Anthony Gedeon
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anthonygedeon.bsky.social
Anthony Gedeon
@anthonygedeon.bsky.social
I'm just a programmer who likes to build stuff
Reposted by Anthony Gedeon
Introducing Lelu!
An adventure game where you play as a clockwork toy escaping a toy factory. Find items, solve puzzles, battle enemies and bosses, and find the exit.
The steam page is live now!

#indiedev #gamedev #pixelart
November 11, 2024 at 3:07 PM
Reposted by Anthony Gedeon
I added melee weapons to the game. This will be great for keeping the gameplay changing from moment to moment.

#gamedev #indiegame #indiedev
December 13, 2025 at 7:19 PM
Reposted by Anthony Gedeon
wowow world, the Nonolith demo is out now!

A mysterious metroid-BRAIN-ia with hundreds of surprising 'aha' moments that will redefine what is and always has been possible.

There are secrets everywhere, even this little demo has so much to discover!
December 9, 2025 at 10:24 PM
Reposted by Anthony Gedeon
People want more jiggle physics, so we give more jiggle physics!

Wishlist here store.steampowered.com/app/2626570/...

#screenshotsaturday #indiedev #gamedev
December 6, 2025 at 5:57 PM
Reposted by Anthony Gedeon
ReStory - repair busted retro electronics in mid-2000s Japan in this repair shop adventure!

Open Playtest on Steam: tblink.co/ReStoryAlpha...

Gameplay Video: www.youtube.com/watch?v=Q-Bk...

by #gamedev Mandragora & published by @tinybuildgames.bsky.social #indiedev #indiegames #gaming #sponsored
December 9, 2025 at 8:21 PM
Reposted by Anthony Gedeon
Little sneak peek on new PAKO 4 mechanics we are working on atm. #PAKO4 #indiegames #indiedev #indiegame
December 9, 2025 at 7:31 PM
Reposted by Anthony Gedeon
While the Lou team and I are busy bringing Lou's Lagoon over the finishing line, the Verdant Team at @tinyroargames.bsky.social has been working in secret on something pretty amazing 🌱

Please wishlist Verdant on Steam:
store.steampowered.com/app/4162340/...

#gamedev #indiegame #reveal
December 9, 2025 at 8:52 PM
Reposted by Anthony Gedeon
from work on extending the 'beyond apple manor' algorithm.
December 6, 2025 at 6:20 PM
Reposted by Anthony Gedeon
Testing some new UI elements. Can you guess what the white triangles mean? #gamedesign
December 7, 2025 at 10:19 AM
Reposted by Anthony Gedeon
oops it's her again
December 5, 2025 at 3:48 PM
Day 16-20 / 365

Haven't posted in awhile since it's finals week. I did another book study for #SICP and learned about the Y-Combinator and I successfully completed the Berkeley assignment using it. I created a recursive factorial function using lambdas only.
May 6, 2025 at 7:22 PM
Day 15 / 365

Complete an exercise in #Exercism using Scheme! And learned some math from #Mathacademy

Oh! I also transitioned to Doom Emacs. I'm hoping to slowly create a good workflow. Perhaps I'll incorporate GTD and Zettelkasten with Org-org
May 2, 2025 at 4:41 AM
I think It's time I move away from DrRacket and start learning (Doom) Emacs.

Also, bye bye Neovim, hopefully I won't come crying to you again
May 1, 2025 at 3:17 AM
Day 13-14 / 365

More progress with #SICP! I've completed the labs and homework (kinda) for week 2 but I'm stuck on this exercise that wants me to implement recursion using lambda functions. I think I can approach this problem using a Y Combinator but I'm not entirely sure how Lambda Calculus works
May 1, 2025 at 3:13 AM
Day 12 / 365

Today was spenting doing #MathAcademy and reading some pages in #SICP!

There was a crap ton of review stuff I had to do since I missed so many days. I just can't wait for this semester to be done so I can focus on my projects.
April 29, 2025 at 3:48 AM
Day 11 / 365

Today was my book club event for #SICP, I met some incredible people today and I'm really excited to continue this endeavor.

Slowly working my way up with #MathAcademy again, I have no idea why I burnt out so quickly lol, but I'm picking it up again!
April 28, 2025 at 3:55 AM
Day 10 / 365

Late post! But I think recursion is finally starting to click for me. It's still very hard to think through a problem utilizing recursion because my brain just wants to default to using a for-loop all the time. But I have to say, recursion is beautiful.
April 27, 2025 at 5:38 AM
Day 9 / 365

Made some progress with #MathAcademy and #SICP!
April 26, 2025 at 3:45 AM
Day 8 / 365

Haven't been doing #MathAcademy lately since I'm been pouring my time in #SICP

But I did get a lot of Homework problems done. I only got 2 more questions, and some easy labs for week 1.

I'm definitely gonna grind some #MathAcademy tomorrow.
April 25, 2025 at 2:43 AM
My girlfriend and I started our own indoor garden. We got some arugula, spinach, and cilantro. We're hoping to just get some plants sprouting and learning from there.

I wished we had a patio to this stuff but we'll make it work :)
April 24, 2025 at 3:27 AM
Day 7 / 365

I did some #MathAcademy today! Took some time to learn more about Logarithms. I even experimented with Desmos and graphed a logarithmic function. And so, I finally connect the dots between an exponential and logarithmic function and how it comes into play with Big O notation.
April 24, 2025 at 3:23 AM
Day 6 / 365

More #SICP! I wrote some beautiful code today using Scheme (DrRacket). I was tasked with a simple exercise of squaring each number in a list and here's how I did it:
April 23, 2025 at 3:22 AM
Day 5 / 365

I mostly focused on #sicp today. I learned about combinations, compound procedures, order evaluation, and special forms.

There are a few issues though, I believe the word choices used in the book causes a lot of confusion for such simple concepts...
April 22, 2025 at 3:41 AM
Day 4 / 365

Reached 10% for #MathAcademy MFII, super excited to just be moving the needle forward. Other than that, I've been studying away for my exam tomorrow for Computer Architecture. College sure does take a huge chunk of my time.
April 21, 2025 at 3:07 AM
Day 3 / 365

I didn't get a lot of XP today for #MathAcademy since I was busy with school work. My school work was focused on coding in Assembly using AVR. I was tasked with simply filling an array by utilizing pointers via the Z register and incrementing it. Pretty simple stuff.
April 20, 2025 at 4:08 AM