Carmichael Gameworks
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phasenexusgame.bsky.social
Carmichael Gameworks
@phasenexusgame.bsky.social
270 followers 180 following 250 posts
A FAST-PACED 2D ACTION-PLATFORMER STARRING A SPEEDSTER AND TELEPORTER! AT SAGE 2025 SPEEDSTER GANG👟 Q1 2027 Darius C Carmichael Game Designer https://sonicfangameshq.com/forums/showcase/phase-nexus-cyanser-stress-test-2-0.2707
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Aside from more development in Godot and refining animations for Raviel, I have also been busy pixel arting honestly one of my action stages conjured up.

Had nice break during SAGE playing Silent Hill f but back to the grind!

#indiegame #videogames #pixelart #pixelartist #aseprite
One of the conceptual bosses in Phase Nexus, Ragnorak, has undergone an overall redesign!

This feral mechanical beast blends strength and speed to full savagery!

Ninja Gaiden 4 has truly gave me a second wind with my creativity.

#indiegame #videogame #ocart #pixelart #aseprite
Reposted by Carmichael Gameworks
*WIP video game boss design as I vibe to Kagachi's theme song from Ninja Gaiden 4 while pixel arting.

This is a rework of an old design I had in the vault for some time now.

(No seriously NG4 OST Izuna Drops!!!!!!)

#screenshotsaturday #wip #indiegame #videogames #pixelart #aseprite
*WIP video game boss design as I vibe to Kagachi's theme song from Ninja Gaiden 4 while pixel arting.

This is a rework of an old design I had in the vault for some time now.

(No seriously NG4 OST Izuna Drops!!!!!!)

#screenshotsaturday #wip #indiegame #videogames #pixelart #aseprite
Reposted by Carmichael Gameworks
I'm surprised and happy about how much everyone seems to like the Skullbit enemy, so here's some of its family members, including the BIG one!
#lowpoly #gamedev #indiedev
Reposted by Carmichael Gameworks
hey guys here's my mega bisharp idea
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Can I say this will be a PC level feature?🤓

You definitely won't see such in an average mobile game😋
#indiegamedev
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We really mean it when we say that we thrive on user feedback - but it's hard to find candid conversations outside of our own community. We find these help us gauge real user experiences - and it's nice to see people just helping spread word of the site's existence.
Reposted by Carmichael Gameworks
Shout out to the #gamedev studio thinking on a new ✨WonderDog game 🐶✌️
Reposted by Carmichael Gameworks
Still working on the third character, but here's the boss room update: it now matches the intensity of the fights! Steam page revamp coming soon with improved backgrounds & new info. Wishlist #Exobrave now! (link below!)

#gaming #indiegame
Reposted by Carmichael Gameworks
RIP Tomonobu Itagaki

He is one of my video game design influences throughout my endeavors.

Dead or Alive and his version of Ninja Gaiden was actually my introduction to Ryu Hayabusa then the rest was history.
a video game character is standing on top of a large ball
ALT: a video game character is standing on top of a large ball
media.tenor.com
RIP Tomonobu Itagaki

He is one of my video game design influences throughout my endeavors.

Dead or Alive and his version of Ninja Gaiden was actually my introduction to Ryu Hayabusa then the rest was history.
a video game character is standing on top of a large ball
ALT: a video game character is standing on top of a large ball
media.tenor.com
Reposted by Carmichael Gameworks
What are other indie fighting games featured in #SteamNextFest?
I only know of Bootsies (@bootsies.bsky.social), The Skeletons Are Fighting (@steamydev.bsky.social) and Exploding Judo Federation. Anything else I am missing?🤔
#indiedev #FGC
Reposted by Carmichael Gameworks
Close them doors, close the doors...

All I need is 100 people to play the free demo and leave a review.
Last one for tonight is @aerialknight.com's DropShot- arcadey (finger)gunfights while skydiving. It gets you right in the action, the music is great, and I had a good time replaying levels to get every target. Really loved the boss fight level too! This is a great time.
Reposted by Carmichael Gameworks
Early setup work on another Bellthur boss from the second invasion. Holg the Iron Bound. #wendigoblue #pixelart #gamedev #screenshotsaturday #aseprite
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Are you prepared for the ultimate challenge in Buzz Kill Zero's Level 999?
Dive head first into pure #Danmaku insanity as you continuously push beyond your limits!
Only the strong survive!!
#BulletHell #RetroGame #Shmup #indiesky #とれこちゃん #レトロゲーム #弾幕 #シューティング #拡散希望
Reposted by Carmichael Gameworks
I have a Discord channel if anyone is interested in seeing the progress of my indie game, Dynamite Flare. #gamedev #indiedev #indiegamedev

Discord:

discord.gg/QyDFWV7BBm
Reposted by Carmichael Gameworks
#wip #workinprogress
Now all that's left is a background then Imma do a second version of this.
Action Zone WIP update for Phase Nexus as I am continuing to mold more of this level!

I have also been working on projectiles for Raviel, when it comes to both her and Cyanser, I want the gameplay to be very creative!

#indiegame #pixelart #pixelartist #aseprite #WIP
Reposted by Carmichael Gameworks
Good morning, this is going to be a good week for you my friend :)
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Due to player feedback, I'm experimenting with blocking slowly recharging your burst badge
Reposted by Carmichael Gameworks
Aside from more development in Godot and refining animations for Raviel, I have also been busy pixel arting honestly one of my action stages conjured up.

Had nice break during SAGE playing Silent Hill f but back to the grind!

#indiegame #videogames #pixelart #pixelartist #aseprite
Aside from more development in Godot and refining animations for Raviel, I have also been busy pixel arting honestly one of my action stages conjured up.

Had nice break during SAGE playing Silent Hill f but back to the grind!

#indiegame #videogames #pixelart #pixelartist #aseprite
Reposted by Carmichael Gameworks