RusticKey☕🍞
@rustickey.bsky.social
57 followers 12 following 45 posts
Chaotic Stupid. Learning 3D. Will post other stuff eventually. Runs on coffee, bread, and noodles. Currently developing something codenamed "Tides" Also check me out on: YouTube : https://www.youtube.com/@RusticKey
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rustickey.bsky.social
shrmp and prwn
#3d #blender #gamedev #indiedev #lowpoly
rustickey.bsky.social
can't believe i jerry-rigged a jeweller's loupe into a macro attachment (don't worry its only screwed on after the lens finished extending). it's a fun little thing

#camera #photography #cameralens
rustickey.bsky.social
made some fishies models, less than 300 tris each (except for the catfish i guess, 400 tris)

#3d #blender #solodev #gamedev #indiedev #3dmodelling
rustickey.bsky.social
vertex painting is cool! works really well with procedural noise, and can be reused multiple times, each unique. here it is implemented via a procedural brick texture and the plaster can be painted on
#blender #b3d #texturing #blender3d #3d #art #gamedev #indiedev
rustickey.bsky.social
tried pushing the frame-and-brace geonode prototype to its limit, looks like it works quite well
#blender #3d #geometrynodes #geonodes
rustickey.bsky.social
prototyping my frame-and-brace geometry nodes system in blender
#blender #b3d #3d #geometrynodes #geonodes #3dmodelling #art #gamedev
rustickey.bsky.social
i spent HOW LONG making parametric roofs in blender?
... 3 days? this better be worth it
at least it works well though. i can rapidly create roofs now

#3d #blender #geometrynodes #geonodes #gamedev #indiedev
rustickey.bsky.social
Testing making modular building segments, and i think it's going rather well. i just need to figure out a good way to make procedural roofing
#3d #gamedev #indiedev #blender #art
rustickey.bsky.social
okay my pc is back and alive and here's a tang dynasty era wheelbarrow. apparently they're first invented in ancient china.

#3d #gamedev #indiedev #blender #art
rustickey.bsky.social
PRAISE BE THE TECH GODS I GOT MY MOTHERBOARD BACK

... now I can use Blender on my PC so it would just stop crashing
rustickey.bsky.social
akhshually they're regular tetrahedrons
glad you enjoyed the pyramids ☺️
rustickey.bsky.social
collection of things i've made so far. all are game ready (technically?) with baked details and relatively low tris count

#3d #3dmodelling #blender #gamedev #art #indiedev
rustickey.bsky.social
Baking 32800 tris into 460 tris feels great. also the bucket feels great too I guess
#3d #blender #gamedev #art #indiedev
rustickey.bsky.social
Modelling some basic game assets so I don't turn mouldy while I wait for my PC's warranty claim
#blender #3d #3dmodelling #art #solodev #gamedev #indiedev
rustickey.bsky.social
When you
1. Have to wait for your PC motherboard's warranty claim
2. Have both your laptops fail
3. Have work to do
The best thing to do is to roll up and become a gyro 🥙
rustickey.bsky.social
banana

#3d #blender #art #banana
banana
rustickey.bsky.social
We have reached one million signatures! Keep signing, each signature still counts.

#StopKillingGames

Onward to 1.3 million

If you are an EU citizen please sign below
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European Citizens' Initiative
Give your support !
eci.ec.europa.eu
rustickey.bsky.social
A reminder to keep signing for #StopKillingGames even if it blasts past 1 million signatures! Help pad the numbers against possible invalid or illegal signatures.

Let's blast past 1.2 mil

If you are an EU Citizen please sign here:
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European Citizens' Initiative
Give your support !
eci.ec.europa.eu
rustickey.bsky.social
Some people start with a sound first, then the music follows. You might be someone who could start with a music first before developing the sound.
rustickey.bsky.social
I think if you want to make music you can try first recreating the music that you like using a simple instrument (saw synth for example) and studying why you like it using music theory. Discipline will come with the correct method.
rustickey.bsky.social
a render of the animation cycles, testing transitions, blending, and multiple animation practise
new model for the robe, and a preview of it with physics
now to make hair...
#blender #3d #3danimation #gamedev #solodev #indiedev
rustickey.bsky.social
Final iteration of the IK-based bow rig with potential to scale with equipment size
two sample connectable animations
... and a proper face rig
#blender #b3d #3d #animation #gamedev #solodev #indiedev