Brad Boyles
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bradboyles.bsky.social
Brad Boyles
@bradboyles.bsky.social
Senior 🔫 Artist @Turtle Rock Studios 🐢🤘
I like the make the weppins.
Any views expressed here are my own.

https://www.artstation.com/bradboyles
https://x.com/BradBoyles
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Hello other platform all the cool kids are migrating to.
I do weppin art.
Reposted by Brad Boyles
@getplasticity.bsky.social exploration + blender bridge for first-person blockout test
April 7, 2025 at 5:48 AM
Reposted by Brad Boyles
Recently had the opportunity to answer some questions and go more in-depth on my process for an 80 Level article on my recent Buck Mark Project!

80.lv/articles/rec...
Detailed Tutorial on Modeling & Texturing a Semi-Automatic Pistol
Jack Miles talked about the process of modeling a semi-automatic pistol in Blender and rendering it in Marmoset Toolbag 5, sharing the useful add-ons involved to speed up workflow and the approach to ...
80.lv
December 12, 2024 at 2:48 PM
Hello all! I hope you're well!

This was one of my favorite of the basic camo skins. I like the stealthy dark woodland look.
#gamedev #gameart #back4blood
December 16, 2024 at 7:13 PM
No step on snek -
"Snakebite" skins done for a B4B update a couple years ago. Really had fun with these.
#gamedev #gameart #back4blood
December 5, 2024 at 7:28 PM
I hope everyone had a nice weekend and that all my fellow 'muricans had a great Thanksgiving! I gained at least 2 lbs and played a crap ton of Stalker 2!
Here's the last blingy shiny gold type skin I have to share from my time on B4B.
Got the name "Cartel King" on the AK 🚬👑
#gamedev #gameart #b4b
December 2, 2024 at 7:31 PM
Reposted by Brad Boyles
OTs-33 "Pernach" mod for Fallout: New Vegas from 2015, model by RedRogueXIII. It has also been featured in some STALKER mods, I believe!

Textured with Photoshop & Quixel dDo
November 27, 2024 at 8:48 AM
Reposted by Brad Boyles
Lens.
November 27, 2024 at 3:44 AM
Reposted by Brad Boyles
November 24, 2024 at 11:13 PM
Really enjoying the fall weather. Chilly temps and light rain this Thanksgiving week in my neck of the woods!
Celebrating with some fall camo skins. These skins got the name Ridden Season 🧟💥🔫
#gamedev #gameart #back4blood
November 25, 2024 at 7:22 PM
You can't have a Desert Eagle in your game without a blingy gold skin!
I was compelled to do something flashy for this B4B launch skin. Shipped as "Bengal Bling" haha🐯
#gamedev #gameart #back4blood
November 22, 2024 at 7:43 PM
Sheeeeeshhh! 🤩
The Range Shotgun I partially designed and modeled for Deadrop.
#gameart #gamedev #art #hardsurface #hardsurfaceart #deadrop
November 22, 2024 at 3:03 AM
Reposted by Brad Boyles
Hard to believe that in a few hours time, a brand new Stalker game is being released. One of the driving forces behind me wanting to get into making artwork and 3D models for games, and it still inspires me to this day. Can't wait! #Stalker2
November 19, 2024 at 8:03 PM
Four games I've worked on:
November 19, 2024 at 9:42 PM
Reposted by Brad Boyles
November 19, 2024 at 4:04 PM
Reposted by Brad Boyles
Titanfall's optics are my favorite of all time. Here's what the AOG would look like if it were realistic!

#Titanfall #b3d
November 18, 2024 at 10:44 PM
Here's another look at the M95, This time with a launch skin called Sand Cannon.
Bonus shot of the iron sight version with muzzle brake instead of suppressor. Have a good week, rad peoples!
#gamedev #gameart #b4b
November 18, 2024 at 9:08 PM
Reposted by Brad Boyles
November 18, 2024 at 3:36 PM
Playing around with base materials.
November 17, 2024 at 6:14 AM
Finally bevel shader baking these swords out for real.
November 16, 2024 at 11:48 PM
Here's the MP5 from B4B. No special insight to it, other than as with a lot of the content I got to make, I was stoked to bring such an iconic platform into the game.
Happy Friday and I hope you all have a good weekend!
#gamedev #gameart
November 15, 2024 at 10:51 PM
More Deagle? More Deagle.
This B4B launch skin may or may not have been inspired by a certain 4th wall breaking mercenary with a wonderfully creative potty mouth.
#gamedev #gameart
November 14, 2024 at 4:53 AM
I got to do the Barrett M95 in a couple different configurations for the game. Scoped and suppressed was my favorite!
Plenty more to share for this one. Thanks for viewing!
#gamedev #gameart #back4blood
November 12, 2024 at 8:27 PM
Reposted by Brad Boyles
Still cooking, onto the wear/grime pass now: D Some of the ref has this really neat orange wear on some of the metal so currently just messing around with it to get it reading nicely.
November 11, 2024 at 11:11 PM
Reposted by Brad Boyles
old SPAS-12 model i never finished, most of the work was done around 2015 and some texture/bake polish in 2019

not sure if i have the files still, was going to be a mod for Fallout (New Vegas & 4) and STALKER. maybe i'll finish it one day
November 10, 2024 at 11:53 PM
Reposted by Brad Boyles
I'm by no means an animator but here's a simple "sensing" animation I put together!
November 8, 2024 at 8:39 PM