It's a fighting game with a visual novel character as a fighter! You'd think that would make for a novel (heh) oddity in the genre, but I can think of at least 4 other fighters that also have VN characters, so...
It's a fighting game with a visual novel character as a fighter! You'd think that would make for a novel (heh) oddity in the genre, but I can think of at least 4 other fighters that also have VN characters, so...
This is a game that's big on the role playing part of RPG, with an impressive amount of choice afforded to the player. Not without its flaws, but the sheer ambition makes for a memorable experience.
This is a game that's big on the role playing part of RPG, with an impressive amount of choice afforded to the player. Not without its flaws, but the sheer ambition makes for a memorable experience.
ArcSys do undeniably make some pretty games with their tech, and I'm glad it's being put to use for rendering pink haired anime girls with vaguely bunny like ears.
ArcSys do undeniably make some pretty games with their tech, and I'm glad it's being put to use for rendering pink haired anime girls with vaguely bunny like ears.
I reckon this may qualify as my most obscure #RandomGameSaturday pick yet.
I reckon this may qualify as my most obscure #RandomGameSaturday pick yet.
This game takes the existing assets from the Xbox 360 version and ports them to less powerful hardware. The result is a disjointed mess barely held together that nonetheless isn't without its own charms.
This game takes the existing assets from the Xbox 360 version and ports them to less powerful hardware. The result is a disjointed mess barely held together that nonetheless isn't without its own charms.
One thing I've always appreciated about the original is how every level is self-contained, so 100% is less about acquiring new abilities and more about your understanding and expressing of the mechanics the game already gives you.
One thing I've always appreciated about the original is how every level is self-contained, so 100% is less about acquiring new abilities and more about your understanding and expressing of the mechanics the game already gives you.
It's always been one of my favourite games in the series and it's a Platinum I've wanted to get for years. It was a fun challenge figuring out how to S Rank stages solo in a game designed for co-op. Way too many tank missions though.
It's always been one of my favourite games in the series and it's a Platinum I've wanted to get for years. It was a fun challenge figuring out how to S Rank stages solo in a game designed for co-op. Way too many tank missions though.
Konami's attempt at copying Namco's homework, the most memorable part of this game is the sheer amount of unlockable Konami shooter aircraft. I'll never get tired of wreaking havoc in the skies with TwinBee.
Konami's attempt at copying Namco's homework, the most memorable part of this game is the sheer amount of unlockable Konami shooter aircraft. I'll never get tired of wreaking havoc in the skies with TwinBee.
How about that time the character inspired by Sega hardware teamed up with the officially licensed characters based on Sega hardware? I always liked how they went to the effort of recolouring Dreamcast to an appropriate shade of blue for the European version.
How about that time the character inspired by Sega hardware teamed up with the officially licensed characters based on Sega hardware? I always liked how they went to the effort of recolouring Dreamcast to an appropriate shade of blue for the European version.
I *adore* the UK dub of AE 2 & 3. There's something about British accents pronouncing Japanese names that makes me smile every single time, and it's as much a part of the charm of the series for me as the creative gameplay is.
I *adore* the UK dub of AE 2 & 3. There's something about British accents pronouncing Japanese names that makes me smile every single time, and it's as much a part of the charm of the series for me as the creative gameplay is.
Merry Christmas to you all. (Or happy holidays if you prefer.)
Merry Christmas to you all. (Or happy holidays if you prefer.)
Across the series I've put in thousands of hours, and I still frequently go back for a quick run. One of these days I'll get to level 200...
Across the series I've put in thousands of hours, and I still frequently go back for a quick run. One of these days I'll get to level 200...
Christmas NiGHTS is essentially a demo, taking one level from the full game and suitably decorating it in tinsel. But there's a surprising amount of content to unlock by opening your presents!
Christmas NiGHTS is essentially a demo, taking one level from the full game and suitably decorating it in tinsel. But there's a surprising amount of content to unlock by opening your presents!
Gaiden (2001; on a boat)
Dead Aim (2003; on a boat)
5 (2009; two boats!)
Revelations (2012; on a boat)
6 (2012; partially on a big boat)
7 (2017; partially on a big boat)
It's zombies on a boat. Not the first time the series used that concept and certainly not the last, it doesn't take itself particularly seriously and I find it more charming to play than Revelations. Fun with a Guncon too.
It's zombies on a boat. Not the first time the series used that concept and certainly not the last, it doesn't take itself particularly seriously and I find it more charming to play than Revelations. Fun with a Guncon too.
It's zombies on a boat. Not the first time the series used that concept and certainly not the last, it doesn't take itself particularly seriously and I find it more charming to play than Revelations. Fun with a Guncon too.
Publisher Amazon Games and developers Crystal Dynamics and Flying Wild Hog have announced Tomb Raider: Legacy of Atlantis, a remake of the 1996-released Tomb Raider, for PlayStation 5, Xbox Series, and PC…
Monolith made some great shooters in their early years and NOLF is no exception. A spy thriller pastiche with a notable female protagonist, it's since regrettably fallen victim to publishing rights hell.
Monolith made some great shooters in their early years and NOLF is no exception. A spy thriller pastiche with a notable female protagonist, it's since regrettably fallen victim to publishing rights hell.
I remember playing the PC version of Pangya back in the early days of the internet. A fun if free to play laden spin on Everybody's Golf, clearly it was popular enough to get a console spin-off.
I remember playing the PC version of Pangya back in the early days of the internet. A fun if free to play laden spin on Everybody's Golf, clearly it was popular enough to get a console spin-off.
That... feels a little on the nose.
www.gematsu.com/companies/ko...
That... feels a little on the nose.
www.gematsu.com/companies/ko...
I think they knew they were lucky to get a sequel, because the game is a masterclass on how to deliver a narratively satisfying conclusion to a story that I still think about to this day.
I think they knew they were lucky to get a sequel, because the game is a masterclass on how to deliver a narratively satisfying conclusion to a story that I still think about to this day.
Mechanically, it shares a lot of DNA with Tomb Raider in that blocky exploration sense. However, Tenchu encourages avoiding direct combat wherever possible. I have fond memories of figuring out optimal routes to get Grandmaster ranks.
Mechanically, it shares a lot of DNA with Tomb Raider in that blocky exploration sense. However, Tenchu encourages avoiding direct combat wherever possible. I have fond memories of figuring out optimal routes to get Grandmaster ranks.
New for 2004 it's Custom Robo for the Gamecube, the first game in the franchise to get localised. A strong art direction, well designed game mechanics and a trope filled plot makes for a memorable first impression.
New for 2004 it's Custom Robo for the Gamecube, the first game in the franchise to get localised. A strong art direction, well designed game mechanics and a trope filled plot makes for a memorable first impression.