Stephan Hövelbrinks
@talecrafter.bsky.social
5.3K followers 16 following 35 posts
Game developer. Artist. Working on Death Trash: http://deathtrash.com
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Reposted by Stephan Hövelbrinks
caeming.bsky.social
field of flowers at ghibli park

#peachtober25poppy
#pixelart
Pixelart of a meadow with poppies, grasses, cornflowers and french daisies. In the background are some trees and the iconic elevator tower.
Reposted by Stephan Hövelbrinks
caeming.bsky.social
Nuts, anyone?

#acorn
#peachtober25

First time trying out a color palette.
Pixelart of an acorn-shaped booth. Inside is a squirrel selling different nuts. The booth has a sign with the word "nuts" painted on the outside and inside is a board with unreadable chalk writing. Some nuts are presented in paper bags, some in a basket and some are piled up.
Reposted by Stephan Hövelbrinks
saftladen.bsky.social
As we all know the game industry is going through very turbulent times, unfortunately this has also affected several members of our collective. The silver lining is that one of the largest rooms in our coworking space in Berlin will be available from September 1st.

More info in thread...
The Saftladen logo. It's an organge holding a gamepad.
talecrafter.bsky.social
The Saftladen, the indie games collective I'm part of here in Berlin, is looking for new members to rent some desks.

Infos over here: www.linkedin.com/posts/saftla...
Reposted by Stephan Hövelbrinks
lorenzopilia.bsky.social
Posted this a few months ago when itch went offline (following the bogus phishing report from Funko), still very relevant today for different reasons
lorenzopilia.bsky.social
Today is an excellent day to be reminded how important @itch.io is and how lucky we are a platform like this exists, where creators (rather than customers) come first. Share an itch.io project you like! Make a purchase!
Download the latest indie games
itch.io is a simple way to find, download and distribute indie games online. Whether you're a developer looking to upload your game or just someone looking for something new to play itch.io has you co...
itch.io
Reposted by Stephan Hövelbrinks
unlocteam.com
Хтось не знав, а хтось уже й забув, що є чудовий послідовник класичних #Fallout#DeathTrash. Поки гра в дочасному доступі, переклади додаються як модифікації.

Запрошуємо спробувати й наш переклад, який ми сьогодні оновили до поточної версії гри: steamcommunity.com/sharedfiles/...
Steam Workshop::Українська локалізація
steamcommunity.com
Reposted by Stephan Hövelbrinks
dave.powerhoof.com
🔥 The Drifter is OUT NOW! 🔥

Solve your own murder in our fast-paced point 'n click thrill-ride. 15% off for launch!
Steam 🤜 store.steampowered.com/app/1170570/...
GoG 🤜 www.gog.com/en/game/the_...

It's been a long road working on this one- so exciting to finally get it in people's hands!
talecrafter.bsky.social
Got an e-mail from some fresh indie devs, asking what it would cost to make a game like Death Trash, and I am inclined to answer: TEN YEARS OF YOUR LIFE AND THE LAST SHRED OF YOUR SANITY!
talecrafter.bsky.social
It irritates me more than it should that there is a book, opened on a random page, with two title pages next to each other.
talecrafter.bsky.social
Got a technical bug report via e-mail, with nice words, description and screenshot.
Investigated the issue.
Wrote a reply listing what the person could try in this case.

E-mail could not be delivered. "This mailbox is disabled."

This job can be frustrating sometimes.
Reposted by Stephan Hövelbrinks
handle.invalid
As game dev I often wonder if my intuition about the Steam market matches reality. So I did a small game to test it: Guess how many reviews a random game has. You can now play it too on steamle.com
talecrafter.bsky.social
I don't have an exact date. We have most of the Early Access phase behind us now and can focus on the remaining content updates, but don't know how long that will take.
talecrafter.bsky.social
Last chance to get Death Trash in the Steam summer sale:

store.steampowered.com/app/941460/D...

We released a major content update: store.steampowered.com/news/app/941...
Roadmap is on the store page.
Daily devlog: steamcommunity.com/app/941460/d...

Plus I can honestly say that I love this game.
talecrafter.bsky.social
Found some decade old design notes and really shaking my head over some of the ideas that my current self knows are dead-ends, or unrealistic, or just weak or stupid.

Wonder how understanding and benevolent my future self will be about my current output.
talecrafter.bsky.social
Was going through some old feedback items today and rediscovered this favorite of mine.
talecrafter.bsky.social
I am. I think I have become pretty good at doing this marathon thing and still enjoy the process itself.
talecrafter.bsky.social
As much as I love this game, I'll be relieved when it's fully out there. You have no idea.
Reposted by Stephan Hövelbrinks
domschott.bsky.social
Ich bin SEHR stolz: Heute ist die erste Ausgabe von OK COOL 3000 erschienen, das neue monatliche Magazin von OK COOL. Liebevoll handgemacht, 14 Seiten gefüllt mit exklusiven Inhalten und komplett gratis, ohne Haken.

Hier könnt ihr die erste Ausgabe schmökern:

okcool.space/ok-cool-3000...

❤️
OK COOL 3000 (#07/25) - OK COOL
Das monatliche Magazin von OK COOL.
okcool.space
talecrafter.bsky.social
I admit the Death Trash Early Access has been very long.
But it's disappointing, pushing out a major update, getting closer to the finish line, and Steam reviews landing at mixed, because "development hell", "never getting finished", "work harder" and the critics not even playing the latest version.
Reposted by Stephan Hövelbrinks
talecrafter.bsky.social
The Perished City is here. A large content update for Death Trash, continuing the campaign, with new locations, new quests, new characters, new enemies, and more. We hope you'll enjoy this.

store.steampowered.com/news/app/941...
talecrafter.bsky.social
Not sure how dopamine-related reading is, but I have noticed that I have a lot more patience again these days for quiet moments and boring waiting times. And not saying it has to be extensive reading, but I believe at least that change away from quick feedback cycles is possible.
talecrafter.bsky.social
I think I was there, for a while, but I have returned to reading books in my free time instead of spending time online, which makes for a whole different pacing, following someone laying out a thought over three hundred pages instead of a short video clip.
talecrafter.bsky.social
The Perished City is here. A large content update for Death Trash, continuing the campaign, with new locations, new quests, new characters, new enemies, and more. We hope you'll enjoy this.

store.steampowered.com/news/app/941...