Canadian Corndog
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canadiancorndog.bsky.social
Canadian Corndog
@canadiancorndog.bsky.social
FX and Technical Artist working in games industry for 25 years (so far) on 20 published titles. PS2/3/4, XBox/360, Gamecube/Wii, Quest/2/3, PSVR, PC, mobile. Currently working on complex materials in UE5.
#vfx #techart #gamedev
Does it have particles yet, or do you still need to use Popcorn FX?
October 20, 2025 at 5:55 PM
Awesome!
October 18, 2025 at 4:50 AM
Anything PKD is awesome
September 8, 2025 at 6:09 AM
If you get tickets for the PNE, get some food, get some beers, maybe see a show, uber/cab there and back, tips, it's easily a $300 night for two adults.
September 3, 2025 at 5:14 AM
I became an electrician for a while. I really enjoyed the random things that would happen when working on physical things in physical locations that just never happen working on games. When I came back to games, it was the random encounters and happenings that I missed the most.
September 1, 2025 at 5:44 PM
Understandable. For people that want to get closer to that aesthetic, they can work within those limitations. It was a big part of the PS2 look.
August 28, 2025 at 4:07 PM
PS2 textures were mainly 64 x 64 and 4-bit (16 colors per texture) to fit the PS2's 8k texture cache. If you wanted something larger, you either reduced the colors or you took a texture cache miss.
August 28, 2025 at 3:53 PM
Amazing work as always
August 16, 2025 at 7:11 PM
August 15, 2025 at 8:29 PM
IYKYK
August 9, 2025 at 6:52 PM
WHY? Monkey demands answers.
August 4, 2025 at 9:57 PM
You should read about Russell Hurlburt's research. He's found that approximately 60% of people do not or have very little inner monologue. They do not make their decisions based on logical argument. There are disagreements with his work, but I think it makes sense based on the behaviours we see.
June 9, 2025 at 5:31 PM
I'm surprised there isn't an online store for all these "people." Clothes4Freakz dot com
March 19, 2025 at 3:23 PM
March 2, 2025 at 10:20 AM
Maybe something like this. I think the midpoint works, the hardness is in the ballpark but I think you want a different sort of contrast.
March 2, 2025 at 10:20 AM
Curry ketchup > plain ketchup in (plastic or glass bottle)
February 22, 2025 at 6:20 AM
Sick. I fought for years to get designers to add mic-activated features to mobile and VR games, and they always refused. You gotta do things yourself, so well done.
February 17, 2025 at 1:53 AM
I had an idea for a game called Depressed Pong. It's pong, but the paddles have depression.
February 14, 2025 at 5:50 PM
Noita - always surprises me
Hunter: CotW - I love the stealth mechanics in this game.
any Fallout Game : I love exploring a wasteland, and killing stuff. The missions are usually interesting enough, but I enjoy seeing the end result the most. Tenpenny Tower mission in Fallout 3, for example.
February 14, 2025 at 4:41 PM
Steve is awesome
January 31, 2025 at 12:18 AM
And now planning to spend $65 billion on AI or 10,833x what DeepSeek cost. 😕
January 30, 2025 at 11:27 PM
Ubik is a little confusing on the first read, in my opinion, but it's a great book. The most straightforward PKD novel is Dr. Bloodmoney. I am shocked it hasn't been made into a movie.
January 29, 2025 at 10:13 AM
It's a nice spot for ice fishing in the winter, but the ice is thin so I would fish from the walkway.
January 26, 2025 at 10:09 PM