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hi i make games and websites
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torcado @torcado.com · Oct 23
⌜WINDOWKILL⌟
a twin-stick shooter that
plays right on your desktop

🪟 you can play it right now on Steam or itch․io! :) 🪟

Steam: store.steampowered.com/app/2726450/Windowkill
itch․io: torcado.itch.io/windowkill
that's really annoying. I'm glad you landed safely at least!
November 24, 2025 at 8:44 AM
ugh, gorgeous
November 24, 2025 at 1:32 AM
i sympathize wholeheartedly, i hope it all goes smoothly. airports suck.
almost every time i have to fly i have to deal with some kind of fucked up situation.
November 24, 2025 at 1:27 AM
lol true i have the "oh you're a child, nvm" realization so often online
November 23, 2025 at 10:19 PM
it's so easy to simply not say shit
November 23, 2025 at 10:15 PM
i respect the effort from people trying to market their work but i have this reaction to literally every trend like this. like as if they're making a game for the purpose of gaining numbers on a platform. it just gives me a weird taste, idk.
November 21, 2025 at 8:31 PM
it's genuinely horrible. I've gone to lengths to remove them from every device I use (userscripts, extensions, repackaged apps, etc.). I think everyone should.
November 13, 2025 at 7:31 PM
just 100%ed it, super super good. really lovely art and animations. super satisfying movement and good level design, never had a dull moment. the story is crazy, especially fun to experience while i streamed it to friends in discord. above all i love being a little guy throwing items around :)
November 13, 2025 at 6:41 AM
congrats! super excited to play
November 12, 2025 at 5:13 PM
one of the most insane endings to a game ive ever seen. incredible
November 12, 2025 at 3:18 AM
.forEach skips undefineds.
(I tend not to use forEach because you can't quit early, but if you don't need to it's a fine solution)
November 11, 2025 at 6:12 PM
js now has structuredClone
developer.mozilla.org/en-US/docs/W...
November 11, 2025 at 6:08 PM
good eye!
November 11, 2025 at 5:24 PM
you may have "holes" in the array, these produce undefined when iterating but don't show when hovering in devtools. check how the array is being constructed
November 11, 2025 at 5:19 PM
super clean
November 8, 2025 at 3:19 AM
this is really cool and awesome but you should put the text higher so it isnt covered by the video controls i cant read anything. thanks.
November 4, 2025 at 3:08 AM
this is awesome
November 4, 2025 at 1:57 AM
a Windowkill speedrun is being showcased in an hour! :)

twitch.tv/gamesdonequick
Our FIRST-EVER #GDQueer schedule is OUT NOW!! 🌈🎉

Congratulations to our amazing runners, and a tremendous "thank you" to anyone and everyone who submitted a run for this brand-new event!!

gamesdonequick.com/schedule/61
November 2, 2025 at 6:16 PM
popcorn is one of life's greatest gifts
November 2, 2025 at 12:16 AM
this is so so good, i love the item combination discovery. and some of the shortcuts were really fun to figure out! i kept trying to bring items to the other pot to see if anything would happen, maybe i need to keep playing around. really fun :)
October 31, 2025 at 4:17 PM
super excited, good luck!!
October 31, 2025 at 2:58 PM
it's a vector editing application. nowadays it has a bunch of tools for ui dev and css and w/e but i think its vector editing abilities are the most human friendly and feature rich of any ive used. i use it for basically all of my designs, e.g. all windowkill assets: www.figma.com/community/fi...
Windowkill Assets | Figma
This is the complete document for all the original assets in the game Windowkill. Check out the game here: Steam: store.steampowered.com/app/2726450/Windowkill/ itch․io: torcado.itch.io/windowkill
www.figma.com
October 30, 2025 at 11:07 PM
essentially, i generate a homography matrix from 4 points to 4 other points, and then i can multiply the inverse of this on any external set of 4 points to get to that shape's projection. and because this is projective, points scale closer to the horizon/etc.
October 30, 2025 at 9:23 PM
yep your intuition is correct, matrices and linear algebra! there's a lot of strange terms which makes learning annoying. 8dof/projective transform/homography all point to essentially the same concept. i used the matrix from this answer for my calculation math.stackexchange.com/questions/49...
How to compute homography matrix H from corresponding points (2d-2d planar Homography)
I went through this thread Mapping Irregular Quadrilateral to a Rectangle If i know the 4 corresponding points in image say p1->p1' p2->p2' p3->p3' p4->p4' then how to compute pi(x,y) from pi'(x...
math.stackexchange.com
October 30, 2025 at 9:19 PM
more specifically, this is a non-destructive process, so you can continue editing shapes after warping. there are several other warping plugins for figma, but they all either render to a 3d texture (destructive, creates bitmap artifacts) or aren't actually perspective warps
October 30, 2025 at 8:21 PM