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deya.live
@deya.live
GameDev, DevOps, Being Happy and Living Life with some love in there :)

Itch.io: https://deya-0x.itch.io
GitHub: https://github.com/deya-0x
Reposted
This entire game was built with no code by simply stacking Bricks together.

I open sourced the project.

Here's the link:
t.co/pZM2sfs5Vx
January 16, 2026 at 5:02 PM
Reposted
To celebrate the Rogue Engine 1.0 release:

🎉 20% off licenses until the end of February.
• 12 months
• or yearly plan

Code: EARLYBIRD20

Plus you get to shape the future of the project early on. Join our Discord!

rogueengine.io

Let's make web games great again!
January 16, 2026 at 5:02 PM
Reposted
Can you stack Legos?

Now you can build #threejs web games in Rogue Engine by stacking logic visually in a unity like environment.

Plus, you can use the AI agent to generate pieces you assemble yourself.

No vibes, I know. But you own the solution 👇
January 16, 2026 at 5:02 PM
Worked with many langs and 2d/3d engines. But, there is something so fun about Construct. Extremely rapid prototyping, built-in sprite/anim editor, and super simple visual coding massages my brain.
Making an effort to poke my old Construct projects. :)
#construct #indiegame #gamedev @construct.net
February 26, 2025 at 1:41 PM
Just a very early silly dungeon corridor concept. I want to add a bit more detail to the floor tiles.
#voxel #gamedev #magicavoxel #godot
November 21, 2024 at 12:24 AM
Reposted
Jay: Our goal is to give can have fun and feel safe. And so we've already always focused a lot on trust and safety, making sure that users have an ability to have an experience that's free from bots and harassment and spam
November 20, 2024 at 4:59 AM
Love MagicaVoxel, but decided to give Goxel a try. I like it but at least on Windows I could not get it to run in a Windowed mode. So I forked the source and made the mod myself.
Fork: github.com/deya-0x/goxel
Release: github.com/deya-0x/goxe...
Launch:
goxel.exe -w 1280 -h 720
#voxel #gamedev
GitHub - deya-0x/goxel: Goxel: Free and Open Source 3D Voxel Editor
Goxel: Free and Open Source 3D Voxel Editor . Contribute to deya-0x/goxel development by creating an account on GitHub.
github.com
November 19, 2024 at 4:51 PM
Totally doing a re-watch of Dr. Who starting with Eccleston because I haven't kept up for quite a few years. I needed a refresher!
November 19, 2024 at 3:26 AM
This plugin right here is worth every cent.
Asset Placer for Godot
cookiebadger.itch.io/assetplacer
#godot #gamedev #itch.io
AssetPlacer by CookieBadger
Level Design Plugin for Godot 4
cookiebadger.itch.io
November 19, 2024 at 2:24 AM
Decided to update my handle on bsky to "deya.live". :)
Picked up the domain and might pop a blog or some other content on there related to gaming and gamedev. ^.^
November 19, 2024 at 2:15 AM
Reposted
So I stumbled upon this gem yesterday (via Rick Brewster) from the Kicad Windows platform.

We've been fighting with elusive reports of Windows users not being able to run Godot at all for years...

Turns out they all have the #Nahimic DLL injection thingy.

Stop 👏 injecting 👏 crap 👏 in user 👏 apps
November 18, 2024 at 9:14 PM
Having a lot of fun with MagicaVoxel and Godot. This turned out looking really nice. Night time is another story, lighting is really tricky there.
November 17, 2024 at 10:47 PM
Just discovered MagicaVoxel today and WOW where has this been my whole life. ephtracy.github.io
This is going to be fun! #gamedev #godot
MagicaVoxel
MagicaVoxel Official Website
ephtracy.github.io
November 16, 2024 at 7:37 PM