Frank Lantz
flantz.bsky.social
Frank Lantz
@flantz.bsky.social
game designer
Yes, music is especially math-y
January 6, 2026 at 12:47 AM
if you are talking about your eudaemonia essay, I thought it was fantastic, but as a side note I can't find it now, did you take it down?
January 6, 2026 at 12:15 AM
Also, be honest, are short games that much better than long ones, on average? For me, this issue you are noticing applies to all video games, not just long ones, and not just AAA ones.
December 31, 2025 at 3:21 AM
Second, intuitively, the incentives would work the other way - short games you can consume like movies would make for better products.
December 31, 2025 at 3:21 AM
1 may have some weird economic effects, eg. winner-take-all dynamics in multiplayer games, the scourge of f2p. But to suggest that this property of games is due to, or in response to, or incentivized by, economic incentives seems wrong. First, it predates games as products (Tennis, Chess)...
December 31, 2025 at 3:21 AM
As you can see, Theory 1 is positive and optimistic, Theory 2 is disparaging and pessimistic. I'm more confident about 1 than I am about 2, but I think it's a mistake to ignore the possibility of 2, it should be on the table and we should be ruthlessly honest about it.
December 31, 2025 at 2:01 AM
2. Video games are struggling, for a variety of reasons. There's no robust critical/theoretical practice around them. The audiences are fractured, defensive, conservative. The economics are weird. Video games haven't evolved as much as we might have hoped. Overall, they're just doing worse than film
December 31, 2025 at 2:01 AM
Great question. I have some theories.

1. Games are less like novels/movies/paintings than we think. They are more like hobbies, musical instruments, habits, trips. Video games shoehorn something like Tennis or Skateboarding into a "work-shaped" box we feel we should be able to evaluate but can't
December 31, 2025 at 2:01 AM
john cage match
December 28, 2025 at 9:44 AM
Reposted by Frank Lantz
The game of the year winner for “Accurately Parodies My Job in a way that Highlights its Absurdity” is:
“Q-up” by Everybody House Games
What’s it like being a ranked and competitive systems designer? This game knows. Thanks @flantz.bsky.social
store.steampowered.com/app/3730790/...
Save 25% on Q-UP on Steam
Sick of long queues, unfair matchups, and arbitrary reflex tests? Try Q-UP, the coin flipping eSport. It's one part clicker, one part multiplayer strategy game, one part demented capitalism simulator,...
store.steampowered.com
December 27, 2025 at 10:56 PM
If it's any consolation, this happens to me too. A thing I found helpful is to focus on getting my board to do one important thing, instead of a bunch of generally-useful things. Maybe even take some less-important nodes off the board. Simplifying my board makes the trigger logic easier to follow.
December 27, 2025 at 10:47 PM
finally someone gets it
December 24, 2025 at 8:00 AM
It's never too late!
December 20, 2025 at 10:07 PM
December 3, 2025 at 11:54 AM
November 28, 2025 at 8:40 AM
Reposted by Frank Lantz
I AM BECOME PACHINKO, THE TAMER OF FATE
November 14, 2025 at 11:36 PM
November 15, 2025 at 9:52 AM
November 15, 2025 at 9:46 AM