ravyn
banner
ravyn.ca
ravyn
@ravyn.ca
pronounced like the bird. |
she/her. |
cs msc student @ ualberta. |
creator of hodan rivals of aether. |
indie game dev, modder, & tabletop designer. |
❤️ @solaberry.bsky.social
Pinned
ravyn @ravyn.ca · Apr 15
but if you close your eyes
January 13, 2026 at 7:33 PM
Reposted by ravyn
Want to make YOUR OWN CHARACTERS in Rivals II? Workshop Beta is officially here! Play as our new example character Armando or get started on your own today youtu.be/qxVUEdCARG4
Rivals 2 Steam Workshop Beta Announcement Trailer
Steam Workshop Beta v1 is now available for Rivals 2! Play our example character, get started on your own, and give us your feedback on our official modkit tools! More details available here:…
youtu.be
January 13, 2026 at 6:45 PM
Reposted by ravyn
I've overhauled my puzzle level generation so a level is now "grown" like cell tissue in a triangle tessellation. New elements can be inserted anywhere, and the whole level deforms to make room. This makes it easier to control topology and create paths that loops around areas.
#ProcGen #GameDev
January 4, 2026 at 4:00 PM
thanks mostly in part to my lovely girlfriend, and to understanding where i want to be academically much more

and yes, i did succeed that new years resolution, lol. we live together and have a cat now
January 1, 2026 at 11:38 PM
this year was pretty interesting. i started out very upset, mostly because of a particularly nasty school semester followed directly by a pretty frustrating surgery and healing experience. things really started to pick up near the end, though: i really do think i'm finally happy
January 1, 2026 at 11:38 PM
megaman :-)
December 12, 2025 at 6:26 AM
shoutout alberta
December 10, 2025 at 7:41 PM
Reposted by ravyn
La Reina, The Crowd Magnet, returns to the ring on 1/6/26! Check out her reveal trailer here if you missed it live during the 2026 Evo Announcement Show 👀 🐜
La Reina: The Crowd Magnet | Official Character Trailer - Rivals of Aether II
La Reina joins the roster in our 5th free character update for Rivals II on January 6th 2026! See the first look here in her official reveal trailer #rivalsofaether #rivalsofaetherii #rivals2 …
youtu.be
December 10, 2025 at 1:28 AM
im playing replanted (admittedly with this texture pack: gamebanana.com/mods/635468) and ... huh??? how??
why is there a pvz2 cabbage on my roof??? how did that even happen???
December 6, 2025 at 6:20 AM
also i know its ironic implicitly to say this but its annoying how everyone is either using genai or talking about people using genai. it occupies like 70% of my mind on any given day because of how often dialogue about it appears

will that number just keep going up? find out next time on dbz
November 16, 2025 at 10:03 PM
last year, i remember thinking "yeah, things are different from last year when not that many people used genai, and now its commonplace"

these days if i see someone on a laptop its like a 40% chance chatgpt is open

next year am i gonna be like 'dammmn nobody used genai in 2025' yet again
November 16, 2025 at 10:00 PM
thank you to everyone for making this an experience i will never forget.
♥️
November 15, 2025 at 6:47 AM
especially every professor i spoke to at this conference, thank you so deeply for your guidance. i finally feel like i have a dream to catch. more than anything, i feel incredibly inclined to give back to this community and do everything i can to help make it a space for everyone.
November 15, 2025 at 6:47 AM
i felt like everyone was truly passionate about themselves and the community they were building. a huge part of it is fangirling over people i respect, and much of this is so we can all make more connections for blablabla capitalism, but i felt an invisible comraderie among almost anyone i spoke to.
November 15, 2025 at 6:47 AM
what i liked most, esp. comparerd to the stuffy academia i oft feel surrounded by, is how honest this community is. i loved the self-criticism on topics like representation that many i spoke to would be willing to talk about; i was also pleased with how optimistic the pulse on the community felt.
November 15, 2025 at 6:47 AM
finally settled in back at home after aiide

i've deleted and rewrote my thoughts on aiide probably a hundred times at this point

aiide was a life-changing experience for me. i'm positive that, as i begin my journey into academia, this conference will remain a formative memory forever.
November 15, 2025 at 6:47 AM
Reposted by ravyn
New Paper: Game Design is Generative Design. Designing a procedural generator and designing a game share a lot of skills, problems and philosophies, even if we think of them as distinct. I try to connect them here, for good!

Read here: ojs.aaai.org/index.php/AI...
November 14, 2025 at 6:17 PM
Reposted by ravyn
New Paper: Pixie: Code-Level Mechanic Generation for Game Designers. How do you connect automatic game design to real games? Pixie is a mechanic generation system for Unity games, as an example framework for how to build AGD systems into real game platforms.

Read here: ojs.aaai.org/index.php/AI...
November 14, 2025 at 6:31 PM
not giving context here is insane
November 14, 2025 at 8:50 PM
Reposted by ravyn
I'm back with the last day of AIIDE 2025 live posting!
We're back to live (almost, because I was so engrossed I couldn't post during the talk) with Jonathan Schaeffer's keynote on the past, present, and potential future of Game AI.

What an amazing retrospective with insight into the future! I'll be thinking about this one for a while.
November 14, 2025 at 5:34 PM
"i do not know what agi looks like, but i know it includes reinforcement learning"

like cmon even if you dont agree with that take its such a cool note to end the talk on
November 14, 2025 at 5:19 PM
yet another day goes by and i continue to be swindled by the rl hype train

this talk was so fun, schaefer is simply an amazing amazing speaker and has so much energy and charisma to his words
Absolutely delighted by this last #aiide keynote by Jonathan Schaefer. It’s about the history of computer chess but you may know him as the guy who “solved” Checkers: en.wikipedia.org/wiki/Jonatha...
November 14, 2025 at 5:15 PM
Reposted by ravyn
Absolutely delighted by this last #aiide keynote by Jonathan Schaefer. It’s about the history of computer chess but you may know him as the guy who “solved” Checkers: en.wikipedia.org/wiki/Jonatha...
November 14, 2025 at 4:40 PM
one day left for aiide. looking forward to this last one! the last couple days were so sick, ill probably make a post with my feelings at the end of things
November 14, 2025 at 3:59 PM