vienna / austria
he / him
blog: https://rie.codeberg.page/
https://github.com/tracefree
co-organizing https://www.meetup.com/godot-usergroup-austr
github.com/tracefree/pr...
Collect 7 krapfens in the Sponza scene, each one increasing your jump height.
github.com/tracefree/pr...
Collect 7 krapfens in the Sponza scene, each one increasing your jump height.
github.com/tracefree/pr...
If any of that resonates with you ➡️ it's out on Steam now!!!💖
store.steampowered.com/app/2638050/...
If any of that resonates with you ➡️ it's out on Steam now!!!💖
store.steampowered.com/app/2638050/...
Windows 1drv.ms/u/c/9d53ca46...
Linux 1drv.ms/u/c/9d53ca46...
Windows 1drv.ms/u/c/9d53ca46...
Linux 1drv.ms/u/c/9d53ca46...
My first contribution on this network is a reminder that a Guild War's Audio Programmer posted a very very VERY useful comment about positional audio on third-person games:
www.reddit.com/r/gamedev/co...
My first contribution on this network is a reminder that a Guild War's Audio Programmer posted a very very VERY useful comment about positional audio on third-person games:
www.reddit.com/r/gamedev/co...
rie.codeberg.page/blog/asset_i...
#Godot #GodotEngine #GameDev
rie.codeberg.page/blog/asset_i...
#Godot #GodotEngine #GameDev
rie.codeberg.page/blog/script_...
rie.codeberg.page/blog/script_...
I really enjoyed working with Bevy and keep watching its progress, looking forward to the next jam!
github.com/tracefree/Wo...
I really enjoyed working with Bevy and keep watching its progress, looking forward to the next jam!
github.com/tracefree/Wo...
gist.github.com/tracefree/6a...
gist.github.com/tracefree/6a...
Also @passivestar.bsky.social 's amazing guide to baking light in Godot is a must-read and has great tips: passivestar.xyz/posts/how-to...
Also @passivestar.bsky.social 's amazing guide to baking light in Godot is a must-read and has great tips: passivestar.xyz/posts/how-to...
But it also takes effort to get right and there are a bunch of gotchas nobody tells you about. I'll list some of the things I learned the hard way in this thread. 🧵
But it also takes effort to get right and there are a bunch of gotchas nobody tells you about. I'll list some of the things I learned the hard way in this thread. 🧵
www.youtube.com/watch?v=Bm1m...
www.youtube.com/watch?v=Bm1m...
github.com/godotengine/...
#Godot #GraphicsProgramming
github.com/godotengine/...
#Godot #GraphicsProgramming
github.com/tracefree/Di...
github.com/tracefree/Di...