Shane Canning
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zerocool1000.bsky.social
Shane Canning
@zerocool1000.bsky.social
Lead Level Designer at UNSEEN. Dog lover. Car enthusiast. Game developer in Tokyo.
Reposted by Shane Canning
Very excited to say some of the locations involving my #leveldesign were shown last night with the new #Mafia #MafiaTheOldCountry were included in the new promotional material. Can not wait for you all to play #gamedev #UE5
May 9, 2025 at 8:30 AM
Reposted by Shane Canning
Reference for the arena #blockout of the reservoir pumping station.

#gamedev (and action movies) love industrial settings - contrived #leveldesign for gameplay are more easily justified/obfuscated by the complexities of the source inspirations.

Used 80% vanilla UE shape meshes + proxies .
May 5, 2025 at 12:35 AM
Reposted by Shane Canning
Gotham Knights #leveldesign!

Clayface boss battle.
My arena blockout was inspired by early 1900s reservoir pumping stations.

I prototyped his "grate rush" attack in #UE blueprint - clay tendrils emerging into the arena interior.
Ultimately the attack was scrapped.

#gamedev commentary! 🔊
#Batman
May 5, 2025 at 12:35 AM
Reposted by Shane Canning
I’ll be speaking at GDC this month: “The Art and Animation of KEMURI” - see you there! 🫶 @officialgdc.bsky.social
March 6, 2025 at 12:38 AM
#WF2025W Wonder Festival!
February 11, 2025 at 3:09 PM
February 2, 2025 at 1:21 PM
February 2, 2025 at 1:18 PM
Thank you everyone for helping me with this! Especially @ikuminakamura.bsky.social !
December 31, 2024 at 6:38 AM
Reposted by Shane Canning
We made KEMURI wallpapers for you ❤️
Art by NASS
November 21, 2024 at 10:33 AM