I'm using my geonodes rippling cloth instead of physics, way easier then a cloth sim
#blender #blender3d #art #animation #robot #steampunk #3dart
I'm using my geonodes rippling cloth instead of physics, way easier then a cloth sim
#blender #blender3d #art #animation #robot #steampunk #3dart
#blender #blender3d #b3d
#blender #blender3d #b3d
#b3d #blender3d #geonodes #conceptart #portfolio
#b3d #blender3d #geonodes #conceptart #portfolio
#b3d #blender3d #geometrynodes #geonodes
#b3d #blender3d #geometrynodes #geonodes
#blender #blender3d #b3d
#blender #blender3d #b3d
#blender #blender3d #b3d #3dart
#blender #blender3d #b3d #3dart
Previously I had to generate a spectrogram in Audacity, put that in Blender (using custom shaders and GeoNodes) and manually set the sound length and number of frames, render the sequence, then add sound to it
Everything is 1 click now
Previously I had to generate a spectrogram in Audacity, put that in Blender (using custom shaders and GeoNodes) and manually set the sound length and number of frames, render the sequence, then add sound to it
Everything is 1 click now
In GeoNodes, I'm trying to make a chunk system to split my level apart for baking. I have my chunk IDs as an integer attribute.
Why in a Repeat Node can I not plug the iteration field into the ID selection. I can do it manually.
#blender #gamedev
this takes a base mesh that's a rough cylinder, and adds the "veins" and roots, then re-meshes it for a final sculpting pass.
this takes a base mesh that's a rough cylinder, and adds the "veins" and roots, then re-meshes it for a final sculpting pass.
I wanted to test several growth modes, that I also showcase in the video:
- From Curve
- Out to a Border
- Starting from Shape
- Drive mesh displacement
#b3d #geonodes #motiondesign #IndieGameDev
I wanted to test several growth modes, that I also showcase in the video:
- From Curve
- Out to a Border
- Starting from Shape
- Drive mesh displacement
#b3d #geonodes #motiondesign #IndieGameDev
#blenderart #3dart #gamdev #geonodes #geometrynodes
#blenderart #3dart #gamdev #geonodes #geometrynodes
GeoNodes ✅ 5hrs20mins in
GeoNodes ✅ 5hrs20mins in
#b3d #blender3d #geometrynodes
killinsmallz.gumroad.com
#b3d #blender3d #geometrynodes
killinsmallz.gumroad.com
But I had done characters in ZBrush before, including retopology, so I already knew what good topology looked like, and the time spent was on learning to do it w/ Blender, etc.
But I had done characters in ZBrush before, including retopology, so I already knew what good topology looked like, and the time spent was on learning to do it w/ Blender, etc.
appreciate you chatting about it on socials!
appreciate you chatting about it on socials!
#McKaysWIPs #Blender
#McKaysWIPs #Blender