brine
averagebrine.itch.io
brine
@averagebrine.itch.io
I make games when I'm not busy trying to survive.

Creating Babel's Grimoire—a Deck-Building Roguelike FPS

https://averagebrine.itch.io
https://youtube.com/@averagebrine
Happy #screenshotsaturday!

The functionality for my ffmpeg processor is coming together...

I should be able to pull off a realtime preview so you can see what the operations will look like before committing to doing them on hundreds of files.
August 23, 2025 at 3:53 PM
How do you organize your hierarchy in #godot when it comes to working with UI/Control Nodes?

I always find the tree fills up quickly when building UI, making it tedious to find or assign nodes without using the search bar.
August 16, 2025 at 5:59 PM