Porschiey
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porschiey.io
Porschiey
@porschiey.io
Heyo! I'm Porschiey (Brandon).
Principal Architect @ #Xbox #Gaming AI - previously startups, #halo dev, and more Xbox. Read more-> https://dev.porschiey.io
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Hello world! I've rejoined social media after a long hiatus ... any other #indieDev or #gameDev folks out there?
When I posted that I was looking for an artist to help with some simple icons I had no idea I would have to spend 50% of the time weeding out scammers.
October 28, 2025 at 2:30 PM
Looking for an artist in #gameDev who would be willing to make some commercial game assets for me. Right now, I need icons, like these pictured.

If all goes well, perhaps we can partner on more of the game. DMs are open, hit me up with your pricing, I will pay!

#lookingForArtist #hungryArtists
October 27, 2025 at 9:19 PM
Haven't updated in a while - but here's a art touch-up pass I did this weekend for my Parchment game. I still have tons of work to do, and mountains look awful, but hey - progress is progress.

#gamedev #indiedev #solodev #gameart #ineedanartist
October 27, 2025 at 2:51 PM
Meet Calyx ❄️ The halfling frost mage I'll be playing in my next DnD campaign.

#dnd #characters #fantasy

(Disclaimer: This is AI art - but if any hungry artists want to make him better, hit me up)
October 14, 2025 at 4:53 PM
What if this image doesn't represent multiple servers in different regions, but logically represents what **one** dedicated game server could look like (logically)?

dev.porschiey.io/posts/buildi...

#indieDev #gameDev #soloDev
October 14, 2025 at 3:05 PM
"Building a world that never sleeps"
My first dev blog! 😅
porschiey-alt.github.io/posts/buildi...

#devblog #gamedev #indiedev
October 11, 2025 at 11:08 PM
Reposted by Porschiey
it’s cool how millennials were perfectly primed to see everything get really, really innovative as children and then see it all go down in spectacular flame as adults. we’re so lucky
October 10, 2025 at 1:21 PM
I've been excited to build new groundbreaking multiplayer server tech after spending 15+ years at #Xbox & #halo.

Ignoring the crappy temporary dev-UI art, this showcases a city on a *persistent cloud realm* researching tech and producing units.

#indieDev #soloDev #gameDev #unity3d #multiplayer
October 10, 2025 at 10:39 PM
git commits be like 😆

What source control do you use and why?

#indieDev #gameDev #soloDev
October 6, 2025 at 4:24 PM
Procedurally generated fantasy map w/ crappy sprites, v0.001. Making it functional before I make it more beautiful.

Oh... I also need to make it unload of course. 😉

#indieDev #gameDev #dnd #fantasyMap #soloDev
October 2, 2025 at 10:34 PM
What settings do you like best?

Here's a super early screen recording of the animation for revealing a fantasy map that was procedurally generated.
#gameDev #indieDev #unity3d
October 1, 2025 at 4:54 PM
Working on a game with no generative AI when my job all day for work is to inject generative AI into my workflow is quite the juxtaposition. I think of it like a detox, or drinking an organic smoothie after having McDonalds. 😆
September 30, 2025 at 10:07 PM
Hello world! I've rejoined social media after a long hiatus ... any other #indieDev or #gameDev folks out there?
September 30, 2025 at 8:39 PM