Art & Creative Director / Writer, Leveldesign & other shenanigans
• SEA OF SOLITUDE • former comic artist • TED Talks Speaker • Interviews LA Times, NY Times, LeMonde, Die Zeit, Guardian, Variety etc •
www.jo-mei.com
butwhytho.net/2025/03/top-...
butwhytho.net/2025/03/top-...
Remote, freelance, maximum flexibility! www.jo-mei.com/jobs
Please retweet, thank you!
Remote, freelance, maximum flexibility! www.jo-mei.com/jobs
Please retweet, thank you!
Remote, freelance, maximum flexibility! www.jo-mei.com/jobs
Please retweet, thank you!
Remote, freelance, maximum flexibility! www.jo-mei.com/jobs
Please retweet, thank you!
we are sorry that we didn't make it in time for Christmas but you can still wishlist and play the Lonely Mountains: Snow Riders Demo over the Holidays to be ready for the big release in January!
www.youtube.com/watch?v=P3Rr...
#WishlistWednesday #IndieGames #IndieGaming
we are sorry that we didn't make it in time for Christmas but you can still wishlist and play the Lonely Mountains: Snow Riders Demo over the Holidays to be ready for the big release in January!
www.youtube.com/watch?v=P3Rr...
#WishlistWednesday #IndieGames #IndieGaming
while I'm sad to see it go, I'm happy us fans got to enjoy something so special
everyone involved really did a terrific job on this show !
while I'm sad to see it go, I'm happy us fans got to enjoy something so special
everyone involved really did a terrific job on this show !
I'm a technical artist from berlin who loves shaders and visuals of games, so you'll probably see me talk a lot about this! Let's see what this here is all about☺️
(also guilty of spending way too much time in BotW just staring at stuff for research!)
I'm a technical artist from berlin who loves shaders and visuals of games, so you'll probably see me talk a lot about this! Let's see what this here is all about☺️
(also guilty of spending way too much time in BotW just staring at stuff for research!)
I was the art director of thatgamecompany's Journey. It set the course of my career and my art. I'm forever thankful to the community of players and their incredible love for the game. This is a thread comparing early dev images and how things shipped.
I was the art director of thatgamecompany's Journey. It set the course of my career and my art. I'm forever thankful to the community of players and their incredible love for the game. This is a thread comparing early dev images and how things shipped.