ZMAngband 0.7H ME
https://jose-machete.itch.io/zmangband07me (Angband/ ZAngband Variant)
danarama.itch.io/delve/devlog...
tl;dr I'm on track to release 0.5.0 sometime in December!
#roguelikedev
danarama.itch.io/delve/devlog...
tl;dr I'm on track to release 0.5.0 sometime in December!
#roguelikedev
- New colour system and dynamic starry ethereal floor tiles
- UI glow up
- Spell casting system a la Rift Wizard style
- Real time parry system tuning (the "golf swing" mechanic)
- Animated some sprites meself
#indiedev #roguelikedev
- New colour system and dynamic starry ethereal floor tiles
- UI glow up
- Spell casting system a la Rift Wizard style
- Real time parry system tuning (the "golf swing" mechanic)
- Animated some sprites meself
#indiedev #roguelikedev
In the process, recoded how races handle weights and gave Electric branded objects/weapons a self-lite value. Bc sparks can give a bit of a light out of them.
In the process, recoded how races handle weights and gave Electric branded objects/weapons a self-lite value. Bc sparks can give a bit of a light out of them.
#roguelikedev #indiedev
#roguelikedev #indiedev
#roguelikedev #gamedev #screenshotsaturday
#roguelikedev #gamedev #screenshotsaturday
Tags are our friends. #traditionalroguelike #turnbasedrpg
Tags are our friends. #traditionalroguelike #turnbasedrpg
- Republic, 516a
#EIKASIA
- Republic, 516a
#EIKASIA
#gamedev #gamedevelopment #indiedev #retro #microsoft
#gamedev #gamedevelopment #indiedev #retro #microsoft
ping @conornally.bsky.social
#roguelikedev #indiedev
ping @conornally.bsky.social
#roguelikedev #indiedev