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commodoreformat.bsky.social
Commodore Format Archive | Commodore 64
@commodoreformat.bsky.social
Loved CF? Then read this! Celebrating Future PLC’s ‘90s C64 magazine. Unofficial, with no connection to the publisher.

www.commodoreformatarchive.com
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Really lovely piece with Sean.

Some days I just can't believe it's been 35 years.
At times I can even still clearly remember the smell of the magazine and the excitement of reading a new issue...

..and then getting up from my desk chair, I suddenly groan.
So yeah, it probably has been 35 years 😆
❤️ It’s now 35 years since issue 1 of CF went on sale 😱

👌🏻 In one of our personal favourite pieces from the Archive, deputy editor Sean Masterson tells us about the road to launch:

🔗 commodoreformatarchive.com/the-sean-mas...
September 21, 2025 at 7:31 PM
Reposted by Commodore Format Archive | Commodore 64
❤️ It’s now 35 years since issue 1 of CF went on sale 😱

👌🏻 In one of our personal favourite pieces from the Archive, deputy editor Sean Masterson tells us about the road to launch:

🔗 commodoreformatarchive.com/the-sean-mas...
September 21, 2025 at 8:48 AM
❤️ It’s now 35 years since issue 1 of CF went on sale 😱

👌🏻 In one of our personal favourite pieces from the Archive, deputy editor Sean Masterson tells us about the road to launch:

🔗 commodoreformatarchive.com/the-sean-mas...
September 21, 2025 at 8:48 AM
Transfer deadline day.
September 1, 2025 at 11:35 AM
📍 Monmouth Street, Bath, England.
August 18, 2025 at 6:27 PM
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My original (obviously!) collection of #CommodoreFormat mags from the early 90s. Issues 1 through 20, I am curiously missing issues 21, 22 and 23, then I have 24 through 33. Where the prittle jar of doom dada dun day are those three? 👀 Bizarre Inc. indeed. #C64 magazine treasure!
August 17, 2025 at 1:09 PM
From over on X
August 1, 2025 at 3:35 PM
It’s all very authentic, at least 😄
July 29, 2025 at 8:57 PM
Definitely one of his more unusual fights.
July 24, 2025 at 7:33 PM
It’s coincidentally 30 years since Escom purchased the rights to make C64s and Amigas, although not the Commodore brand itself. Escom itself went under a year later:

commodoreformatarchive.com/issue-review...
Commodore Format 58 (July, 1995)
A look at the July 1995 issue of British C64 magazine, Commodore Format.
commodoreformatarchive.com
July 13, 2025 at 1:57 PM
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Exile had a physics engine years before Half-Life 2. Fire, water, wind, gravity - you weren’t just fighting the enemies
July 13, 2025 at 11:20 AM
July ‘91: Exile on the cover, awarded CF’s second highest ever score in a surprise Gary Penn review. Park Patrol on the tape:

commodoreformatarchive.com/issue-review...
Commodore Format 10 (July, 1991)
This issue had a subscriber’s newsletter. Read it here Read the accompanying Power Pack feature It’s when you start to look back at what happened in the months Commodore Format was publ…
commodoreformatarchive.com
July 13, 2025 at 11:04 AM
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This is a great resource for all things Commodore Format, and I have just done my donation for this year to help with the site fees in order to keep the site active. The editor is one of the good guys too, and have been fortunate enough to have some articles published there.
Our archive of hundreds of interviews, features and scans is the result of over a decade’s work. It costs about £100 in total a year to keep what I hope you think is a wonderful and unique resource online. If you can spare a few quid it genuinely helps:

commodoreformatarchive.com/donate-and-k...
Help keep the site online with a one-off or recurring payment.
Supporter hall of fame – thank-you! The Commodore Format Archive is the result of a decade’s work dedicated to bringing you conversations with the writers you love and the stories …
commodoreformatarchive.com
July 10, 2025 at 8:16 PM
Reposted by Commodore Format Archive | Commodore 64
Our archive of hundreds of interviews, features and scans is the result of over a decade’s work. It costs about £100 in total a year to keep what I hope you think is a wonderful and unique resource online. If you can spare a few quid it genuinely helps:

commodoreformatarchive.com/donate-and-k...
Help keep the site online with a one-off or recurring payment.
Supporter hall of fame – thank-you! The Commodore Format Archive is the result of a decade’s work dedicated to bringing you conversations with the writers you love and the stories …
commodoreformatarchive.com
July 10, 2025 at 5:42 PM
Our archive of hundreds of interviews, features and scans is the result of over a decade’s work. It costs about £100 in total a year to keep what I hope you think is a wonderful and unique resource online. If you can spare a few quid it genuinely helps:

commodoreformatarchive.com/donate-and-k...
Help keep the site online with a one-off or recurring payment.
Supporter hall of fame – thank-you! The Commodore Format Archive is the result of a decade’s work dedicated to bringing you conversations with the writers you love and the stories …
commodoreformatarchive.com
July 10, 2025 at 5:42 PM
Looks really nice, this.
Psygnosis games people play Tome one is now available👇
www.editions64k.fr/psygnosis
More than 400 pages about the first part of #psygnosis history.
July 3, 2025 at 9:14 AM
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“There’ll never be Sonic for C64”, the mags told disappointed letter writers in 1991. Pah! A mere 30 year wait sure put egg on their faces, eh?
June 27, 2025 at 7:59 PM
“There’ll never be Sonic for C64”, the mags told disappointed letter writers in 1991. Pah! A mere 30 year wait sure put egg on their faces, eh?
June 27, 2025 at 7:59 PM
Snow joke.
June 27, 2025 at 4:39 PM
🔥 Clever coding, cinematic presentation and outstanding game design makes C64 exclusive Turbocharge one of the most thrilling 8-bit experiences.

🗓️ 1991, System 3, tape and disk
June 26, 2025 at 6:43 PM
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What #C64 games are there in which the main sprite will look at the “camera”, wave or otherwise communicate with the player? Thinking like Little Computer People style.
June 10, 2025 at 9:24 PM
What #C64 games are there in which the main sprite will look at the “camera”, wave or otherwise communicate with the player? Thinking like Little Computer People style.
June 10, 2025 at 9:24 PM
What #C64 games are there in which the main sprite will look at the “camera”, wave or otherwise communicate with the player? Thinking like Little Computer People style.
June 10, 2025 at 9:22 PM