotham University began the main story, also serving as a tutorial level. For a grounded sense of place, layout was re-imagined as looped circular paths connecting 3 campus buildings to a central plaza.

Commentary! 🔊

#gamedev
#UnrealEngine
#Batman
May 28, 2025 at 1:24 AM
Been thinking about the false analogy of #genAI to the human creative process, and this example from Nic Cage is an apt counterpoint.

Creative decisions have a an intrinsic relatable quality because of the emotional connection between creator and audience.

10:20 mark:
youtu.be/cjRnFoNso8c?...
Nicolas Cage Rewatches National Treasure, Moonstruck, Dream Scenario & More | Vanity Fair
YouTube video by Vanity Fair
youtu.be
May 24, 2025 at 8:46 PM
Some people just don’t understand art as visual design, only literal translation.

To them, game art is just shadows and reflections.

Valve games were great blends of cutting edge tech in service of visual design.

It’s needed to create new worlds.

RTX is cutting edge tech in service of mimicry.
I appreciate the tech... but this is ugly AF with path tracing... We were going for a 1970 zombie horror film look... not generic "realistic"

Really shows what talented artists can do.

www.youtube.com/watch?v=DHKB...
Left 4 Dead 2 Path Tracing with RTX Remix On vs Off - Graphics/Performance Comparison | RTX 5080
YouTube video by MxBenchmarkPC
www.youtube.com
May 24, 2025 at 6:13 PM
My experience as a #gamedev in #leveldesign have come full circle.

Began with online resources to learn about engines and tools to build playable content.

WFH in 2025, reading online resources to learn about engines and tools to build playable content.

Except now with optional Slack huddles.
May 18, 2025 at 5:05 AM