Aercé
aerce-dev.bsky.social
Aercé
@aerce-dev.bsky.social
I draw I dev I complain about tropes and video games.
🇫🇷/🇬🇧
Control aggro and stun with main character, position side character towards the enemy's weak side to create juggle opportunities, expend time to maximize the reward with longer combos. That's the vision for the game so far. Models are placeholder don't worry about it.
December 18, 2025 at 9:57 PM
Positioning Gaming.
November 7, 2025 at 11:07 PM
Progress for July:
August 4, 2025 at 6:40 PM
Bonk.
July 10, 2025 at 3:13 PM
It's looking like video game.
July 4, 2025 at 2:39 PM
The level of play in those clips is really low but at least it shows that if you have other threats in a fight you don't need to load bosses with all the modern safeguards meant for 1v1 encounters that strip away most interactions from your moveset.
Also throw loops are funny.
June 29, 2025 at 3:05 PM