🛠 Lemon
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artificerlemon.bsky.social
🛠 Lemon
@artificerlemon.bsky.social
jr. 3D generalist🌱 that loves texturing, environment art and procedurals in unreal engine
https://www.artstation.com/artificerlemon

loves dinosaurs 🦕, building stuff and cassette futurism

(they/he/she) 🏳️‍🌈 (pfp from voltron)
-open for opportunities 🇩🇪-
my second work on @womp3d.bsky.social (although its been a month since i created this i wanted to share it here aswell)
October 9, 2025 at 2:01 PM
After that i came across @womp3d.bsky.social and wanted to try it out. The limited ways of modeling with primitive shapes and smooth edges and colors, helped me be more free creatively. Although I'm still not sure about the game industry, im glad i could create somethings.
September 17, 2025 at 9:46 PM
I took a photo of the view and with sone quick sketching turned it into a concept art, to use as a reference for the assets i’ll need. The photo is on the left (dont mind my light bouncing so distractingly) and the concept on the right, tell me im not insane to see an ufo there!!
June 27, 2025 at 9:20 PM
HUMAN ARTISTS, use only one piece to convince people to follow you
#artshare
June 19, 2025 at 7:13 PM
Since this project is not just a minigame but a portfolio piece i added a wireframe viewmode!!
So, how does my wireframes look?

#unrealengine #3dart
June 19, 2025 at 4:15 PM
Would you play this mini game on a (not so real) gameboy?

#gamedev #unrealengine #ue5 #retrogame
June 18, 2025 at 5:09 PM
finally got the electricity vfx to be exactly as i wanted it, im so happy with the visuals!! ✨⚡️🍋

All the mechanics for the minigame are also done, my little Gameboy project is really close to being finalized!!! 👾

#unrealengine
June 8, 2025 at 10:03 AM
Thought this would be a great rustic environment reference, although its weird looking cause of the panaromic shot.

A port in Ruse, Danube River.
May 20, 2025 at 8:46 PM
Recently, I had the opportunity to create these models and renders as a case study for a 3-match mobile game. Although it didn't land me the job I'm happy with the results of these renders and wanted to share it with you all.

-Fully created in Blender.
-Rendered in Cycles.
April 11, 2025 at 7:42 AM
I added this little interactive animation to opening the booster pack cards (which i also implemented to gamepad controls that im super proud of)

Do you guys think its fun or should it have been just a card reveal animation?
March 12, 2025 at 9:40 AM
i finally got this thing kind of working, it's not doing anything yet but its working and im happy (im using icons from the cropout sample game right now)
February 6, 2025 at 9:53 PM
Alright it’s coming closer and closer to completion!!! I’m super happy. Going to add vfx and lighting next. I really want to create an intractable ui for the screen but we’ll see
January 21, 2025 at 2:50 PM
finally set this up with custom materials and tools now onto the harder parts 🥲
January 17, 2025 at 12:36 AM
Happy #PortfolioDay everyone! I'm Lemon a 3D generalist trying to break into the game industry 🌱

As i am working on / learning new and exciting things i don't have any finished new pieces since last time. Nonetheless i hope you like my works ✨

portfolio: www.artstation.com/artificerlemon
January 14, 2025 at 11:44 AM
I've been trying out this little silly thing. Trying to get the claymation look without frying my pc took a lot from me but im proud of this silly guy and its googly eyes
January 13, 2025 at 8:36 PM
i had to put this one on hold for a while but can’t wait to get back to it and texture it (wanted to get a fun little pixel look midway modelling)
January 13, 2025 at 2:03 AM
can’t believe it’s been 3 months already since i made this and never got to share it… i tried to recreate the unreal splash art inside unreal with quixel assets (other than the logo i modeled that one)
January 11, 2025 at 9:53 AM
cable tool is looking good i think and now have to figure out how to attach meshes to the start and end points
It's not much but im happy that i managed to create it, @/ tiedtkeio 's(on youtube) tools helped a lot for me to understand how to start and go about this
January 10, 2025 at 8:01 PM
Haven’t shared the breakdown of my Cowboy project on here but I’m quite proud of the textures on these garments
#3d #texture #3dclothes #substance3d #clo3d
October 29, 2024 at 3:34 PM
some more material reference photos from bodrum
#photography #material #reference
October 26, 2024 at 11:01 AM
I love photography and find textures fascinating and i have a archive of references so i thought why not share them. Here are some material references from a seaside town, bodrum #photography #material #reference
October 24, 2024 at 6:51 PM
Since bluesky supports videos better now, this was my learning to create cinematics in Unreal Engine project this summer.
October 23, 2024 at 6:17 AM
Bluesky’s open, quote one art to promote yourself 🛠
October 18, 2024 at 12:33 PM
Hey everyone ✨

I’m Lemon, a fresh animation graduate from Turkey. I love creating 3d propps and texturing!

Currently i’m improving myself in unreal and learning blueprint coding (also hopefully niagara).

Here is a recent work i created of my character.
October 17, 2024 at 6:45 PM
Hi #PortfolioDay
Im Lemon, a 3D generalist who loves texturing in various styles. I mostly create in the style of the game im obssesively playing currently :D
October 8, 2024 at 3:04 PM