farawayrobot
farawayrobot.bsky.social
farawayrobot
@farawayrobot.bsky.social
Designing worlds through stories and the systems that carry them.

Indie dev and writer with a Master’s in CS (HCI + Mixed Reality). Making small RPGs in my world, Leviathan's Fall.

Patreon.com/Farawayrobot
In HCI research, projects rarely fail in dramatic ways. Instead, they slip. A study crashes right as a participant reaches for the final task.

This is "Research Friction," and it's the focus of my Master’s thesis: The Curiosity Engine. 🧵 (1/4)

www.proquest.com/docview/3294...
www.proquest.com
January 21, 2026 at 7:21 PM
Digging through years of Unity assets to find a cohesive soul for my new RPG project.

It’s easy for a game to feel like a "folder dump," but the art style is starting to reveal itself. Plus, I put together a main menu proof of concept!

Read the full update here: www.patreon.com/posts/develo...
Development - Seeing What Assets I Already Have | Farawayrobot
Get more from Farawayrobot on Patreon
www.patreon.com
January 19, 2026 at 9:25 PM
"According to the great law of our almighty, this... animal must be beaten!"

An elven boy in shackles. A priest with a secret. The 20-year-old origin story that defined the world of Leviathan’s Fall is finally out of the archives.

www.patreon.com/posts/148050...
Concerning Leviathan's Fall: The Fantastic Mr. Foldolo | Farawayrobot
Get more from Farawayrobot on Patreon
www.patreon.com
January 14, 2026 at 6:38 PM
Reposted by farawayrobot
Trump’s secret police are killing people in the street. People can’t afford rent or groceries. Health care is absurdly expensive.

When politicians take AIPAC money, they’re telling you whose priorities come first, and it isn’t yours.

AIPAC wants to buy this seat. We can’t let that happen.
January 14, 2026 at 5:30 PM
How does the way a character moves affect the story?

My latest post is live! I’m looking at movement as agency in RPGs—comparing the "war table" strategy of FFT, the kinetic energy of Expedition 33, and the grounded streets of Shadowrun.

www.patreon.com/posts/charac...
Character Movement in RPGs | Farawayrobot
Get more from Farawayrobot on Patreon
www.patreon.com
January 12, 2026 at 4:55 PM
Here! Download this picture and then keep it open on your computer for 6 hours and pretend I'm streaming my development process.
January 9, 2026 at 5:08 AM
Thinking about user interfaces in RPGs today and how much they shape the way we experience worlds. I just put up a Patreon post where I dive into Final Fantasy Tactics, Shadowrun Returns, and Clair Obscur Expedition 33 as User interface examples.

www.patreon.com/posts/potent...
Potential User Interfaces for Leviathan's Fall RPGs | Farawayrobot
Get more from Farawayrobot on Patreon
www.patreon.com
January 5, 2026 at 4:19 PM
I’ve reached a reflection point for Q1 2025. A dedicated pause to think deeply about where things are headed and ensure the path forward is the right one.

Movement is good, but movement with intention is better.

www.patreon.com/posts/q1-202...
Q1 2025 Quarterly Pause: Current Projects Overview | Farawayrobot
Get more from Farawayrobot on Patreon
www.patreon.com
January 1, 2026 at 6:57 PM
I’m finally done with school, and I’ve decided it’s time to start sharing the worlds I've spent years building.
I always thought I’d write novels, but I’ve found my real passion in making games. I’ve started a Patreon to share the development process.

www.patreon.com/posts/welcom...
Welcome to Leviathan's Fall | Farawayrobot
Get more from Farawayrobot on Patreon
www.patreon.com
December 29, 2025 at 9:38 PM